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Found 270 results

  1. UPDATE EDIT: Seeing as Occupation hasn't been updated in a long while, I've compiled a few of the fixes found in this thread and added a few modifications of my own to bring it up to date. The fixes are: Fixed OccupyVehicles spawning out of control Fixed OccupySea spawning out of control Tidied up the config Corrected a few typos Corrected a few variable names The modifications are: Static Heli Crashes postions Heli Crash guards Survivor and Bandit vehicles are now separate Added Random Spawn AI Custom Loadout Enable/disable naming the Random AI targeted player Enable/disable Loot Crate and Heli Crash guards Fixed Loot Crates and Heli Crashes spawning on the edge of Chernarus map Ignore AI count for Static spawns Ignore nearby players for Static spawns Version number updated to reflect changes Download link: Exile Occupation v69 Please note, I take no credit as the author of this addon, I have simply added fixes found within this thread, along with my own modifications. - @kuplion Original Post WTF is this? A roaming AI spawner and monitor to be used in conjunction with DMS and will not work without it: It has been expanded since initial release to include several sections: AI spawning in towns and villages across the map (can be turned on/off in the config.sqf) The ability to have survivor AI and bandit AI in towns and villages who will fight each other (survivor AI are friendly to players) AI spawning around military buildings (can be turned on/off in the config.sqf) Roaming land vehicles (can be turned on/off in the config.sqf) Roaming air vehicles (can be turned on/off in the config.sqf) Random spawning loot crates with AI guards (can be turned on/off in the config.sqf) Dayz style helicrashes (can be turned on/off in the config.sqf) A public bus service (or helicopter) which travels between trader zones and will stop to pickup players If you use a helicopter and experience problems with the heli crashing into objects at your traders you can place helipads and it will use those as the landing areas. FastNights, the ability to speed up ingame time during dark times to reduce the amount of night per server cycle. Traders, the ability to have dynamic spawning traders (with or without safezones) Process monitoring to help with optimising your server setup The ability to have custom log files (if you use infiSTAR) Random spawning AI that hunt players added in V58 (work in progress) AI spawns in randomly selected villages, towns and cities to a maximum amount set in the config (found in config.sqf). The maximum amount also counts the amount of AI spawned from other DMS controlled AI and will also not spawn if the server FPS falls below a limit set in config.sqf https://github.com/secondcoming/a3_exile_occupation/blob/development/source/a3_exile_occupation/config.sqf To specify which land vehicles and air vehicles you want to use edit the 2 arrays: VehicleClassToUse = ["Exile_Car_LandRover_Green","Exile_Car_UAZ_Open_Green","Exile_Car_Offroad_Armed_Guerilla01"]; HeliClassToUse = ["Exile_Chopper_Huey_Armed_Green","Exile_Chopper_Hellcat_Green","Exile_Chopper_Mohawk_FIA"]; To allow players to capture AI vehicles you need to be running the latest version of DMS: https://github.com/Defent/DMS_Exile/tree/master If you want to stop AI vehicles exploding once the AI have been killed, in the config.sqf in DMS look for: DMS_AI_destroyVehicleChance = 0; Set it to that and players can capture them How AI scaling works: For every player on the server over 10 players it reduces the maximum amount of AI allowed so that as more players connect fewer roaming AI are spawned to stop the server grinding to a halt. That way on quieter servers you get more AI and on busy servers you get less. How the spawning works: The script will detect where your spawn points and trader zones are based on map markers and where player bases are and won't spawn AI within 500m of any of them. The monitor runs every 5 minutes as part of the Exile threading system and will not spawn additional AI in a location if they already exist. KNOWN ISSUES: PLEASE ENSURE IF YOU DOWNLOAD FROM GITHUB THAT THE FOLDER YOU MAKE INTO A PBO IS CALLED 'a3_exile_occupation' ANY OTHER NAME AND IT WILL NOT WORK. Where to get Occupation from: Source: https://github.com/secondcoming/a3_exile_occupation/tree/development/source/a3_exile_occupation If you use the github source to create the pbo, ensure that the folder name is a3_exile_occupation (not a3_exile_occupation-development) Pre packaged pbo: https://github.com/secondcoming/a3_exile_occupation/tree/development/pre-packaged%20pbo To install place the pbo into the @ExileServer/addons folder I'M HAVING PROBLEMS !!11!!!! If you are having issues with parts of Occupation not working try the following: Use the latest version of DMS Use the latest version of Occupation Try both using the default settings (ie. don't change the config to rule out any typos you may be introducing) If that works then you have typos in your config files (for DMS or Occupation). If that doesn't work then post a full server RPT to pastebin and put the link here.
  2. Here you will find instructions of installment of DMS as well as updates and general discussion of it. Changelog can be found here: https://github.com/Defent/DMS_Exile#changelog ============================================================ 1. REQUIREMENTS: DMS requires only Exile. It cannot run on anything other than Exile either. 2. FEATURES: DMS comes highly customizable. We allow you to modify anything! 10+ pre-made missions. AI spawning via groups or singular AI calling. Not a single scripting thread run. Unscheduled clean up for better performance. AI Patrol settings (WIP) Dynamic missions Static missions And much more! 3. HOW DO I MODIFY x?: https://github.com/Defent/DMS_Exile#to-modify-the-config 3.1 AI spawn amount: To set the amount of ai spawning open the mission file you want to modify and change the following line: _AICount = 6 + (round (random 2)); This will spawn 6 AI's and between 1 and 2 more selected randomly for added dynamic. 3.2 Change AI difficulty: Open the mission file you want to edit the following line: _difficulty = "difficult"; Accepted difficulties are: easy, moderate, difficult and hardcore. 3.3 How do I change any and most settings? Open the config.sqf file and modify everything to your wish. 4. DOWNLOAD: To download DMS go here: https://github.com/Defent/DMS_Exile You can simply download the a3_dms folder and pack that yourself using any pbo packer application. 5. INSTALLATION: https://github.com/Defent/DMS_Exile#to-install Installation is as simple as it gets. Modify the config.sqf to your liking or just keep it stock, I'm not your mother. Pack it to a pbo using any application of your liking. The prefixes should not be touched. Open @ExileServer\addons\ and place it in here. That is, place a3_dms.pbo inside the addons folder of @ExileServer 6. THANKS TO: eraser1 for remaking my code and adding much more! WAI for being the basis of our system. and anyone who helped us making DMS and our contributors on DMS: https://github.com/Defent/DMS_Exile/graphs/contributors Special thanks also to the people who tested our system for bugs and to the Exile devs who checked our code for bugs. 6. LEGAL https://github.com/Defent/DMS_Exile#license-overview This work is protected by Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0). By using, downloading, or copying any of the work contained, you agree to the license included. DMS by Defent and eraser1 is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Based on a work at https://github.com/Defent/DMS_Exile. Full legal documentation found at: http://creativecommons.org/licenses/by-nc-sa/4.0/legalcode 8. BONUS second_coming created a script that uses DMS ai. It allows for town invasions, roaming ai and ais to occupy towns. Check it out here:
  3. Below is a list of community made missions for adding into the already great DMS - Defent's Mission System! If you have created and would like to share, send me a PM with the link of the details (below is a sample template) and I will update it accordingly. Install instructions - Supplied by @red_ned *NOTE - Where you see [filename] - This is a place holder for the file names you have downloaded, please amend this and not add Filename to your code. 1. Copy [filename].sqf into a3_dms.pbo missions/static2. Copy [filename]buildings.sqf into a3_dms.pbo objects/static3. Extract map_configs/altis_config.sqf4. Find DMS_StaticMissionTypes append [["saltflats",1],["slums",1]]; Change to (or add extra) DMS_StaticMissionTypes append [["saltflats",1],["slums",1],["[filename]",1]];5. Find DMS_BasesToImportOnServerStart append ["saltflatsbase","slums_objects"]; Change to (or add extra) DMS_StaticMissionTypes append ["saltflatsbase","slums_objects","[filename]_buildings"];6. Repack altis_config.sqf into PBO7. Put a3_dms.pbo into /@ExileServer/addons/ on server and start. ---------------------------------------------------------------------------------- Mission Name - Creator - Map - Original Forum Post - Preview Images -
  4. So Ladies and Gentlemen, i am trying to do some research to find the best script out the for AI and Missions, and also allow server owners voice their opinions about what they like and dislike about certain scripts, potentially helping developers develop their scripts further. i would much appreciate for as many people to participate in the poll or add any answers you choose not in the poll to the comments below and i will add them to the poll. Also if you decide to add another script/system in the comments, please add a link to the page and credit the author. Thanks SWEENNDAWG
  5. [ECN]Exile Chernarus

    Chernarus was the last place on earth after the wipe out of the ZED's the only people are the remaining survivors, people are still traveling over to get to the Chernarus safe land! Although some did not make it... The **only** way people are able to get out of this hell storm is to fight and survive! This is why it's your job to conquer the land either by yourself or gather friends and fight together! Oh we also did not mention that there will be some friendly people and some not so friendly people! Using your radios you get information of rogue survivors hiding or trying to transport gear across the land, FIND THEM AND KILL THEM! All the best -TFA ## **Features** + 64 Bit Performance + HIGH FPS! + High Spec Dedicated Server + 20k Starting money (Good starting money) + ZCP Capture Points (Customized to the server layout) + DMS AI Missions (Customized and edited to server) + Vector Building + Virtual Garage + Revive + Lone Survivor Virtual Garage Script (Vehicle Trader) + XM8 Apps + Base Painting + Hundreds of enter-able buildings!! + Weed Farming (GOOD MONEY EARNER) + Fully Customized Map (When we say "Customized" we mean **FULLY** customized! :D) + SafeZonePlus Script (NO VEHICLE OR ITEM STEALING FROM TRADER) + Black Market Trader (NO SAFE ZONE) + Building Supply Trader (NO SAFE ZONE) + Base Spawn + Custom Traders (Fine tuned to server game play) + Custom Kill-feed + Customized Mission File For Optimizations + 4 Hour Restart + Day and Night Cycle (3:15 day and 45 Mins Night) + Base Hacking / Safe Hacking (USING LAPTOP) + Towing (All vehicles) + Roof Rappelling + Heli Rappelling + Customization Status Bar + Crate Loading and loading into vehicles + Rearm Service Points + Salvaging Dead Bodies From Exploded Vehicles + Halo Jumping (Possibly survive from being shot down! :D) + Deploy Quad / Deploy Kart (Customized to be packed) + View Distance (Editable) + Announcements for paying territory protection + Customized loot spawns and loot positions for server game play + Journal to tell yourself Stories or use as reminders + Anti Sky base script + Anti Stuck Script + Realistic Suicide (USE A HANDGUN) + Trader Fixes + Active Admins + Custom Spawning UI + Login Rewards + Custom Loading Screen + Hundreds of bug fixes + InfiSTAR Anti Hack + Server worked on every single day! We always like busy Admins ##### **Behind the work** We have spent the last couple of months planning and then working on making one powerful and solid server for everyone to enjoy, the server was scripted and created by **[ECN]Darkzy** he has spent days working and tinkering with the server to make it perfect for players to enjoy without issue! Everything in the server has been fine tuned to suit the environment of the server and how it plays. **Credits: ** [ECN]Darkzy [ECN]Noodle [ECN]Frankie
  6. Hi, I am looking for Chernarus static missions! Other than the ones that are already in the Exile forum hoping there was something else that someone has that I can have? (WILLING TO PAY A SMALL CONTRIBUTION, OR GIVE CREDIT IN MY SERVER) regards Tom
  7. SofakingS Hardcore Exile

    We have set up our server to give any player a challenge yet giving even to newest player a chance to make big moves in very short amount of time. We are now running Malden Silver edition with the bridge expansion to utilize to capability for anyone to reach loot and death. The trader is located in the south near loot and death for quick sales of your loot. The spec ops trader is centrally located on the mainland. Don't forget your gasmask. Radiation has been turned on for loot and death. Creates are saleable, loadable and slingable. We offer TRYK, VSM, CUP (v,w,u), SMA, Bloodlust, RHS, Shipwrecks, DMS, Roaming AI, Enhanced Movement, Advanced sling loading and repelling both urban and advanced, WMO, Towing, Ryan Zombies, Occupation, And we plan on adding a few more like sharks and a few other well known and sought after mods such as massi's mods and perhaps NI Arms. If you join the server and you find yourself in the ground. Do not disconnect. The server is loading you for the very first time. It takes up to 15 seconds for new players. Our database is better then you might think Our Mod Collection for the eight player server can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=1079273235 Our website is under development so please be patient. http://sofakingrp.altervista.org Join us on Facebook https://www.facebook.com/SofaKingRP You can also join our discord here https://discord.gg/GmEwvHA
  8. Wolfsrudel Exile Al Rayak

