• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • Vishpala

      Server Files Updated   09/16/17

      Published new server files today. No client update needed. There is no need to update your server files if you do not have any issues with your current setup. This fixes an issue where loot customization would not work. Also, some simulation issues were addressed. Nothing major in this mini patch.   http://www.exilemod.com/downloads/
    • WolfkillArcadia

      Exile Escape!   09/17/17

      Do you want to play Exile Escape? Do you want to host Exile Escape? Check out the post here for more information!  

Zupa

Member
  • Content count

    304
  • Joined

  • Last visited

Community Reputation

192 Excellent

About Zupa

  • Rank
    Underboss
  • Birthday 06/25/91

Recent Profile Visitors

1282 profile views
  1. RCON Chat only works if there are receivers. Talking in side with 1 players online = no chat. Talking in group with no group members = no chat, talking in direct with noone arround you = no chat, same for vehicle. only Global chat always work i think.
  2. It's spawning a dynamic mission. And there is no ZCP error in your RPT : ).
  3. No time to look into it now, i'm at work. First guess is it's not 'converted'. Probably a clean Eden export.
  4. Dave form MGT added them to the git: https://github.com/DevZupa/ZCP-A3-Exile/blob/master/server_addon_code/a3_zcp_exile/fn_cities.sqf#L258-L273
  5. Are you using the latest DMS btw? And did you package all correctly and upload your it to your server? If it keeps going trough the freeze, i recommend to build in diag_log's into the code to see why it goes to certain places of code. The files you best build some logging in are the 2 DMS files i linked earlier.
  6. Try also adding: https://github.com/DevZupa/ZCP-A3-Exile/commit/13e2303788b675b42380a38eb228e8e16e705f97 MIght fix the problem aswell.
  7. Might this fix it ??? https://github.com/DevZupa/ZCP-A3-Exile/commit/55c0227523f0543d925213370ad54e5d3a337357
  8. Step 1: What do you think causes this? Freezing.. Ok... You have DMS as AI system. That must be it... Step 2: Search for freese in DMS, waw that was easy https://github.com/Defent/DMS_Exile/blob/master/%40ExileServer/addons/a3_dms/scripts/fn_FreezeManager.sqf https://github.com/Defent/DMS_Exile/blob/master/%40ExileServer/addons/a3_dms/scripts/fn_FreezeToggle.sqf Step 3: Scan the code... Hmm interesting.. if !(_x getVariable ["DMS_AllowFreezing",true]) throw "not allowed to be frozen"; Wow, can i use that? Step 4: Implement, give me 5 min.
  9. Ah cmon guys I'll teach you how to think and fix this stuff.
  10. You forgot a , or ; or [ or ] somewhere . The exact line is unknown.
  11. https://github.com/DevZupa/ZCP-A3-Exile/blob/master/server_addon_code/a3_zcp_exile/capbases/m3e_exoBase3.sqf Ya i might didn't mention this. Remove the spawn code on the bottom and return the array of objects to spawn like the example above.
  12. https://github.com/DevZupa/ZCP-A3-Exile/wiki
  13. The terrain gradient is kinda buggy. Something i never really could solve without writing functions to check stuff yourselve : ) it's a general arma problem. Maybe they fixed it by now, idk : )
  14. https://github.com/DevZupa/ZCP-A3-Exile/wiki/Configuration#mission-config Mission Config entry 27
  15. The problem is at your server: You might want to read this topic carefully: