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Showing results for tags '3 fps texture drop'.

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  1. Hello, One day we had a strange problem with our server - then amount of RAM, occupied by arma3server.exe exceeds the limit near 2.8 Gb, is registered a big drop of serverside FPS - from 40-45 to 4-6 FPS. I have noticed that THIS server (1 of 2 on this computer) was launched 1st in the memory. The 2nd worked in higher RAM region - 5-7 Gbs approx. And the second server is not felt at the same time any problem, giving like 40-45 FPS. So, I have remembered the famous "3FPS DROP" and PAE principals of memory ajustements. Is it possible that Arma3 not support PAE mechanism and that the problem is solved by a simple Drop 3FPS limiting the amount of RAM for your computer? We conducted an experiment - and we found out that the use of "xttbmalloc" completely solves the problem 3FPS Drop on Intel processors up to the 2nd generation of iCore. We continue to test this solution with the latest CPUs Intel...