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NeverAgain

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  1. it's possible that it causes it the building I've added to the map?
  2. Hi please help me with this: Thanks !
  3. Just add this to mission.sqm version=12; class Mission { addOns[]= { "cup_chernarus_config", "CUP_Core" }; addOnsAuto[]= { "cup_chernarus_config", "CUP_Core" };
  4. And yes a try to fix this with : But no luck...no spawn loot
  5. class CfgPatches { class exile_server_config { requiredVersion = 0.1; requiredAddons[] = {}; units[] = {}; weapons[] = {}; magazines[] = {}; ammo[] = {}; }; }; // Chernarus Loot Positions - Replaced CfgBuildings #include "chernarusLootBuildings.cpp" // Chernarus Loot Positions - Replaced CfgBuildings class CfgExileLootServer { class LootTables { #include "CfgExileLootServer.hpp" }; }; class CfgSettings Hi no loot spawn..please help. Thanks
  6. Here is mine file CfgRemoteExec.hpp: class CfgRemoteExec { class Functions { mode = 1; jip = 0; class fnc_AdminReq { allowedTargets=2; }; //infistar class ExileServer_system_network_dispatchIncomingMessage { allowedTargets=2; }; class ExAdServer_fnc_clientRequest { allowedTargets=2; }; }; class Commands { mode=0; jip=0; }; };
  7. Yeah :-D
  8. Please how to change marker like this?Thanks :
  9. ?
  10. Please where change loot items ? Thanks
  11. Damn i need this car :-)
  12. Hi i have problem with three cars (2x exile and 1 Cup)with flying textures around.Please how to fix ?
  13. How to fix this? In Arma 3 tools ?