1.66 Issues 11/30/16We have identified a problem in 1.66, which seems to be a bug in the game. A technical report has been submitted to Bohemia Interactive. We have also pointed this issue out on Twitter. This is all we can do for now, since the problem cannot be "modded away" easily. Let us hope for the best. (And we wanted to retire, god damnit)
Land ahoy! 12/01/16Bohemia Interactive now has confirmed that they have been able to reproduce the problem. The waiting is half-way over now, I hope
Arma Hotfix incoming! 12/04/16Bohemia Interactive is preparing a hotfix for the 1.66 issues now. They have mentioned a SITREP for tomorrow, so the hotfix can be expected to be released tomorrow, too. Here is the tweet:
Single Status Update
I'm now using Napf map. And I'm attempting to create a static mission, using the slums mission as a template.
There is an island on the Napf map called Suhrehfeld. It's HUGE, and so is the mission.
I have forgotten (yes, I'm that old) where to put in the loot crate possible spawn locations (coords).
Also, I wanted to know how to make it spawn three loot crates, instead of two.
And lastly, how to make certain items spawn in the loot crates.
For example, I want to allow thermal scopes to spawn in the crates, which are not available anywhere else,
meaning they don't naturally spawn, nor can you buy them at the traders. So, only place to get them is at this
You have to look at the example static mission, it has examples in there. In most cases its just add another variable name it something else and make sure its all in the correct place
You can set specific loot too, check the other missions, the dynamic ones, one of them has an example of how you can add specific items to the reward list.
I cannot offer much more help sadly.