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    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • Eichi

      1.0.4 "Pineapple" test server is up!   01/13/18

      First round goes to testing Exile Escape - which is now part of the @Exile mod directly! Yepp, one mod - two game modes.  Please help us test the sh*t out of it and join the test server here: You can grab the 1.0.4 RC files from our download page or directly from A3L. Thanks! <3


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Everything posted by Vishpala

  1. Exile Escape

    We've opened a test server for Exile Escape. If you would like to have some fun and help us test, you can grab the client files here: DOWNLOAD Please be aware that this is a preview build of @Exile and you already have an @Exile addon folder in your Arma directory. You will not be able to join current 1.0.3 servers with the @Exile addon we provide here, so be sure to rename your current @Exile directory to something else to keep it safe. To join our test server: Rename your current @Exile folder to something else, say @ExileLive Copy the @Exile addon you just downloaded from here into your Arma 3 directory Join our test server Profit To join any other 1.0.3 server after playing Exile Escape: Rename the @Exile folder to @ExileEscape Rename your @ExileLive folder back to @Exile Join any server Profit Server Info: Host: ExileEscape.xyz Port: 2302 Please report all bugs here: http://www.exilemod.com/forum/205-exile-escape/ Wonder what Exile Escape is? Check this out:
  2. I've read many incorrect assumptions about the new features we are adding. As with all our other releases, we will be doing public testing before release. Please come and help test the new features so you can give accurate feedback. Also, there will be a detailed dev blog about all the changes. But, everything is configurable and ultimately up to server owners to adjust how they want.
  3. Clans a.k.a. "Families"

    The much anticipated clan system is finished! We will be referring to them as "Families" in keeping with the Mafia story. You will now get the option to "Create a family" at the office trader. The registration fee is configurable in the mission file under CfgClans. Once you have created a Family you will be able to manage your Family in the XM8. In the Family app you can see who is currently in the Family and who is the leader/"Papa" of the clan. Only the Papa can kick/add members to the Family. If the Papa is the only member of the clan he/she will get the option to Disband the clan. If there are other members he/she will get the option to leave. If a Papa leaves a clan a random Family member will become the new Papa. The Papa will get the option to invite new members to the family in the 8G Network. Families provide you with a few specific benefits. First, the first member of a Family that joins a server is put into a party. Any member that joins after will automatically be put into this party. You can leave this original party and make/join a different party if you choose. All Family members not in the party will display on the map in red. Second, you can create persistent map markers. These are saved to the database and visible by all clan members. There are two types of markers: text/icon or polygon. To create either marker you need to right-click quickly on the map. If you right-click slowly you will drag the map as is the normal behavior in ArmA. Creating icon/text markers are very simple. To delete them you need to right-click the icon/text and press remove. Polygon markers can be a little more tricky. You need to make sure that you close the polygon and that you use less than 10 lines. If your polygon lines do not connect you will see that the Linked field is red. If you have created a complete polygon the Linked field will turn green. (See pictures below.) To delete a polygon you need to click inside of it and then press the remove button. Also, the Bounty system has been scrapped. After months of discussion we came to the decision that there were too many ways the system could be abused.
  4. Public testing soon
  5. This project cannot be purchased. If we get a significant amount of donations towards keeping the Exile forums and XM8 app running we will release the files to the public. You can donate if you would like but it is not required.
  6. Escape was actually coded a year ago by me during a couple days of boredom. My friends liked it so much we opened up a public dev server for a short time. Unfortunately, due to IRL issues, I had to kill the project. Even with PUBG's release people still ask me for the Escape files regularly. Wolf was kind enough to offer to integrate it into the current version of Exile and help with releasing it to the public as a thank you to our community for their continued support. I hope that clarifies things.
  7. We don't use a spawn aircraft. In Escape you get drugged and wake up on the island.
  8. In Escape, it has always been that you get respect on kills and can "purchase" things based on respect. *Subject to change as we are reworking it.
  9. Welcome to the other side. There is life after Arma.
  10. PUBG modding won't be added until after they have completed the game. It is way too early to definitely say yes or no, but I can tell you we have no plans to at this time.
  11. Please post any bugs you encounter with Arma 1.76 here. RULES: When posting please include a server RPT and a client RPT (if possible). Please, please, please read the thread to see if your bug has already been posted. Duplicated bug reports will be removed. Do not shit post. The Mod Team will be handing out infractions for any and all shit posting. Check below for bugs we are already aware of. BUGS WE ARE AWARE OF: GPS UI no longer showing in game - (Check post here: FIX HERE) USE THIS TEMPLATE WHEN POSTING BUGS: Information: Operating System, version? Post your system specifications. (Hardware) Please try to include helpful evidence related to the bug, such as screenshots and videos or pastebins for your Server .RPT(http://www.pastebin.com) Bug Description: A concise description of what the problem is. Pure description, no narrative or conversational language. Troubleshooting/Testing Steps Attempted: Describe anything you did to try to fix it on your own. IF YOU WISH TO STAY ON OR ROLL BACK TO 1.74 SEE HERE: Right click Arma 3 in Steam. Go to properties. Beta tab. Enter the code "Arma3Legacy174". Check Code. Click close. Steam should revert back to / stay on Arma 3 1.74. ARMA 3 1.76 BUILD: Changelog: https://dev.arma3.com/post/spotrep-00073
  12. Locked. Original issues "resolved" and now you guys are just being silly.
  13. We have closed this thread and marked it as solved.
  14. Odd, but we have know way of fixing incorrect loot positions without knowing the exact position.
  15. We have closed this thread and marked it as solved.
  16. Please respect the staff. I'm sorry you are unhappy but this is not productive or respectful.
  17. You can now receive XM8 notifications through the iPhone Discord app using our Discord server's XM8 bot;
  18. You can now receive XM8 notifications through the iPhone Discord app using our Discord server's XM8 bot;
  19. We closed this thread
  20. We have closed this thread and marked it as solved.
  21. We have closed this thread and marked it as solved.
  22. @Flosstradamus really wants to be allowed to Kamikaze.
  23. A new RC will be out soon and everyone will be given more money/respect. This is the only thing we can do currently as we don't have any admin tools on the server or access to any other tools like marma to spawn items. This is the new dev team's first time doing an RC and, to be frank, only one dev from the new team is even available right now to work on the update. Eichi has been going out of his way to help as much as he can. Please try to be in understanding. Thanks for helping test.