• Announcements

    • Eichi

      Welcome, Edict Mod!   02/01/17

      We are happy to announce that the Arma 3 Edict Mod made the decision to base upon Exile Mod in the future and has been granted permission to do so. We have only had little contact so far, but we are looking forward to a successful cooperation. We will post more information as soon as we have them. You can read more on their website here. Welcome to the Exile family!
    • Vishpala

      Exile Development Continues!   02/12/17

      Read about Exile's future here:  
    • Eichi

      Safety in Private Messages   02/15/17

      If you ever find yourself being asked to pay for a script, consider it a spoof. Especially if you are being asked to discuss the details on Teamspeak, think twice. Do not fall for these persons. Make sure your provider is legit and avoid fishy services like Contract Coders. Instead, report them and prevent being fooled. This community is not a marketplace. People offering their services are being tolerated, but be certain that there are black sheep amongst them.


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About SneakyDuServer

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  1. You sure that wasn't survive the nights video?
  2. Too many issues for me, ill avoid this until its fixed. Not worth the 1.66 update.
  3. True, but we have a ton of up and coming people in the community doing great work too.
  4. Yup the community dies, then there goes scripts, mods, addons etc.. I guess it is up to the Dev team, what will happen with the site, and the code already posted. Or extension to another project, not arma related, to keep the mod alive?? in time they will tell us their plans.
  5. Let us pray, that all of the exile fixes, and script fixes get updated. This way we can still have exile for more months. We all on board helping to figure out these next bugs? seems we can use a small, experienced team.
  6. I am sorry, but i am getting mixed up is this vanilla exile post thread or other fixes for mods? if we can separate them to the correct forums ill have a better understanding what fixes work. @crunch is that a fix for exad or for exile to work with it? -21 hours and we have like 20 pages more, i see tons of suggestion code fixes, but not exile fixes.
  7. You guys have done us so much with exile. Even if you guys do step away, open it up for us, the public to learn from at the very least. All of us would like to help step up and help the project continue. It would have to be a crowd funded project for sure. Open source. now fix the status bar will you!!! =D
  8. Well putting a sale on most BI games, and having it break for some just doesn't seem right. But they are not in the business to know what other modders, scripters do. But are they? -Changing things that re-word code just to break something doesn't seem right either. But you know your BI code more then i do. It almost reminds me of changing your stop signs to Go... everything might crash.
  9. Try adding 1 to line number so if it is items=43 add 1 and it should work. So item=44
  10. re: goodbye arma

    You will -snip- us good things to come? -and if i find out you all are working for epoch ill quit my day job. oh wait that's playing exile hehe, thanks guys
  11. I usually look at assets as "asshats" but hey that's me, i get tunnel vision sometimes LOL
  12. Yes in many ways, pretty much everything at that level of design within theory have some similar ways. I personally like exile over epoch, but i can not bash 1 or the other. Exile is much smoother to my liking, and that includes mods working within exile. Both databases can have sticky moments. That is my personal opinion.
  13. It is off the new engine, so the status reports of arma show the future to move towards the new engine. So i gathered without reading all the spew. I think its been well to long for arma players they deserve this. " We’re also looking beyond Arma 3. Indeed, some of the team have already moved onto new projects in support of the development of our next engine, 'Enfusion'. We aim to find a way to both invest in the future, and serve the diverse needs and passions of our existing community. With this roadmap, we hope to strike that delicate balance. "
  14. If only they can move this to arma we might have a better time in exile? What are your thoughts, impressions. I am happy to see this.
  15. It is heavily modded for sure, but some of it is spliced to make it into a movie - hype. You can script most of it, but to get it opened to the public would hold maybe 20 before bottlenecking. AI with infected, with sharks, with all the rest might really hit performances, like he said. NO the ccg servers are not exactly setup with all those mods, scripts it will never function correctly to 60 people. but its still a decent server for Europe connections.