Welcome, Edict Mod! 02/01/17We are happy to announce that the Arma 3 Edict Mod made the decision to base upon Exile Mod in the future and has been granted permission to do so. We have only had little contact so far, but we are looking forward to a successful cooperation. We will post more information as soon as we have them. You can read more on their website here. Welcome to the Exile family!
Exile Development Continues! 02/12/17Read about Exile's future here:
Safety in Private Messages 02/15/17If you ever find yourself being asked to pay for a script, consider it a spoof. Especially if you are being asked to discuss the details on Teamspeak, think twice. Do not fall for these persons. Make sure your provider is legit and avoid fishy services like Contract Coders. Instead, report them and prevent being fooled. This community is not a marketplace. People offering their services are being tolerated, but be certain that there are black sheep amongst them.
Single Status Update
I'm now using Napf map. And I'm attempting to create a static mission, using the slums mission as a template.
There is an island on the Napf map called Suhrehfeld. It's HUGE, and so is the mission.
I have forgotten (yes, I'm that old) where to put in the loot crate possible spawn locations (coords).
Also, I wanted to know how to make it spawn three loot crates, instead of two.
And lastly, how to make certain items spawn in the loot crates.
For example, I want to allow thermal scopes to spawn in the crates, which are not available anywhere else,
meaning they don't naturally spawn, nor can you buy them at the traders. So, only place to get them is at this
You have to look at the example static mission, it has examples in there. In most cases its just add another variable name it something else and make sure its all in the correct place
You can set specific loot too, check the other missions, the dynamic ones, one of them has an example of how you can add specific items to the reward list.
I cannot offer much more help sadly.