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    • Eichi

      Welcome, Edict Mod!   02/01/17

      We are happy to announce that the Arma 3 Edict Mod made the decision to base upon Exile Mod in the future and has been granted permission to do so. We have only had little contact so far, but we are looking forward to a successful cooperation. We will post more information as soon as we have them. You can read more on their website here. Welcome to the Exile family!
    • Vishpala

      Exile Development Continues!   02/12/17

      Read about Exile's future here:  
    • Eichi

      Safety in Private Messages   02/15/17

      If you ever find yourself being asked to pay for a script, consider it a spoof. Especially if you are being asked to discuss the details on Teamspeak, think twice. Do not fall for these persons. Make sure your provider is legit and avoid fishy services like Contract Coders. Instead, report them and prevent being fooled. This community is not a marketplace. People offering their services are being tolerated, but be certain that there are black sheep amongst them.

Ninjun

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About Ninjun

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  1. Nice, Thanks!
  2. Decrease the amount of zombies, or decrease the time between the spawn of zombies. take a look at : fn_init.sqf UseHarassingZombies = true; // HSet = [ /* 0 Groups Size */ 2, // maximum number of zombies around a player /* 1 Frequency */ 180, // time in seconds between each new zombie. /* 2 Vest group */ Nothing, // Vest function defined in ZVest.sqf /* 3 Loot group */ Nothing, // Loot function defined in ZLoot.sqf /* 4 Zombie group */ Easy, // Group function defined in ZClasses.sqf /* 5 Avoid Territory */ true // Zombie will not spawn in territories and will die in them if RemoveZfromTerritory is true ];
  3. O VEMFr é espetacular, totalmente configuravel. Tem ótimas missões, e as invasões de base, tira completamente a monotonia do server.
  4. He was missing the SafeZones . Find the lines in fn_init.sqf: //Default Altis SafeZones SafeZonePositions = [// [[Coordinates],Radius] // You can Get the safezone information directly from your mission.sqm under class Markers [[14599,16797],175], [[23334,24188],175], [[2998,18175],175] ]; replace for: //Default Tanoa SafeZones SafeZonePositions = [// [[Coordinates],Radius] // You can Get the safezone information directly from your mission.sqm under class Markers [[2265.13,8596.37],175], [[11670.7,4106.17],175], [[12190.4,8167.03],175], [[7991.1,12411.6],175] ];
  5. My ExileZ 2 for Tanoa:
  6. You helped me a lot. My contribution: TriggerPositions.sqf fn_init.sqf ZClasses.sqf In TriggerPositions.sqf: some places are with names invented by me. Sorry about my English. Google Translater.
  7. ou tente esse: Tem um arquivo no jogo responsavel pelo Restart. vai na pasta: C:\Server Exile\@ExileServer\addons\exile_server_config.pbo Dentro do "exile_server_config.pbo" vc vai abrir o "config.cpp" com Notepad++(ou bloco de notas mesmo) procure a linha: restartTimer[] = {4, 0}; dessa forma ele reinicia de 4 em 4 horas. Ainda não testei meu servidor esta em fase de teste.