    Wolfsrudel Arma 3 Exile Server Server Preview on Youtube Server Performance ● 8 Core CPU ● 64 GB Arbeitsspeicher ● 500 GB SSD Festplatte Server Slots ● vorerst 40 Restart Zeiten ● 0 Uhr ● 4 Uhr ● 8 Uhr ● 12 Uhr ● 16 Uhr ● 20 Uhr Map ● Al Rayak Mods ● Exile Mod 1.0.3 ● CBA_A3 ● Extended Base Mod ● CUP Vehicles ● CUP Weapons ● CUP Units ● Specialist Military Arms 2.7.1 ● Bundeswehr Mod ● G.O.S. Al Rayak ● CUP Terrains Core Features ● Reviven ● Fischen ● Virtuale Garage ● Kisten in Fahrzeugen laden ● Schiffswracks ● Gear Crates ● Schwarzmarkt ● Base Respawn ● Halo oder Ground Spawn ● Roaming Ai ● ZCP Missionen ● Login Bonus ● DMS Missionen ● Radioaktive Zone ● Airdrop ● Deploy Quad ● Suicide Animation ● Tiere schlachten & ausnehmen ● Statusbar veränderbar ● Claim Fahrzeuge Teamspeak ● 5.230.12.52
  9. Updated: 27 March 2017, cleaned code and added cash to crate Updated to my latest v2.1 30/07/16 code which makes mission more configurable and random plus spawns in multiple difficulties. Also moved to GiThub for ease of update, original v1.0 files zipped in folder if you just want original hardcore version. To update just replace the main mission file ( ai_island.sqf). ************************************************************************************************************** "Ai Island" static mission for Altis using DMS. This is mostly a mission I ported over from our old Arma3 Epoch server, I was going to use A3XAI but decided I like the DMS Static system for the Ai so I could have it spawn and re-spawn as part of the possible large missions and also come under the max mission rules for static missions in DMS to not overload the serve with AI. I used the Slum base file as the template for the AI side of things so I must give credit to @eraser1 and @Defent for their hard work on the DMS missions, using our old AI positioning along with a few new bits and pieces. I also used the mapping from our old server which was pieced together by Kroenen so big up to him, I just had to recode it a little to make it fit in with the DMS static objects and only use items used in Exile. Feel free to use it how you want but if it goes around please remember CiC in there somewhere. Installing Download from https://github.com/redned70/DMSStaticMissions 1. Copy ai_island.sqf into a3_dms.pbo missions/static 2. Copy ai_island_buildings.sqf into a3_dms.pbo objects/static 3. Extract map_configs/altis_config.sqf 4. Find DMS_StaticMissionTypes append [["saltflats",1],["slums",1]]; Change to DMS_StaticMissionTypes append [["saltflats",1],["slums",1],["ai_island",1]]; 5. Find DMS_BasesToImportOnServerStart append ["saltflatsbase","slums_objects"]; Change to DMS_BasesToImportOnServerStart append ["saltflatsbase","slums_objects","ai_island_buildings"]; 6. Repack altis_config.sqf into PBO 7. Put a3_dms.pbo into /@ExileServer/addons/ on server and start. ****** Updated Ai slightly to trigger more frequently + added in bridge file if people want it thanks to @LimbWalker ****** ****** Optional Bridge to Island ****** 8. If you want a bridge to the island then copy ai_island_bridge.sqf to a3_dms.pbo objects/static 9. In map_configs/altis_config.sqf change/add DMS_BasesToImportOnServerStart append ["saltflatsbase","slums_objects","ai_island_buildings","ai_island_bridge"]; Follow steps 6 and 7 to finish. No BE or InfiSTAR additions apart from what you installed to run DMS. this will not run without DMS. You can edit the mission text by changing the following in ai_island.sqf // Define Mission Start message _msgStart = ['#FFFF00', "A large group of Admins have invaded the island and are drinking beer and eating cake"]; // Define Mission Win message _msgWIN = ['#0080ff',"Convicts have successfully killed the Admins and claimed all the cake and beer for themselves!"]; // Define Mission Lose message _msgLOSE = ['#FF0000',"The Admins have finished their beer and cake and buggered off..."]; // Define mission name (for map marker and logging) _missionName = "Ai Island"; I don't think it is the most sophisticated coding I could do but it was fast and works for us but thought as I have had so much off these forums I should release something else out there. If any of the DMS people are looking then feel free to incorporate this and make it better, just give CiC a bit of credit. cheers
  10. [GER] Exile Hardcore Survive_X

