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    • Eichi

      Welcome, Edict Mod!   02/01/17

      We are happy to announce that the Arma 3 Edict Mod made the decision to base upon Exile Mod in the future and has been granted permission to do so. We have only had little contact so far, but we are looking forward to a successful cooperation. We will post more information as soon as we have them. You can read more on their website here. Welcome to the Exile family!
    • Vishpala

      Exile Development Continues!   02/12/17

      Read about Exile's future here:  
    • Eichi

      Safety in Private Messages   02/15/17

      If you ever find yourself being asked to pay for a script, consider it a spoof. Especially if you are being asked to discuss the details on Teamspeak, think twice. Do not fall for these persons. Make sure your provider is legit and avoid fishy services like Contract Coders. Instead, report them and prevent being fooled. This community is not a marketplace. People offering their services are being tolerated, but be certain that there are black sheep amongst them.

DeeJay86

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About DeeJay86

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  • Birthday 08/04/86

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  1. Nope only half done, half stolen or half eaten projects so i ended up making my own and later changing to Tanoa until few months ago closed my project down due lack of players
  2. [EU] Nequam Exile (Tanoa)

    Nequam Exile on Tanoa! This is a new server hosted with alot of experience and care for the players, we will put alot of effort in having active admins to take care of everything regarding the server. Server address: 46.101.250.130:2302 Mods required: @Exile @RHSGREF @RHSUSAF @RHSAFRF Scripts / Addons: DMS - Defent's Mission System Exile Occupation (Roaming AI) & More ZCP - Zupa's Capture Points 3.0
  3. Can i be at any help? Got alot of ideas too :-)
  4. Well this is too incomplete to be used on any populate server, i mean no disrespect but its missing keyfeatures for me such as spawning items, guns, vehicles and such. I'll stick around hoping for a complete updated version of this.
  5. Would it be possible to request new features such as Adding poptaps or respect to a selected player?
  6. Could you make it work for the new eden editor?
  7. How do i edit the mission.sqm? Everytime i load it from my mpmissions folder with Eden editor it sais it needs to be updated before loading, then it clears it and is all empty :-) Wanted to make it more cozy at the traders
  8. Whats the execVM "announcepay.sqf"; in the initPlayerLocal.sqf?
  9. Which folder is it that you put the mission files to edit them with EDEN? Been looking around, and i see like mpmissions everywhere but not from the eden editor
  10. I'll give it a try thanks man
  11. That would be awsome, i'll hang around patiently
  12. I would like such a mission file aswell, so following this :-)
  13. restart script

    Well my whole mission was to have information both for the tmux console AND rpt log (same info) - Thats why i messed with 'tee' - tried with -debug but no luck
  14. restart script

    I made it work without errors but the console is empty, log is full
  15. restart script

    Tried with a new command_start.sh too