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    • Eichi

      1.66 Issues   11/30/16

      We have identified a problem in 1.66, which seems to be a bug in the game. A technical report has been submitted to Bohemia Interactive. We have also pointed this issue out on Twitter. This is all we can do for now, since the problem cannot be "modded away" easily. Let us hope for the best. (And we wanted to retire, god damnit)
    • Eichi

      Land ahoy!   12/01/16

      Bohemia Interactive now has confirmed that they have been able to reproduce the problem. The waiting is half-way over now, I hope

William =D

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About William =D

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  1. I have some pretty nifty updates for all the Bandit missions and will be publishing in one pack once I complete testing but all is looking good so far

    I am converting my current missions so they will properly select if they are hardcore/easy/moderate/difficult in one file and select messages, AI and loot all according to the random level chosen at the time. I am also converting some of the stock ones, then I also have some new missions and also added permanent vehicle to one mission so will be releasing soon but I updated my DMS to DMS_Version: "February 19 2016" as I think I have also worked out how to do some missions like the old kill the mayor etc using the newer logic.

    Just so you know

    1. Show previous comments  1 more
    2. red_ned

      red_ned

      have finished 1st version, details are here: http://cic-gaming.co.uk/forums/viewtopic.php?f=38&p=46294#p46294 as I have tested alone but running it for a day on my live server

    3. William =D

      William =D

      Nice, 

       

      It just went to your forums? 

    4. red_ned

      red_ned

      yeh that's just a description of what I sent live, building the release post in a minute as I think it is working fine on my live server and has been for 9 hours