    You can find the Server on A3Launcher, or the standard ARMA 3 Launcher! [GER] Exile Hardcore Survive_X|Revive|Bounties|Malden Für unseren Server wird CMGC_Exile_Mod_Pack_v1.0 zu finden auf Steam! ______________________________ Restarts every 3 Hours _______________________________ Es gibt nur einen Food, Waste Dump, Air, und Boot Trader! Alles andere muß man sich erarbeiten Der Server ist zurzeit auf 20 Player beschränkt kann aber jederzeit angehoben werden! ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Mods: DMS Ocupation DMS @Enhanced Movement @Advanced Urban Rappelling @CBA_A3 @JSRS SOUNDMOD @Extended_Base_Mod ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Scripts: Recipes Enigma Revive Claim Non Presistant Vehicle Vector Building Care Code Server Info Bountis Most Wanted Advanced Repair und vieles mehr ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Screen Shots: ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Alle Mod's für den Server findet ihr auf dem A3Launcher oder auf Steam zum Download einfach Abonnieren, Downloaden und ab geht die Party! Jeder ist Wilkommen
  11. [FPS] Exile Malden

    ## Exile on Malden!! If you're looking for a well run, fun, and fair Malden server, check out FriendlyPlayerShooting. We've been hosting Arma servers for nearly 5 years, starting waaaaay back with Arma2: DayZ Mod, then DayZ SA, and most recently Arma3 ExileMod. We're an easy going bunch of guys who admin fair and take a bullet well. ## FEATURES: Roaming AI / AI Vehicles Multiple Missions PVP Capture Points Crash Sites With loot Guarded Random Loot Crates 10K Starting Poptabs SpawnZone Cooldowns (15 minutes) Sell crates at WasteDump Trader Full bounty system. Set bounties, take out contracts, hunt down your target! Custom Kill Feed (shows Weapon, Scope, and a rough location - Great for PVP!) Attach Chemlights to your body (Great for when you don't have NVG!) Claim Vehicles with a Code Lock (Anything that's not already owned!) Custom Randomised Spawn Uniform Loadout (Never spawn with the same clothes again. Randomised each spawn!!) Radiation Zone replaced with Infected Zone, with hardcore zombies and top tier loot (No gasmasks needed, just balls of steel!!) Ship Wrecks spawn randomly each restart with up to 50000 Poptabs (and other loot). Grab a boat/sub and go do some plundering!! Building Height Restrictions (30m) NO MORE COCK TOWERS!! Territory Payment Due Date notifications so you never miss a payment Accelerated Night Time so you get several days/nights per server restart ## FIXES: Fixes for weapon attachment duping (No more infinite scopes!!!) Vehicle Protection (from Arma bugs on server restart) Several custom scripts to fix Arma/Exile issues like wonky/exploding crates and vehicles Fixed Weapon Attachment Compatibility ## QUALITY OF LIFE IMPROVEMENTS: Increased Toast time so you can actually read them Customisable Stats Bar (and XM8 config app) Custom View Distance (via XM8 app) Streaming / Recording Toggle - Hides GUI (via XM8 app) ## SERVER PING AND RESTART TIMES: Three hour restarts = 12, 3, 6, 9, 12.. GMT Server locks 15 minutes before each restart to prevent data loss The ping limit is 250
  12. Updated 27 March 2017, cleaned code and added cash to vehicle Updated v2.1 30/07/16 - my newer template with better code structure. Also moved mission to GiThub for ease. Has a nice cargo box maze in the centre and not too many new objects. It was requested to add some extra functionality to the static missions like I did to my Bandit package, well here is the 2nd of the 2 reworks (so far): 1. You can now get 4 difficulties of the mission. 2. You get to choose Ai levels independantly for each mission difficulty. 3. Vary reinforcement times and amounts, static gun amounts and also loot and vehicle settings. 4. Configurable for endless combinations with full instructions on how to change it up. V2.1 Install instructions and how to configure in download from https://github.com/redned70/DMSStaticMissions V1.0 & V2.0 Install instruction (set Ai and difficulty) and images in download from above link as zips inside v2.1. ******************************************************* "Storage Invasion" v2.1 static mission for Altis. Exile_Car_Ural_Open_Military increases persistent chance with difficulty Created by [CiC]red_ned using templates by eraser1 Credits to Pradatoru for mapping 18 years of CiC easy/mod/difficult/hardcore - reworked by [CiC]red_ned http://cic-gaming.co.uk ******************************************************* For Altis only. Running on DMS System ******************************************************* Installing. 1. Copy storage_invasion.sqf into a3_dms.pbo missions/static 2. Copy storage_invasion_buildings.sqf into a3_dms.pbo objects/static 3. Extract map_configs/altis_config.sqf 4. Find DMS_StaticMissionTypes append [["saltflats",1],["slums",1]]; Change to (or add extra) DMS_StaticMissionTypes append [["saltflats",1],["slums",1],["storage_invasion",1]]; 5. Find DMS_BasesToImportOnServerStart append ["saltflatsbase","slums_objects"]; Change to (or add extra) DMS_StaticMissionTypes append ["saltflatsbase","slums_objects","storage_invasion_buildings"]; 6. Repack altis_config.sqf into PBO 7. Put a3_dms.pbo into /@ExileServer/addons/ on server and start. To update from V1.0 or V2.0 just replace the storage_invasion.sqf in the DMS PBO No BE or InfiSTAR additions apart from what you installed to run DMS. this will not run without DMS.
  13. [JP] JNYX ExileMod PVPMalden

