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    • Eichi

      Welcome, Edict Mod!   02/01/17

      We are happy to announce that the Arma 3 Edict Mod made the decision to base upon Exile Mod in the future and has been granted permission to do so. We have only had little contact so far, but we are looking forward to a successful cooperation. We will post more information as soon as we have them. You can read more on their website here. Welcome to the Exile family!
    • Vishpala

      Exile Development Continues!   02/12/17

      Read about Exile's future here:  
    • Eichi

      Safety in Private Messages   02/15/17

      If you ever find yourself being asked to pay for a script, consider it a spoof. Especially if you are being asked to discuss the details on Teamspeak, think twice. Do not fall for these persons. Make sure your provider is legit and avoid fishy services like Contract Coders. Instead, report them and prevent being fooled. This community is not a marketplace. People offering their services are being tolerated, but be certain that there are black sheep amongst them.

Zupa

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About Zupa

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  • Birthday 06/25/91

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  1. AH ya i forgot. I add it manually on city points in https://github.com/DevZupa/ZCP-A3-Exile/blob/master/server_addon_code/a3_zcp_exile/functions/fn_start.sqf#L211-L215
  2. Hmm, did DMS change it's loaded value? Otherwise DMS is not initiated correctly.
  3. Strange it should pick a different one. I'll look into it. in citymode there is no flag unless you place one as a city object file yourself.
  4. Sorry m8, they are just the default bases from the Arma Editor. Go into the editor & take the compositions & place them to see which ones are which. I didn't take notes on the sames regarding the pictures.
  5. I want to put some usefull info here: someone pointed this out to me, but can't remember who said it. The easts AI were sometimes attacking eachother. This was caused by them being spawned in with a west uniform unit class name.
  6. Newly added features: Automated messages. ( If it contains commands for actions, these are ignored). Player list with country flags.
  7. Hmm yes it seems the rcon instances duplicated over night. I need to look why this happened. Last time it was an internet connection issue. ( ovh servers )
  8. I found the issue with reconnecting. The rcon instance was recreated in a new way which resulted in not rebinding the events to the new instance. Silly me. Updating bot soon.
  9. Can you add me on DIscord for faster communication? Can't seem to find you
  10. The bot crashed due to a destroyed rcon connection which was trying call some functions. I'm still finetuning some of the connection/ reconnecting processes to make them go smooth
  11. Hi man It's probably a configuration mistake. Are you sure that the chosen discord channel exists for the one you choose as side? Does the bot have access to this channel? Have you reloaded the bot when the config changed => !zbot reload This might fix your issue.
  12. I did some hotfixes on thé bot now. It crashed. Is it working norw? Don't forget to reload config when changed in panel !zbot reload Im back to bed now
  13. ZBot ( An experimental project. ) -> For any BattlEye rcon game supported! Current version: 1.0.1 A Discord bot that can roam your Discord server and function as an RCON client for your BattlEye game servers. Screenshots at the bottom. What can it do? Print all chats in different discord text channels in their respective colours ( Side, Vehicle, Global, ... ). (Tip: Print sidechat in a channel that everyone can read !) Execute RCON & Server commands to your arma server in the assigned Command channel. Protect these commands with an appropriate Discord Role. Reply to user commands when they type ingame. These replies can be printed ingame and in discord. ( eg: !admin -> Admins can be found on discord -> @Admin some asked for an admin ingame. ) Webpanel to configure your rcon-game servers. List players, admins & bans trough rcon commands. ( All BattleEye commands supported ). Now available: Schedule text commands for ingame/discord through the web panel. How to add it to my server? https://bot.devzupa.be/ Follow the flow of the site. It should be straightforward. Always remember to save a page if needed before navigating to another page! Add the bot before or after you filled in all the info. ( The button on top ). Always be sure the chosen roles and channel exist in your discord server! ( channel names are without the # ) Whenever you make changes in the config panel you need to reload the config of your server onto the bot. This can be easily done by just typing in a channel: !zbot reload This commands also refreshes your rcon instance if it would have stopped for some reason. All rcon commands can be viewed in the assigned 'command' discord channel. List these commands by typing !rcon All commands are prefixed with that aswell. 1 example for a global message by the bot: !rcon say all Welcome you our server! All rcon commands: # ZBot BattlEye RCON commands **All commands are prefixed with !rcon** ## Commands players List all players admins List all admins bans List all bans load scripts Reloads al BE scripts load events Reloads al BE events say all [text] Sends text to all users say [playerId] [text] Sends text to specific user id MaxPing [ping] Sets the maxping of the serve. kick [playerId] [reason] Kicks player (eg: kick 32 Language pls.) ban [playerId] [minutes] Bans online player (eg: ban 11 0 Duping) 0 = forever [reason] addBan [GUID|IP] Bans on/off player (eg: addBan 127.0.0.1 0 Duping) [minutes] [reason] removeBan [banId] Remove bans (eg: ban 11 ) version Display the BattlEye version update Check for a newer BattlEye version loadBans Reload Bans from bans.txt writeBans Rewrite Bans to bans.txt disconnect Disconnects the rcon exit Exits the whole rcon client ## Server Commands **All commands are prefixed with !rcon** #shutdown Shutdown the GAME server #lock Locks the GAME server #unlock Unlocks the GAME server #missions Stops current missions and goes to mission list #reassign Moves all players back into the lobby #userlist Displays the list of users on the server #kick [serverPlayerId] Kicks an online player #exec ban Bans an online player [serverPlayerId] Please provide as much feedback as possible ! 1 mistake by myself can crash the whole bot. So if there are still use cases where it fails we can finetune it! You can join our discord server to discuss or report bugs ( or the topics ). https://discord.gg/WYbeSKR Technical info about the bot. Hosted in france on a good server. Coded in NodeJS ( Ecmascript 6 ). Modular build The bot will be hosted by myself until we encounter any problems we can't solve that way. If i ever stop hosting the bot i will release the sourcecode. I might also release the sourcecode earlier. ( If i know you, you can ask me for access to the code). Credits - Testers MGT -> DB Edge of Sanity -> Tobias Solem Screenshots
  14. Just go about teleporting ingame or editor and use a scirpt to copy the locations
  15. Owya sorry, i forgot about the cities, you'll need to add the cities yourself You'll need to add them to the following file: https://github.com/DevZupa/ZCP-A3-Exile/blob/master/server_addon_code/a3_zcp_exile/fn_cities.sqf Add a new case The value meaning: [[4500.45,2453.69,0], 100, 'Balota'], [[x,y,z], radius, 'City name'], This is not automated since Arma is so nice to have the city center to be the namelabel on the map ( which is mostly next to the city for readability).