• Eichi

    62 comments · 20146 views

    Hello, Inmates!

    This is probably the most exciting Devblog entry I have ever written and thus I will make it short:

    Exile development will continue!


    We have been thinking and discussing for quite a while now and we do not want to let Exile go down the drain. As a consequence, we have spoken to talented people from this community and came up with reinforcements, one could say. Please welcome to our team:

    These guys will work on maintaining Exile to ensure compatibility with upcoming Arma updates. Also, they will invest some energy in finishing the hunting and (land?) fishing mentioned in our outdated preview changelog. More is yet to be defined and completely up to them, but they will stick with the direction Exile went into. 

    Right now I am sitting here like a little kid on Christmas, clapping my hands :D I cannot wait for all the dank laser sharks to be added in the future! (Kappa)


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    Or as Maca has said yesterday: "@Grim has given up and it has taken 4 people to replace him" :D:D:D

     

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    Now the forums go down because of all the people who got the notification! :monkey:

    Edited by thejollyjoker
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    I was late to the ExileMOD party since I only recently taken an interest in it. After playing with the framework for a bit, I have to say its probably one of the cleanest and easiest to use frameworks I've seen in a while. The interfaces are also very well done and very easy on the eyes.  I was a little disappointed when I saw that development had stopped when I first came around, before finding out the reason of course. ExileMOD has a lot of potential, even more so with a team of people even I recognise after only being around for a month. Looking forward to the future.

    Also, Eichi, read your last devblog. Hope fatherhood is treating you well and your health has recovered.

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    Thank you. I am indeed a bit "slow" and I find myself picking off half-nibbled cucumber pieces off my kitchen floor very often, but everything is fine :) 

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    3 hours ago, Eichi said:

    Or as Maca has said yesterday: "@Grim has given up and it has taken 4 people to replace him" :D:D:D

     

    we need somebody who writes a world of warcraft lua addon that has SQF syntax so grim can get back into arma scripting while raiding/playing world of warcraft :monkey:

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    @eraser1 one of the nicest and most helpfull guys on this forum...he has helped me so much on teamspeak back in the days where our first server started ...he's a good choice :)

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    Good news for Exile, it would of been a disaster to see it fade away.  Looking forward to see whats on its way

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    Hype! *Headbang mode activated* :rock:

    Nice to see such tallented guys take care of this baby now. 

    Edited by [RG] Salutesh

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    I'm all excited like a little kid in a candy shop to see what changes and enhancements are made exile to become bigger and better again and I can keep our servers going :D

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    Is it too early to start submitting requests for the Exile-to-be? xD

    Like, I'd love it if Exile used the default Arma 3 UI, because that's not getting blocked by Steam notifications and such, plus all the additional extra info (flares left in aircraft/smokescreens in vehicles, etc).

    And maybe the bikes won't be so OP at being tank traps for everything, lol.

    Edited by UBEChief

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    Good to see that exile will continue to develop and shizzlee.. 

    have my server up and running for a few days so i hope i can keep it up for a while :D

    Thanks dev's, admins and well, everybody attached ^^, 

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