Welcome, Edict Mod! 02/01/17We are happy to announce that the Arma 3 Edict Mod made the decision to base upon Exile Mod in the future and has been granted permission to do so. We have only had little contact so far, but we are looking forward to a successful cooperation. We will post more information as soon as we have them. You can read more on their website here. Welcome to the Exile family!
Exile Development Continues! 02/12/17Read about Exile's future here:
Safety in Private Messages 02/15/17If you ever find yourself being asked to pay for a script, consider it a spoof. Especially if you are being asked to discuss the details on Teamspeak, think twice. Do not fall for these persons. Make sure your provider is legit and avoid fishy services like Contract Coders. Instead, report them and prevent being fooled. This community is not a marketplace. People offering their services are being tolerated, but be certain that there are black sheep amongst them.
Single Status Update
Where do I
Overwrite ExileClient_object_player_event_onEnterSafezon.sqf in the Config.cpp in the Missionfile
in you mission folder open config.cfg go to line 2717 (class CfgExileCustomCode)
You can overwrite every single file of our code without touching it.
To do that, add the function name you want to overwrite plus the
path to your custom file here. If you wonder how this works, have a
look at our bootstrap/fn_preInit.sqf function.
Simply add the following scheme here:
<Function Name of Exile> = "<New File Name>";
ExileClient_util_fusRoDah = "myaddon\myfunction.sqf";
// Igiload //
ExileClient_object_player_event_onEnterSafezone = "Igiload\ExileClient_object_player_event_onEnterSafezone.sqf";