• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • WolfkillArcadia

      Exile 1.0.3 "Lemon" has dropped!   05/20/17

      Go get it, go go go!  Downloads What's better than playing the new Exile update? Playing the new Exile update while wearing your very own Exile t-shirt and sipping your beverage of choice out of an Exile mug! That's right, we now offer t-shirts, sweatshirts, stickers, mugs and more! Check it out here!

      Don't forget to check out the 1.0.3 Lemon development blog, it's full of good information for server owners and players! Curious about what's new? Check out the changelog!  
    • Mezo

fifthmanstanding

Member
  • Content count

    133
  • Joined

  • Last visited

Community Reputation

14 Neutral

About fifthmanstanding

  • Rank
    Capo

Personal Information

Recent Profile Visitors

474 profile views
  1. easiest way that I've found is to use diffmerge ( https://sourcegear.com/diffmerge/ ) to compare your archived file with your current file. Once you load up both files the program will highlight any differences in red and you can just scroll through looking for where you screwed up or made an odd change.
  2. Does anyone know of a script/addon that randomizes bambi spawn gear? There was one that I had bookmarked previously and intended to get around to installing but it seems that the owner had some sort of melt down and removed all of his content from the forum. I ran a few searches on the forum and google and didn't turn up much. I'm just looking for something that presumably picks random gear from an array of items/classes during spawn. Thanks for any help.
  3. @[x] iDanich I second this. Would love this feature
  4. is there a way around that? Would like to make an admin base out of it just for the hell of it.
  5. Jeez dude. Just posting the bug I noticed on the test server. Never seen it on my server or any other.
  6. @Freakylein I love your mod. Great stuff. Do you have any intention to add items to this mod in the future? Things like the tv, tables, chairs, xbox etc that I see in the editor already?
  7. Walking into any military barrack, looking at floor and approaching that center dividing line while looking down seems to turn you invisible in 3rd person. The bug is replicable. The bug does not seem to affect 1st person. Photos below. Before: After, looking down. Note that you can see my aviator glasses and firearm: Another barrack, same thing:
  8. Disregard that whole "solved" post. I'm an idiot. I failed to restart the server with the right parameters (this console has a star/stop button and a reset server with new settings button, I used the former by accident). It was still using @ExileServer;@Exile as startup params When using @exile;@CBA_A2 -servermod=@ExileServer the rpt displays the mod: As you can see, CBA is shown as loaded now. The rpt is showing that the line is using the parameters correctly: == "C:\sspanel\gameservers\arma3\23042\arma3server.exe" -mod=@Exile;@CBA_A3 -servermod=@ExileServer -ip=158.69.225.19 -port=5302 -profiles=Admin -config=Admin\server.cfg -cfg=Admin\arma3.cfg -name=Admin -autoinit -nolog I have now logged on and the cba bar in that photo is still displayed when hitting escape menu. Exad apps seem to be working fine. I can load in great. So I'm going to assume I'm out of the woods with this exad/cba issue. Interestingly enough I can uncheck CBA_A3 in the mods section of the standard arma launcher and still log onto the server fine. I assume this is because I haven't modified exile_server_config.pbo;s config file as stated in my last post.
  9. Have not loaded up any CUP mods yet. I've mostly just been trying to get past this CBA hurdle. Is it possible that it's not showing in the list because I've not modified exile_server_config.pbo;s config file? Where requiredAddons is set to the mod name?
  10. So it may be fixed, but I'm not sure. ^ I did that. ^ I did that. And then I downloaded CBA from armaholic one more time and replaced the existing @cba folder and key. Using the parameters: @Exile;@CBA_A3 -servermod=@ExileServer. Edit: striking through, wrong parameters were loaded, see 2-3 posts from here After startup I was able to load into game just fine. Exad is fine. Virtual Garage and view distance (the only two apps I have running from the package) and the stats bar is working just great. Not sure which of the above did it but CBA is loaded and working great. The only thing that's throwing me is that CBA_A3 is not showing on the listed mods in the server rpt. This is the paste of the newly generated .rpt: https://pastebin.com/P3VF9Qwg See excerpt in spoiler: Does this mean that CBA isn't loaded? This shows at the bottom of the screen when esc key is pressed: So....am I good?
  11. Correct. You can see in the top line of that .rpt pastebin in your quoted text the line where -mod=@Exile;@CBA_A3 -servermod=@ExileServer is used : == "C:\sspanel\gameservers\arma3\23042\arma3server.exe" -mod=@Exile;@CBA_A3 -servermod=@ExileServer -ip=158.69.225.19 -port=5302 -profiles=Admin -config=Admin\server.cfg -cfg=Admin\arma3.cfg -name=Admin -autoinit -nolog Like I said, the moment I revert back to -mod=@ExileServer;@Exile everything works fine (but CBA is disabled). Otherwise it spits back the line about "No entry 'bin\config.bin/CfgPatches/ExAd_Core.units'." on the log file and "Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_Core.units'." and "Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_VG.units'." on the .rpt file. And yeah I'm not disputing that it can be done. That's precisely what I want to achieve.
  12. Where is that at? I feel like I've seen it before but I'm looking at infistar's ahat_config and nothing comes up on a ctrl + f search for CBA or support Disregard, I remembered that it iwas in exile_Server_config.pbo. I'll try that and see if anything changes.
  13. I thought the same. Updated the key and the @CBA folder with the new release this morning. Still doing the same thing.
  14. I've done that also. This server is hosted through Survival Servers and their default launch params are "-mod=@ExileServer;@Exile". The above was a modified version of that line to check if it keeping it in continuity with the default would work. It didn't. I've also used -servermod=@ExileServer. To show what that does I've done it again now. Here's the .rpt generated just now: https://pastebin.com/AF1cYagu Note the last lines of the .rpt : 10:02:28 "Admin/BIS_fnc_log: [preInit] CBA_fnc_preInit (369.003 ms)" 10:02:30 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_Core.units'. 10:02:30 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_VG.units'. 10:02:31 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_Core.units'. 10:02:31 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_VG.units'. 10:02:31 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_Core.units'. 10:02:31 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_VG.units'. 10:02:35 "Admin/BIS_fnc_log: [SITES] Modules config init" 10:02:36 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_Core.units'. 10:02:36 Warning Message: No entry 'bin\config.bin/CfgPatches/ExAd_VG.units'. Here's the server_console.log https://pastebin.com/Qemg3q1H Once again kicking back : 10:08:38 Reading mission ... 10:08:54 No entry 'bin\config.bin/CfgPatches/ExAd_Core.units'. 10:08:54 Successfull attempt to execute serverCommand '#exec users' by server. 10:08:54 Successfull attempt to execute serverCommand '#exec users' by server. 10:08:54 Successfull attempt to execute serverCommand '#lock' by server. 10:08:54 Successfull attempt to execute serverCommand '#kick 0' by server. 10:08:54 Successfull attempt to execute serverCommand '#kick 1' by server. In that log it shows that it's kicked both myself and a player. And as soon as I revert it back to startup param -mod=@ExileServer;@Exile it boots up just fine (including EXAD) and lets us play. I'm not trying to be difficult, really I'm not. I'd just really like to get to the bottom of this so that I can continue installing mods to the server. Thanks for any insight you can provide.