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      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • Eichi

      Malden Support!   07/13/17

      The server files on the download page have been updated to ship with a Malden mission file! <3

GamingAtDeathsDoor

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About GamingAtDeathsDoor

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  1. Here is a simple Awesome looking bridge by [GADD]lords8n coplete with road markers for the map by [GADD]Monkeynutz. Instructions are in the README.md https://github.com/GamingAtDeathsDoor/Satans_Bridge There is another version without lights in the repo but those giant Airport lights make it bright and pretty at night Enjoy!
  2. Bump I would like to see this in action! Error Undefined variable in expression: trader
  3. Updated. Optimisation update.
  4. Updated the waitUntil function to wait until the client is FULLY ready as before it would start in cases where the client was doing the looking at the ground thing and the messages would start building up on the screen and when the client loads in they would not be shown again.
  5. Love you @StokesMagee :*
  6. @StokesMagee Ayyy lmao
  7. Probably, however, the new baguettes aren't long enough to contain the text for pretty much all of these messages. Also I'm not sure about customizing colour or text colour of the baguettes as it would most likely need to be played around with properly and i didn't see much point as they are too short for anything longer that "Welcome to the safezone".
  8. Updated GitHub as there was a missing "
  9. NI Arms on A3Launcher and CBA i do believe.
  10. Monkey's Welcome Toasts This is a script that allows for welcome messages when a player first joins the server in the form of Exile Toasts. Download from my GitHub: https://github.com/GamingAtDeathsDoor/Monkeys-Welcome-Toasts You can customize the way they look and the text in the toasts super easily by changing the variables set at the very beginning of the script. All you have to do is change them to be your server name, community tags, website links, teamspeak IP and donation link if you have one. You can also change the colors easily by getting the Hex code of the colors you want for the text and the RGBA color format in ArmA for the toast color too and it will carry through the whole script. The script is set up to display a new message after a certain amount of time so it's not spammy. The player name and server's map is picked up automatically so there is no need to edit those! There are a set that are important and have a different color configuration to the rest of the messages!
  11. GADD Exile Malden

    Fun-filled Exile Malden with a few extras... Militarized High Loot Easy Loot Heli Crashes Gear Crates Missions PvP PvE Hacking Grinding Customizable Status Bar Customizable View Distance Virtual Garage Active Admins Constant changes to keep it balanced and fun Thermals Anti-Thermal gear Loads of explosions 64-Bit Extended Base Mod Custom messages Sniper Towers 20Mil locker limit!
  12. GADD Exile Tanoa

    Fun-filled Exile Tanoa with a few extras... Militarized High Loot Easy Loot Heli Crashes Gear Crates Missions PvP PvE Hacking Grinding Customizable Status Bar Customizable View Distance Virtual Garage Active Admins Constant changes to keep it balanced and fun Thermals Anti-Thermal gear Loads of explosions 64-Bit Extended Base Mod Custom messages Sniper Towers 20Mil locker limit!
  13. @Its me ZovkT You mean you cant press any buttons in the menu after being kicked?
  14. Changes... TESTED AND WORKING NOW! private ["_reserved_uids", "_uid","_playercount","_servernoreserve","_server_reservedslots","_server_maxplayers","_testplayer","_layer"]; uiSleep 30; // Max Players _server_maxplayers = 55; // Reserved Slots _server_reservedslots = 5; // Reserved Player UID's _reserved_uids = [ "00000000000000000", //First UID "00000000000000000" //Second UID etc. etc. ]; waitUntil {!isNull player}; waitUntil {(vehicle player) == player}; waitUntil {(getPlayerUID player) != ""}; _playercount = count allPlayers; _uid = getPlayerUID player; _layer = 85125; _servernoreserve = _server_maxplayers - _server_reservedslots; { _testplayer = getPlayerUID _x; if(_testplayer in _reserved_uids) then { _servernoreserve = _servernoreserve + 1; if (_servernoreserve > _server_maxplayers) then { _servernoreserve = _server_maxplayers; }; }; } forEach allPlayers; if ((_playercount > _servernoreserve)&& !(_uid in _reserved_uids)) then { disableUserInput true; player allowDamage false; _layer cutText ["You are in an admin slot!\nYou are being kicked in 10 seconds!\nOur player slot cap is 55!\nThe last 5 slots are admin slots.\nSo we can always join the game and help you!","BLACK",-1]; // Blackout screen with Text playSound "FD_CP_Not_Clear_F"; uiSleep 10; disableUserInput false; ["ADMINSLOT",false,2] call BIS_fnc_endMission; };
  15. @Its me ZovkT That's strange because I tested it over and over and made sure it worked...? Edit: I see what you mean now, i turned a few other things off and it seems to fuck it slightly, i will make the edits to ensure the script works perfectly.