• Announcements

    • Flosstradamus

      Official Discord   03/15/17

      https://discord.gg/FMkqWpF Click the link above and join our Official Discord!  Chat with developers and get quicker support!
    • Vishpala

      New XM8 Discord Bot   05/15/17

      Our new XM8 Discord Bot will send you notifications about events happening in-game, even if you are not online!  Read about it on the Devblog:  
    • Vishpala

      Server Files Updated   09/16/17

      Published new server files today. No client update needed. There is no need to update your server files if you do not have any issues with your current setup. This fixes an issue where loot customization would not work. Also, some simulation issues were addressed. Nothing major in this mini patch.   http://www.exilemod.com/downloads/
    • WolfkillArcadia

      Exile Escape!   09/17/17

      Do you want to play Exile Escape? Do you want to host Exile Escape? Check out the post here for more information!  

R. Wolfe

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About R. Wolfe

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  1. OZExile

    Download the Required Mods Here Chernarus Map Zombies AI Missions 50K Tabs Start ExAd XM8 Addons Modded Vehicles Custom Territory Ranges XM8 App & Discord Supported infiSTAR Anti-Cheat Protected Active Admins Active Development Custom Items (Coming Very Soon!) and More!
  2. Hello, I'm a bit new, and am learning to understand the complexities of this mod. I'm having some difficulties with a mod, one of the NIA Arsenal mods, as the rifle, but not the ammo, is showing up in the Weapons Trader. The listing is there, but without a name and the issue " Warning Message: Bad vehicle type hlc_5rd_3006_1903" filling up my RPT. I added it to arsenal: //Springfield. class hlc_rifle_M1903A1_unertl { quality = 1; price = 800; }; class hlc_rifle_M1903A1 { quality = 1; price = 800; }; //Ammo class hlc_5rd_3006_1903 { quality = 2; price = 29; }; and in the weapons trader shop: "hlc_30rnd_68x43_Tracer", "hlc_30rnd_68x43_Tracer", "hlc_30rnd_68x43_IRDIM", "hlc_5rd_3006_1903", "HLC_3006_FMJ", "B_556x45_Ball" but nothing seems to be working. The mod is built a little strangely, as shown here: as the weapon ammo is a child of B_556x45_Ball, then converted into a 30-06 type round, and then later is packaged in 20Rnd_762x51_Mag type of ammo container.. This has been messing with my mind for the last three nights and I can't seem to find any sort of resolution. Any ideas? Anything is greatly appreciated, thank you.