• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • Vishpala

      [LIVE] Exile Escape Test Server   10/05/17

      Come help us test!! More info here:  


  • Content count

  • Joined

  • Last visited

Community Reputation

483 Excellent

About happydayz

  • Rank

Personal Information

Recent Profile Visitors

5054 profile views
  1. look at mezo's post at the start. it lists the changes you can manually carry out.
  2. installing a copy of your infi to anyone else's server will result in your infi licence being revoked. just a warning.
  3. Thanks guys. I'll go through it tonight for the update
  4. Tell me the errors and I'll fix in git for next update and credit you. Simple.
  5. I did glance at how they did it once. And it's not scripted from memory. From what I could see it was engine side and configs.
  6. From the bit I've looked at melee. The issue lies in the fact that any melee weapon is still a "gun" that shoots. Getting it to be a reliable way of killing someone is tricky from the bit I played with in the past. Your option is either scripting it entirwly and deleting the bullet. Or trying to have the bullet delay and hit just the right spot at the end of swing only.
  7. ????????? ummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
  8. theres 2 things that could have gone wrong... either the lock setting (vanilla arma locking) is incorrectly being set to unlocked, or the _objectsetVariable ["ExileIsLocked",-1,true]; has been INCORRECTLY set onto the vehicle. //when a vehicle is UNLOCKED you should have these return true ((locked _vehicle) isEqualTo 0) ----- should return true AND ((locked _vehicle) != 1) you can manually set these by for example running the code: _vehicle lock 0; thats just a little nudge in the right direction. Look in the file ExileClient_object_player_event_onInventoryOpened if either othem popped true on a vehicle the inventory would not open.
  9. Merry Christmas Everyone! Stay safe and enjoy this special time with loved ones! Happydayz and the ExileLife Team
  10. pushed to main branch thanks @MGTDB
  11. hello HappyDayz

    i have a Problem about your revive script then i click peform CPR nothing happends i set alle wath do you say in


    In DMS config.sqf ensure that the following is set:

    DMS_ai_offload_Only_DMS_AI = true; The AI that was being spawned are being taken over by DMS and this will NOT WORK IF YOU HAVE IT SET TO FALSE!!!!! (which it is by default!)

  12. easy to do if you know what your doing. i dont have time or plans to add it in however.
  13. arma has made a big boo boo with this update breaking core features of their game. they will have to fix them as multiple mods have been broken because of it. if you wait until they update again im pretty sure this will work again.
  14. Not sure on a release date atm. we really want to have a fully playable fleshed out game before we release. you will know when we are going live tho!