• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  

GolovaRaoul

Member
  • Content count

    641
  • Joined

  • Last visited

Community Reputation

144 Excellent

4 Followers

About GolovaRaoul

  • Rank
    Underboss

Recent Profile Visitors

3575 profile views
  1. Yeah your right. BattlEye is not useless. But I ran a popular game server with only infiSTAR and it worked fine...
  2. I would love to see stuff like this being managed in the next exile update! Just as the anti combat log script, it's the little things that matter!
  3. Your server RPT log is 95% of the time the place you want to start debugging your server.
  4. http://bfy.tw/F4II This should help you out!
  5. CCleaner could also be reponsible for that maybe
  6. If your not running a popular game server but just for you and your friends you can turn battleye off. Or just remove all filters, which make it seem like your running battleye in a3launcher but actually your not ;P Just remove all filters, find the folder which holds script.txt and stuff and remove that. Boom. Note: players can hack your server more easily. But infiSTAR does a really good job! *hint*
  7. Ah no that's intentional. The idea why I made the weed mission a smaller radius is because I use it with my weed harvest script, which requires a Knife. Knife's should be rare, so it's a higher risk. I made the radius smaller to compensate that risk a bit.
  8. Yes. If you want to make the mission more easy you should decrease the radius, you need to edit the 4 files in order to do that. In @ExileServerConfig does not work
  9. This script does not use airport positions; it uses https://community.bistudio.com/wiki/BIS_fnc_findSafePos that function in order to pick a location. So it should spawn all around over the map (if map center and radius is configured OK which it should be). What you could try is enable in infiSTAR in-game menu the option to see crates (not 100% sure what that option is called) and go look at the complete left bottom of your map to see if the crate maybe spawned there... But that's almost impossible since findSafePos should give a... safe position for the crate to spawn?
  10. 2:45:25 File mpmissions\__cur_mp.Tanoa\mission.sqm, line 74: '/Mission/Entities.items': Missing ';' at the end of line ErrorMessage: Include file mpmissions\__cur_mp.Tanoa\TRADERS\CfgTraders.hpp not found. Maybe you should clear these errors out first...
  11. Flag level 11 item doesn't excist ;P
  12. Try and remove infiSTAR to see if that fixes your issue
  13. Nope
  14. I'm not sure if this is related to this script. If this error is related to this script, you probably messed up one of the installation instructions. With this information i can not tell you what you did wrong exactly, my recommendation is to read the install instructions again and see if you misunderstood/missed a step.
  15. No not with the information u provided right now. Post your server RPT file