    Server located in Japan with an English speaking admin (just me: @berserker_x86). Most of our players are from Japan and SEA. Feel free to join! Please check our website for more info English: https://english.clanjnyx.com/ Japanese: https://clanjnyx.com/
  14. SDN Namalsk Exile War PvP

    Welcome to the Seven Drunken Nights (SDN) community! Grab a drink and have some fun! Namalsk...in exile. Military AI has taken over the island. DMS and ZCP strongholds must be freed from the invaders. Watch out for fellow players as this is a PvP server. Tanks, APC's, Drones and more are all available. Special CUP reward vehicles not available at traders are given out in Zeus server events. Rules: Be respectful Respect the admins and fellow members - paulgali is the known admin, there are others hidden No building on roads etc. No killing bambis, trader camping etc. Server is XM8 app enabled * bot enabled. See our discord for the code. --Basically, don't be a twat--
  15. GADD Exile Tanoa

    Fun-filled Exile Tanoa with a few extras... Militarized High Loot Easy Loot Heli Crashes Gear Crates Missions PvP PvE Hacking Grinding Customizable Status Bar Customizable View Distance Virtual Garage Active Admins Constant changes to keep it balanced and fun Thermals Anti-Thermal gear Loads of explosions 64-Bit Extended Base Mod Custom messages Sniper Towers 20Mil locker limit!
  16. Just some images of a 50+ AI mission I have built for my server on Altis. Hope you like
  17. OSG Exile Malden

