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    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • WolfkillArcadia

      1.0.4 "Pineapple" Release   03/08/18

      Inmates! We have launched 1.0.4 update for Exile. You can read about the release here:   
    • WolfkillArcadia

      Exile Server 1.0.4a hotfix out!   03/09/18

      Server owners! We pushed out 1.0.4a hotfix for Exile server. You will need to merge/replace the following files:

      Just download the server files from the downloads section. 


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About 1Man

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  1. I downloaded that script and man o man this will be a challenge to port to Exile
  2. Thanks but all credit goes to you since you gave me 95% of what I needed
  3. Glad to lend assistance
  4. Try this just edit it as needed batch then edit your config.cfg to this requiredBuild = 142559; // 1.74 stable
  5. Yup its live on all my servers
  6. All credit goes to Janski for his amazing addon ExAd This is just an edit to add Exile_Container_SupplyBox so players can craft them to use with looting missions, looting in general or moving their bases, they are not persistent after restart unless you still have the install option under class CfgInteractionMenus This is assuming you already have ExAd installed and working on your server with exad_dv.pbo in your @ExileServer\addons folder Go to your mission.pbo [I.E. Exile.Altis] open up config.cpp with notepad++ or your primary editing tool Find extraApps and add at the end ,"Supply_Box" It should look like this Then go to the bottom of your ExAd XM8 Class and add this class Supply_Box { title = "Supply Crate"; bambiState = 0; vehicleClass = "Exile_Container_SupplyBox"; recipe[] = {{"Exile_Item_WoodPlank",2}}; packable = 1; quickFunction = "['Supply_Box'] call ExAd_XM8_DV_fnc_spawnVehicle"; }; it should look like this repack pbo and restart server
  7. aussie battler I sent you a message
  8. Do you have double quotes in your config.cpp?
  9. Search is a wonderful thing
  10. 1 More idea would be an option to revive the AI atleast 1 time, seems a bit expensive if he gets nailed within a few seconds of fighting and I know you can loot the body to recoup some of the costs but just a thought.
  11. Just an idea but maybe use Exile_Item_MobilePhone because its a rarely used item except on breaches
  12. Its your zombie mod in your server addons folder
  13. I am assuming this but it should work in config.cpp inside your mission file find class ExAd_Info { title = "Server Rules"; controlID = 50100; logo = "ExadClient\XM8\Apps\Info\Icon_SI.paa"; onLoad = "ExAdClient\XM8\Apps\Info\onLoad.sqf"; onOpen = "ExAdClient\XM8\Apps\Info\onOpen.sqf"; onClose = "ExAdClient\XM8\Apps\Info\onClose.sqf"; }; change to class ExAd_Info { title = "Server Rules"; controlID = 50100; config = "xm8Apps\Apps\yourscript.sqf"; point this to you XM8 server rules sqf file logo = "ExadClient\XM8\Apps\Info\Icon_SI.paa"; onLoad = "ExAdClient\XM8\Apps\Info\onLoad.sqf"; onOpen = "ExAdClient\XM8\Apps\Info\onOpen.sqf"; onClose = "ExAdClient\XM8\Apps\Info\onClose.sqf"; };
  14. inside mission pbo find folder ExAdClient\VirtualGarage then file customize.sqf find ExAd_VG_CLEAN_ON_STORE = true; and change true to false.