• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • WolfkillArcadia

      1.0.4 "Pineapple" Release   03/08/18

      Inmates! We have launched 1.0.4 update for Exile. You can read about the release here:   
    • WolfkillArcadia

      Exile Server 1.0.4a hotfix out!   03/09/18

      Server owners! We pushed out 1.0.4a hotfix for Exile server. You will need to merge/replace the following files:
      ExileServer_object_lock_network_grindNotificationRequest.sqf
      ExileServer_object_construction_network_*.sqf

      Just download the server files from the downloads section. 

Brock5992

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About Brock5992

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  1. Yes. I was hoping for both.
  2. Works great! Thanks
  3. I've done a lot of searching and can't seem to find an answer to this. Is there a way to allow someone to build temporarily that will disappear after a server restart? I have a private server and only do PvE and would like the ability to build anywhere without a flag (i.e. building ladders to get up on a roof). I understand the flaw for PvP and base raiding but just want this for our PvE. My guess would be that I would have to modify either "ExileServer_object_construction_network_buildConstructionRequest.sqf" or "ExileServer_object_construction_network_buildTerritoryRequest.sqf", but I don't know enough to know what to tweak.
  4. It happens from time to time. If you are on Tanoa the vehicles actually fall through the wood bridges. I've even had them sink into the ground where only the roof was visible.
  5. I'm having the same issue. Not having any luck either.
  6. I'm encountering the same issue after just adding CUP vehicles. Any ideas how to fix?
  7. After getting in through A3Launcher I can now get in using Steam now. Go figure that one out...
  8. I did that and it didn't work. I can join thru A3Launcher and not get kicked but when I go in through Steam I get kicked. Oh Arma, you rascally devil.
  9. I just updated the server to 1.72 today and now I get kicked after about 5 minutes. Log files aren't showing anything. I'm not running battleeye either. Anyone else have this happen?
  10. Actually you can. I've used this method with success. https://www.youtube.com/watch?v=zx3gEq5EJQM
  11. No. It doesn't need to be binary.
  12. It saved in binary mode. Use the map editor and "save as" and there should be a box to uncheck to not save in binary. After that you can edit it with notepad++.
  13. You can either use something like Notepad++ and delete out the ExileNonContructionZones or you can go into the map editor and select the ExileNonContructionZones on the left side of the screen and delete them from within there if you only want to delete certain zones.
  14. It's not in the config.cpp. It's in the mission.sqm file.