    OSG's Exile Malden server just launched! Our server focuses on returning combat to the Arma 2 days where firefights were longer engagements that consisted of tactical movement and skilled shot placement. High powered guns (above 7.62) are available, but only drop very rarely from military areas and mission crates. The ammunition for high-powered rifles is priced considerably higher than normal rifles, so you won't be using them all the time. Roaming AI occupy the military areas and occasionally ships will sink to the ocean floor carrying rare goods. Helicopter crashes and AI guarded loot crates are also spread around the map, ensuring you always have something to do. The Malden map is ideal for enjoyable PvP engagements but still has plenty of places to hide a base of operations. Vehicles and Aircraft prices are adjusted to make them less of a throwaway object, while virtual garage allows you to safely store and hide your more costly vehicles. Our server is ideal for players looking for long term progression and rewarding accomplishments. We have scripted many changes server side to allow players to experience better performance and download less mods. We have also fixed all known dupes and watch vigilantly for new ones. With a dedicated staff who listens to the player base, your thoughts and ideas will be considered when making changes or additions to the server. Features: Roaming AI 33 Custom DMS missions PvP Capture points Helicrashes and Loot Crates with AI guards Virtual Garage Lock Grinding Safe/VG Hacking Custom Spawn Screen - Choose Halo or Ground spawns Custom Kill Feed that shows Range, Gun, and Scope used Salvage destroyed vehicles to recover bodies Random Shipwreck each restart with rare loot and a chance at golden ducks! Custom building restrictions hard-scripted into the server, no lengthy rules to look up Due date notifications on login for all territories you have rights to 8X multiplier for night time and creepy fog for scary nights (2200-0400) All known dupes have been fixed, all item/poptab/respect transactions are logged and reviewed daily Longer toast notifications (10 seconds so you can actually read them!) Custom stats bar to display or not display anything you wish Custom Player Scan app with 15 minute cooldown Custom Base Markers app to show all base locations you have access to
  18. -~=[AWG Kilo]=~- Exile DayZ

    AWG Kilo Server (ArmA 3 Exile Altis) Hostname: Kilo.AWG.io Port: 2402 Server name: -~=[AWG Kilo]=~- Exile DayZ awg.io/howtojoin |BASES|REVIVE|GARAGE|AI|ZEDS|CLAIM|EBM|DMS|XM8 AWGames.net | www.AnzusWarGames.info AWG.io Use this link to join the server directly: steam://connect/kilo.awg.io:2403 The only mods required to join are: ExileMod Zombies and Demons CUP Weapons, CUP Units, CUP Vehicles Extended Base Mod CBA A3 TRYK Uniforms all of which can be obtained through the Steam Workshop with the exception of ExileMod, or through A3Launcher, which will download and install the mods for you. Here's where you can download the mods needed to join our Exile server: Mod Downloads: Download from ExileMod's official website: http://www.exilemod.com/downloads/ Download via A3Launcher's Mods tab: http://a3launcher.com/ (Once installed, click Mods and search for Exile and Ryan's Zombies, etc., subscribe to all) See below for some of the customizations our Exile server has: + Zombies and demons (they spawn most places, except trader zones!) + Most Wanted Bounty system (Set a bounty on an enemy player!) + Advanced Towing, Slingloading, and Rappelling (realistic physics, very cool). + All weapons and gear available (Including DLC and Apex gear, Marksmen, Jets, etc.) + Modified loot spawns (more loot spawns in more places, but not too much). + Custom missions and side objectives (Bandit heists, shipwrecks, town invasions, and more!) + Extra vehicle spawns (More vehicles will spawn in more places, you won't have to walk far unless you want to). + More custom scripts and mods to come! (We try to keep client-side mods to a minimum, but we're always looking for new stuff to add to make the game more enjoyable!) + Claim vehicles using a code lock! + Increased respect limits to encourage long-term game play. + Active admins who are helpful and will regulate. + Virtual Garages to store vehicles safely. + ExAd system, including GUI overhaul, extra XM8 Apps, and more! + Adjust View Distance via XM8. + Pay protection money from laptops deployed at your base! + Epic Base Building capabilities! + Bonus items, weapons, and vehicles available (for the right amount of poptabs)! + Ongoing mission development and customization.
  19. FragWithUs Hardcore Exile Malden

    FragWithUs Exile FragWithUs Exile Hardcore Malden Mods Exile (latest) www.fragwith.us Features Custom Vehicle Rearm w/Persistent Vehicle Ammo Persistent Time ZCP - Capture Points Extended Base Mod (without addon) AI Missions/Invasions Hardcore first-person Heli crashes R3F Logistics Military Vehicles/LAV And lots more! Tweaks We run various tweaks to some of the mechanics of exile for a more hardcore experience such as: 1. You require a GPS in order to see yourself, and your fellow group members on the map. They cant see you without it: To view waypoints you also require a GPS. 2. You are not able to see who killed you, what they killed you with and how far away they killed you. You may only see that you died to a player/AI We have lots of various QOL improvements that are not worth mentioning, but all add up for a better 'authentic' exile experience Support We have friendly active admins ready to help and give support when needed! If you need support/want to report a bug, or just some people to play with come join our teamspeak: ts3.fragwith.us Videos Although these videos are from our Tanoa server, it shows you what you can expect from our server! Thank you to everyone who has spent time and made this videos, they are awesome.
  20. [I.D.G] BRASIL

