• Announcements

    • Eichi

      Welcome, Edict Mod!   02/01/17

      We are happy to announce that the Arma 3 Edict Mod made the decision to base upon Exile Mod in the future and has been granted permission to do so. We have only had little contact so far, but we are looking forward to a successful cooperation. We will post more information as soon as we have them. You can read more on their website here. Welcome to the Exile family!
    • Vishpala

      Exile Development Continues!   02/12/17

      Read about Exile's future here:  
    • Eichi

      Safety in Private Messages   02/15/17

      If you ever find yourself being asked to pay for a script, consider it a spoof. Especially if you are being asked to discuss the details on Teamspeak, think twice. Do not fall for these persons. Make sure your provider is legit and avoid fishy services like Contract Coders. Instead, report them and prevent being fooled. This community is not a marketplace. People offering their services are being tolerated, but be certain that there are black sheep amongst them.

Vishpala

Developer
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About Vishpala

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  1. I'm staying with Eichi and Grim on the "dev" team but we'll only be managing and advising. The new guys will be doing all the heavy lifting.
  2. I'm so excited for this!
  3. We are aware.
  4. re: goodbye arma

    Love you, Moo Moo! I hope we all have many more years to come all hanging together. We'll just be doing something other than working on Exile.
  5. Query Logs: http://dev.mysql.com/doc/refman/5.7/en/query-log.html
  6. Please upload your exile.ini and your sql query logs or we cannot help you. This problem should have been solved in the last update.
  7. Change: _buildings = _player nearObjects ["Building", 300]; To: _buildings = _player nearObjects ["House", 300];
  8. We have fixed this in our next update.
  9. Wait, I'm confused. Ther are two Jeeps the Exile_Car_MB4WD and the Exile_Car_MB4WDOpen. The Exile_Car_MB4WDOpen randomly changes between Brown/Green and different parts are hidden when you purchase it. But the Exile_Car_MB4WD is always Orange. You can purchase a new paint job for the Exile_Car_MB4WD to change its color but it shouldn't auto change. I just tested in the editor and both vehicles are working properly for me. I tested on a server through a restart: Exile_Car_MB4WD Orange - stayed orange Exile_Car_MB4WD w/ Green Paint job - still green Exile_Car_MB4WDOpen - randomized Working perfectly for me.
  10. It's actually like that in ArmA 3 and I didn't override it. Is it annoying? I rather liked it.
  11. @Eichi is home from the hospital and doing okay.
  12. I am working on a blog with Bastian, and I hid the post and messaged Frank why.
  13. ExileLife team has permission to use our name and logo and we will be posting a dev blog about everything soon.
  14. No objects & no players. You better be hitting 70fps. Now go see what you get on a server with 50+ppl and 7000+ base objects. Rip fps.