• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • Eichi

      Malden Support!   07/13/17

      The server files on the download page have been updated to ship with a Malden mission file! <3

Vishpala

Developer
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Everything posted by Vishpala

  1. Clans a.k.a. "Families"

    The much anticipated clan system is finished! We will be referring to them as "Families" in keeping with the Mafia story. You will now get the option to "Create a family" at the office trader. The registration fee is configurable in the mission file under CfgClans. Once you have created a Family you will be able to manage your Family in the XM8. In the Family app you can see who is currently in the Family and who is the leader/"Papa" of the clan. Only the Papa can kick/add members to the Family. If the Papa is the only member of the clan he/she will get the option to Disband the clan. If there are other members he/she will get the option to leave. If a Papa leaves a clan a random Family member will become the new Papa. The Papa will get the option to invite new members to the family in the 8G Network. Families provide you with a few specific benefits. First, the first member of a Family that joins a server is put into a party. Any member that joins after will automatically be put into this party. You can leave this original party and make/join a different party if you choose. All Family members not in the party will display on the map in red. Second, you can create persistent map markers. These are saved to the database and visible by all clan members. There are two types of markers: text/icon or polygon. To create either marker you need to right-click quickly on the map. If you right-click slowly you will drag the map as is the normal behavior in ArmA. Creating icon/text markers are very simple. To delete them you need to right-click the icon/text and press remove. Polygon markers can be a little more tricky. You need to make sure that you close the polygon and that you use less than 10 lines. If your polygon lines do not connect you will see that the Linked field is red. If you have created a complete polygon the Linked field will turn green. (See pictures below.) To delete a polygon you need to click inside of it and then press the remove button. Also, the Bounty system has been scrapped. After months of discussion we came to the decision that there were too many ways the system could be abused.
  2. Locked. Original issues "resolved" and now you guys are just being silly.
  3. We have closed this thread and marked it as solved.
  4. Odd, but we have know way of fixing incorrect loot positions without knowing the exact position.
  5. We have closed this thread and marked it as solved.
  6. Please respect the staff. I'm sorry you are unhappy but this is not productive or respectful.
  7. You can now receive XM8 notifications through the iPhone Discord app using our Discord server's XM8 bot;
  8. You can now receive XM8 notifications through the iPhone Discord app using our Discord server's XM8 bot;
  9. We closed this thread
  10. We have closed this thread and marked it as solved.
  11. We have closed this thread and marked it as solved.
  12. @Flosstradamus really wants to be allowed to Kamikaze.
  13. A new RC will be out soon and everyone will be given more money/respect. This is the only thing we can do currently as we don't have any admin tools on the server or access to any other tools like marma to spawn items. This is the new dev team's first time doing an RC and, to be frank, only one dev from the new team is even available right now to work on the update. Eichi has been going out of his way to help as much as he can. Please try to be in understanding. Thanks for helping test.
  14. Exploding vehicles is a well known issue in Arma.
  15. It's Arma failing at finding the weapon holder that already exists.
  16. We have closed this thread and marked it as solved.
  17. We have closed this thread and marked it as solved.
  18. We have closed this thread and marked it as solved.
  19. TLDR: loot will spawn faster, better server performance, all server owners will have to redo their loot tables
  20. If you're using Google translate I'll smack you.
  21. It will be updated and there may be a devblog or two. Waiting on things to get finished and tested.
  22. We'll post links to important comments or fixes in the main post.
  23. Dwarden: FYI, attention, beserver_x64.dll needs beserver_x64.cfg !!