    Servidor executado na Memoria - Intel I7-6700k 4c / 8t-4 / 4.2GHz com 32 GB de Ram e SSD para FPS Máximo. Monitorado 24/7 por software personalizado Anti-Hackescrito. A proteção do território Deve ser paga uma vez a cada 7 dias no jogo. Preços personalizados. Roaming AI. Um personalizado de um sistema de missão. Comerciantes adicionais. Estatísticas de servidor e jogador sem site. Administradores ativos com anos de experiência executando servidores baseados em vários jogadores. Capturas de tela:
  21. [JP]TKG EXILE

    JP EXILE!
  22. Hi I am having trouble adding custom objects to DMS missions. I get the error: House not found in the list House 67682400# 1060022: mil_hangar_ep1.p3d (to) not found in the operative map To get rid of the error I replace the object with another one & hope for no errors. In turn this error causes problems with DMS not being able to clean up mission objects & the make become a mess with dead mission before restart. Can I add the class name to the addons section in my mission.sqm to remove the problem? cheers
  23. KITRGaming.com Exile Malden

    Exile Malden, wut? FAQ I don't have any money to start with? What gives? We already let you start with a pistol, what do you want? Why cant I find any good loot? Do you think you should spawn with a pile of SPMGs at your feet? Go look. Where are the good loot spawns? Why do you want me to play the game for you? Why can't I buy x item? You're in exile on a prison island where people buy and sell things with pop tabs. Go find one. Mods/Scripts/Features: Exile! Hived! Completely custom trader zones! Zambies! Admins who give a shit! AI patrols - friendly and hostile! Extended Base Mod! Base Painting! Vector Building! Enigma Revive! Fixed attachment sorting at traders! Chop wood to your vehicle! Custom territory flags! Respect based spawn loadout! Virtual Garage! Safe hacking - with EBM containers hackable as well! Halo Jump! Load crates to vehicle and sell from crates at Waste Dump! Towing and Lifting! Enhanced Movement! (Optional)Enhanced Soundscape! (Optional)JSRS! (Optional)DynaSounds 2! Probably more shit I forgot to write! Probably more shit to come!
  24. KITRGaming.com Exile Chernarus

    Exile Chernarus, wut? FAQ I don't have any money to start with? What gives? We already let you start with a pistol, what do you want? Why cant I find any good loot? Do you think you should spawn with a pile of SPMGs at your feet? Go look. Where are the good loot spawns? Why do you want me to play the game for you? Why can't I buy x item? You're in exile on a prison island where people buy and sell things with pop tabs. Go find one. Mods/Scripts/Features: Exile! Hived! Completely custom trader zones! Zambies! Admins who give a shit! AI patrols - friendly and hostile! Extended Base Mod! Base Painting! Vector Building! Enigma Revive! Fixed attachment sorting at traders! Chop wood to your vehicle! Custom territory flags! Respect based spawn loadout! Virtual Garage! Safe hacking - with EBM containers hackable as well! Halo Jump! Load crates to vehicle and sell from crates at Waste Dump! Towing and Lifting! Enhanced Movement! (Optional)Enhanced Soundscape! (Optional)JSRS! (Optional)DynaSounds 2! Probably more shit I forgot to write! Probably more shit to come!
  25. [EU/UK] This Is How You Died

    Very new Exile PVP Zombie server , has all the essential mods you would like to find in a zombie apocalypse.. like the ability to scale walls to Eecape {Enhanced Movement). you would be surprised the amount of zombie servers that do not think this is essential. we have R3F to help you load those pesky loot crates into your car for a hasstle free journey back to the traders. Plenty of weapons mods to keep you interested. All those fancy XM8 apps you know you need, spawn bike/Quad, private chat, Cook book, Lock grinding a Fair pop tab economy were weapons and ammo are expensive. but on the flipside you will also find they sell for a bomb too. (whooo loot crates are actually worth money!) a whole host of other features and open to suggestions Check us out!