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KevinClyde

Member
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About KevinClyde

  • Rank
    Bambi
  1. Yes, i reinstall my infistar , i figure this problem is because i incorrect set my server command passwd.
  2. How to reduces the hardcore Ai respawn number? it will always respawn to 9 if you didn't kill all the ai in mission zone.
  3. i did to push "F1" to open it but nothing happen...
  4. Did you tried to use localhost to login?and your last client mod missing a ";"
  5. After a week i finally figure out how to edit the old Chernarus Mission Files to make it work with Chernarus Redux , so i share with you , this mission files is NOT consummate , but at least it can actually make your server to run with Chernarus Redux . Hope this will help some people who really want to use Chernarus Redux but don't know how to create a mission file. Cheers The original files are create by [FPS]kuplion 's Chernarus Mission Files, Thanks to him for great work. Github Link: https://github.com/KColivia1121/MissionFile
  6. You're right , guess i have to wait for kuplion's release god bless him.
  7. Of course i did , but i can't see what's wrong with it ,they seems like normal
  8. Die deutsche Technologie ist über alles in der Welt
  9. I used to run my server with altis , i dislike the old Chernarus map , i don't know how when i start server , and when it goes to "Game started" the process will crash, can you share your mission.sqm file,please
  10. thanks bro, maybe you can share your mission file??
  11. i was plan to upload the file , but i don't how to do, first time do this.Hope this will help some people
  12. Create new file name "mission.sqm" and add the following code : version=12; class Mission { addOns[]= { "exile_client", "CUP_Core", "chernarusredux" }; addOnsAuto[]= { "exile_client", "CUP_Core", "chernarusredux" }; randomSeed=8080942; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2039; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Groups { items=1; class Item0 { side="GUER"; class Vehicles { items=100; class Item0 { position[]={13237.161,20.660374,11705.338}; special="NONE"; id=0; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; leader=1; skill=0.60000002; }; class Item1 { position[]={13234.718,19.578526,11705.455}; special="NONE"; id=1; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item2 { position[]={13232.741,18.706799,11705.57}; special="NONE"; id=2; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item3 { position[]={13230.821,17.984247,11705.514}; special="NONE"; id=3; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item4 { position[]={13228.785,17.412029,11705.281}; special="NONE"; id=4; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item5 { position[]={13226.924,16.956467,11705.455}; special="NONE"; id=5; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item6 { position[]={13225.296,16.538645,11705.048}; special="NONE"; id=6; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item7 { position[]={13223.492,16.139071,11705.514}; special="NONE"; id=7; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item8 { position[]={13221.398,15.754031,11705.338}; special="NONE"; id=8; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item9 { position[]={13219.652,15.484016,11705.398}; special="NONE"; id=9; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item10 { position[]={13237.393,20.350965,11702.838}; special="NONE"; id=10; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item11 { position[]={13235.357,19.481894,11703.129}; special="NONE"; id=11; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item12 { position[]={13233.264,18.675148,11702.896}; special="NONE"; id=12; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item13 { position[]={13231.229,18.033972,11703.188}; special="NONE"; id=13; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item14 { position[]={13229.25,17.450659,11703.068}; special="NONE"; id=14; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item15 { position[]={13227.622,17.044769,11703.012}; special="NONE"; id=15; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item16 { position[]={13225.411,16.547203,11703.129}; special="NONE"; id=16; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item17 { position[]={13223.608,16.157663,11703.068}; special="NONE"; id=17; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item18 { position[]={13221.864,15.82023,11703.188}; special="NONE"; id=18; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item19 { position[]={13219.537,15.460279,11703.188}; special="NONE"; id=19; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item20 { position[]={13237.684,20.122702,11700.919}; special="NONE"; id=20; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item21 { position[]={13235.242,19.243696,11701.034}; special="NONE"; id=21; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item22 { position[]={13233.03,18.533854,11700.976}; special="NONE"; id=22; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item23 { position[]={13230.764,17.812525,11701.093}; special="NONE"; id=23; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item24 { position[]={13229.134,17.34927,11700.976}; special="NONE"; id=24; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item25 { position[]={13227.389,16.968922,11701.093}; special="NONE"; id=25; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item26 { position[]={13225.296,16.517365,11701.209}; special="NONE"; id=26; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item27 { position[]={13223.435,16.115486,11701.268}; special="NONE"; id=27; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item28 { position[]={13221.456,15.7518,11701.209}; special="NONE"; id=28; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item29 { position[]={13219.304,15.384468,11701.326}; special="NONE"; id=29; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item30 { position[]={13237.858,19.79587,11699.057}; special="NONE"; id=30; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item31 { position[]={13235.066,18.972578,11698.881}; special="NONE"; id=31; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item32 { position[]={13232.799,18.265938,11699}; special="NONE"; id=32; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item33 { position[]={13230.473,17.599703,11699.115}; special="NONE"; id=33; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item34 { position[]={13228.785,17.253115,11699}; special="NONE"; id=34; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item35 { position[]={13227.272,16.924681,11698.881}; special="NONE"; id=35; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item36 { position[]={13225.063,16.448162,11698.939}; special="NONE"; id=36; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item37 { position[]={13223.201,16.043352,11699.057}; special="NONE"; id=37; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item38 { position[]={13221.805,15.756227,11699}; special="NONE"; id=38; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item39 { position[]={13219.421,15.350844,11699.23}; special="NONE"; id=39; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item40 { position[]={13237.918,19.454409,11696.905}; special="NONE"; id=40; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item41 { position[]={13236.288,19.065742,11697.021}; special="NONE"; id=41; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item42 { position[]={13234.486,18.498407,11697.078}; special="NONE"; id=42; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item43 { position[]={13232.334,17.895802,11697.138}; special="NONE"; id=43; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item44 { position[]={13230.064,17.49938,11697.138}; special="NONE"; id=44; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item45 { position[]={13227.68,16.987776,11697.196}; special="NONE"; id=45; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item46 { position[]={13225.645,16.549015,11697.254}; special="NONE"; id=46; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item47 { position[]={13224.074,16.186087,11697.196}; special="NONE"; id=47; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item48 { position[]={13221.864,15.70447,11697.138}; special="NONE"; id=48; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item49 { position[]={13220.003,15.385726,11697.254}; special="NONE"; id=49; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item50 { position[]={13237.918,19.109877,11694.752}; special="NONE"; id=50; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item51 { position[]={13236.639,18.824335,11694.811}; special="NONE"; id=51; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item52 { position[]={13234.602,18.260323,11694.984}; special="NONE"; id=52; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item53 { position[]={13232.508,17.89632,11695.102}; special="NONE"; id=53; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item54 { position[]={13230.473,17.539976,11695.043}; special="NONE"; id=54; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item55 { position[]={13227.797,16.982367,11695.102}; special="NONE"; id=55; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item56 { position[]={13225.936,16.558838,11695.275}; special="NONE"; id=56; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item57 { position[]={13223.666,16.026239,11695.275}; special="NONE"; id=57; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item58 { position[]={13221.805,15.632082,11695.275}; special="NONE"; id=58; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item59 { position[]={13219.246,15.186598,11695.567}; special="NONE"; id=59; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item60 { position[]={13237.801,18.862562,11693.24}; special="NONE"; id=60; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item61 { position[]={13235.242,18.339025,11692.718}; special="NONE"; id=61; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item62 { position[]={13233.09,17.966444,11692.948}; special="NONE"; id=62; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item63 { position[]={13230.995,17.602283,11693.065}; special="NONE"; id=63; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item64 { position[]={13228.843,17.171389,11693.182}; special="NONE"; id=64; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item65 { position[]={13227.506,16.857502,11693.182}; special="NONE"; id=65; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item66 { position[]={13225.47,16.389393,11693.473}; special="NONE"; id=66; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item67 { position[]={13224.074,16.061972,11693.473}; special="NONE"; id=67; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item68 { position[]={13221.864,15.586153,11693.588}; special="NONE"; id=68; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item69 { position[]={13219.421,15.041322,11693.648}; special="NONE"; id=69; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item70 { position[]={13238.44,17.573044,11689.811}; special="NONE"; id=70; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item71 { position[]={13236.696,17.677006,11689.926}; special="NONE"; id=71; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item72 { position[]={13234.66,17.280449,11689.811}; special="NONE"; id=72; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item73 { position[]={13232.043,16.925327,11689.982}; special="NONE"; id=73; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item74 { position[]={13230.646,16.802464,11689.982}; special="NONE"; id=74; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item75 { position[]={13228.437,16.41066,11690.102}; special="NONE"; id=75; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item76 { position[]={13226.575,15.941986,11689.982}; special="NONE"; id=76; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item77 { position[]={13224.48,15.510009,11690.041}; special="NONE"; id=77; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item78 { position[]={13222.91,15.286004,11690.041}; special="NONE"; id=78; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item79 { position[]={13220.991,14.880125,11690.102}; special="NONE"; id=79; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item80 { position[]={13237.743,17.021715,11687.831}; special="NONE"; id=80; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item81 { position[]={13235.531,16.812983,11688.063}; special="NONE"; id=81; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item82 { position[]={13233.555,16.559767,11688.122}; special="NONE"; id=82; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item83 { position[]={13230.764,16.298496,11688.063}; special="NONE"; id=83; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item84 { position[]={13228.959,15.987162,11688.063}; special="NONE"; id=84; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item85 { position[]={13227.04,15.567765,11688.179}; special="NONE"; id=85; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item86 { position[]={13225.236,15.280163,11688.122}; special="NONE"; id=86; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item87 { position[]={13223.608,15.037487,11688.063}; special="NONE"; id=87; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item88 { position[]={13221.107,14.579975,11688.239}; special="NONE"; id=88; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item89 { position[]={13219.77,14.262304,11688.239}; special="NONE"; id=89; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item90 { position[]={13237.393,16.354242,11685.854}; special="NONE"; id=90; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item91 { position[]={13235.416,16.09985,11685.795}; special="NONE"; id=91; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item92 { position[]={13233.381,15.905619,11685.738}; special="NONE"; id=92; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item93 { position[]={13230.938,15.690587,11685.738}; special="NONE"; id=93; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item94 { position[]={13228.611,15.362325,11685.854}; special="NONE"; id=94; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item95 { position[]={13226.518,15.063607,11685.854}; special="NONE"; id=95; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item96 { position[]={13224.249,14.750255,11685.912}; special="NONE"; id=96; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item97 { position[]={13221.456,14.273185,11686.029}; special="NONE"; id=97; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item98 { position[]={13218.781,13.587149,11686.145}; special="NONE"; id=98; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; class Item99 { position[]={13239.08,16.010651,11685.795}; special="NONE"; id=99; side="GUER"; vehicle="Exile_Unit_GhostPlayer"; player="PLAY CDG"; skill=0.60000002; }; }; }; }; class Markers { items=16; class Item0 { position[]={3642.8281,0,2472.9033}; name="SpawnKomarovo"; text="Komarovo"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item1 { position[]={3642.8281,0,2472.9033}; name="SpawnKomarovoIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item2 { position[]={6711.7202,0,2589.9814}; name="SpawnChernogorsk"; text="Chernogorsk"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item3 { position[]={6711.7202,0,2589.9814}; name="SpawnChernogorskIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item4 { position[]={10513.343,0,2081.8613}; name="SpawnElektro"; text="Elektrozavodsk"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item5 { position[]={10513.343,0,2081.8613}; name="SpawnElektroIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item6 { position[]={13352.05,0,6301.7461}; name="SpawnSolnichniy"; text="Solnichniy"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item7 { position[]={13352.05,0,6301.7461}; name="SpawnSolnichniyIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item8 { position[]={12546.252,0,9774.4521}; name="SpawnBerezino"; text="Berezino"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item9 { position[]={12546.252,0,9774.4521}; name="SpawnBerezinoIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item10 { position[]={1909.78,0,2247.2}; name="SpawnKamenka"; text="Kamenka"; type="ExileSpawnZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=500; b=500; drawBorder=1; }; class Item11 { position[]={1909.78,0,2247.2}; name="SpawnKamenkaIcon"; text=""; type="ExileSpawnZoneIcon"; }; class Item12 { dataType = "Marker"; position[] = {13117.7, 0, 10425.5}; name = "ExileMarker1"; text = "NE TRADER"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "Colorblue"; fillName = "Solid"; a = 150; b = 150; drawBorder = 1; id = 101; atlOffset = 0; }; class Item13 { dataType = "Marker"; position[] = {13117.7, 0, 10425.5}; name = "ExileMarker2"; text = ""; type = "ExileTraderZoneIcon"; id = 102; atlOffset = 0; }; class Item14 { dataType = "Marker"; position[] = {3700.24, 0, 5984.23}; name = "ExileMarker3"; text = "GM TRADER"; markerType = "ELLIPSE"; type = "ExileTraderZone"; colorName = "ColorBlue"; fillName = "Solid"; a = 150; b = 150; drawBorder = 1; id = 103; atlOffset = 0; }; class Item15 { dataType = "Marker"; position[] = {3700.24, 0, 5984.23}; name = "ExileMarker4"; text = ""; type = "ExileTraderZoneIcon"; id = 104; atlOffset = 0; }; }; }; class Intro { addOns[]= { "chernarusredux" }; addOnsAuto[]= { "chernarusredux" }; randomSeed=3611332; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroWin { addOns[]= { "chernarusredux" }; addOnsAuto[]= { "chernarusredux" }; randomSeed=15572598; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; class OutroLoose { addOns[]= { "chernarusredux" }; addOnsAuto[]= { "chernarusredux" }; randomSeed=13194853; class Intel { timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; }; save and replace it to your mission.pbo, it should be work with the old mission file of CUP Chernarus Mission Files
  13. Battle Royale Spawn Aircraft
  14. Could you add a locker in starter island? and when you kill a player or played a match,the system will add some moneys to your locker,so you can buy some better uniform , and all uniform only need to pay money once,and then next time the price of uniform you have payed will be 0 to you. guess this is good idea, and i'd like to donate