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    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • WolfkillArcadia

      Exile 1.0.3 "Lemon" has dropped!   05/20/17

      Go get it, go go go!  Downloads What's better than playing the new Exile update? Playing the new Exile update while wearing your very own Exile t-shirt and sipping your beverage of choice out of an Exile mug! That's right, we now offer t-shirts, sweatshirts, stickers, mugs and more! Check it out here!

      Don't forget to check out the 1.0.3 Lemon development blog, it's full of good information for server owners and players! Curious about what's new? Check out the changelog!  
    • Mezo

All Activity

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  1. Past hour
  2. I dont know Exile supporting this in future, but you can create your own mission file with the ExileEden Plugin, create your own Trader/Safezone Spawn and all you need.
  3. No doubt someone will laugh their asses off at my question but i have a new server and want to start up the Malden map on it with Exile mod. Is there a mission file for it or is that something I will just need to wait on to be released?...sorry for my naivety.
  4. Looking great on my two servers as well.. kinda mind blowing.
  5. Wow, and here I was expecting to read a shit show of "Oh my god! My server won't work!" comments.
  6. I think the server owners just need time to update and then everything should be gtg. As for the Steam refund, I think you generally get about 2 or 3hrs of game play. Anything over that and you can't refund.
  7. Danke, teste ich sofort aus
  8. Check it out and tell me what you think https://youtu.be/hDA4CDbqxi8
  9. Might be stupid question, but what's the difference between the "normal" 64 bit version and the "NoDynamicSimEdits" version?
  10. Same here 70 players no problems whatsoever.
  11. Today
  12. Bah, Im trying to refund the game. but seems steam wont let me cuz I have 5hrs of gameplay........
  13. 1st i think all AI is EAST https://github.com/ACME-CHiLL3R/ACME_TNT/blob/master/%40ExileServer/addons/acme_tnt/server/acme_tnt.sqf#L176 // Original: 176: _aigroup2 = creategroup civilian; // From my Friend: 176: _aigroup2 = creategroup EAST; 2nd set AI Freindly //BEISPIEL // EAST & CIV & WEST sind jetzt keine Freunde mehr EAST setFriend [CIVILIAN,0]; EAST setFriend [WEST,0]; // EAST & CIV & WEST haben sich wieder lieb <3 EAST setFriend [CIVILIAN,1]; EAST setFriend [WEST,1]; Because Survivors are in Group: CIVILIAN
  14. Ditto for me as well. Something in the update screwed up Exile/mods to where the game won't even load now.
  15. I'm posting for the person who has access to that stuff. Im just a server mod. I will get him to post it in here ASAP, thanks for the quick reply.
  16. the bomber-pilot is set to civilian, so maybe changing the groupside if the bomberpilot could help you out, until I figured out how to setup the pilot to be friendly to all other AI-scripts out there... To check this out, just figure out which side the a3xai uses and set the bomberpilot to the same sind... (line 179 in my script: _aigroup2 = creategroup civilian; ) change it to your needs....
  17. Which Map ? Rpt Logs pls and start parameters. Than i can help you
  18. There's probabbly alot of posts about this, but this is my last resort. I bought a server today from GTXGaming, and am attempting to add a few mods to it etc, apart from before I bought the server i didnt know it would be this confusing to setup. If someone could provide assistance it would be much appreciated as I have opened various tickets with GTXGaming and just received blunt replies. I wanted to add mods (can provide names) config mission, loot, vehicle and ai. spawns. possible setup trader zones. I basically need someone with more general knowledge about setting up a server than me. Kind regards.
  19. Were currently having an issue on our server where when a player is driving a four wheeler or Jet ski, they are sinking into the ground/under the surface of the water, sometimes killing players and other times not. When I teleport to the player with the four wheeler issue I can cursor flip the four wheeler usually and I myself as an admin can drive it, but if a player then tries to drive it the engine simply wont turn on. Jet skis are just completely bugged and have to be deleted when this happens. Any help would be greatly appreciated.
  20. Server running now since 4h without any issiue by 50 players. REally Arma breaks nothing?
  21. There's probabbly alot of posts about this, but this is my last resort. I bought a server today from GTXGaming, and am attempting to add a few mods to it etc, apart from before I bought the server i didnt know it would be this confusing to setup. If someone could provide assistance it would be much appreciated as I have opened various tickets with GTXGaming and just received blunt replies. I wanted to add mods (can provide names) config mission, loot, vehicle and ai. spawns. possible setup trader zones. I basically need someone with more general knowledge about setting up a server than me. Kind regards.
  22. Ich empfehle r3f Logistic, weil das noch zusätzlich die loot kisten tragbar macht und es dort viel einfacher ist alle fahrzeuge und kisten einzustellen.. bei igiload müsste man nach meines wissen sämtliche animationskoordinaten mit einbauen - also wer das kann und die zeit für sowas hat immer zu
  23. wenn du sie öfters bearbeiten willst hab ich noch ein Tip. kannst den Loottable auch "auslagern" kopierst die CfgExileLoot.hpp mit in der Exile_Server_Config . lösche dann in der CfgExileLoot.hpp folgendes : zeile 1 -------- Löschen ------- > class CfgExileLoot zeile 2 --------Löschen---------> { Letzte Zeile --------Löschen --------> }; danch löscht du alles davon in der Config.cpp was mit den loottable zu tun hat und rufst die CfgExileLoot.hpp wie folgt dann auf. und sollte so ausehen class CfgExileLootServer { #include "CfgExileLoot.hpp" };
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