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Found 59 results

  1. Below are links to torrents for previous versions of exile. I put these up for people who are playing on servers that have not updated. These are the original files released by the Exile team. I claim no ownership of the content and just wanted to make the files available for those who need them. If anyone has unmodified original .zip files of previous releases please contact me and I will get them added. Client Files 0.9.4 Lime 0.9.41 Clementine 0.9.6 Pomelo 0.9.61 Plum 0.9.61 SP1 Plum hotfix 0.9.8 Kiwi 1.0.0 Potato 1.0.1 Sweet Potato 1.0.2 Kohlrabi 1.0.3 Lemon 1.0.4 Pineapple Server Files 0.9.41 Clementine Server Files 0.9.6 Pomelo Server Files 0.9.8 Kiwi Server Files 1.0.0 Potato Server Files 1.0.1 Sweet Potato Server Files 1.0.2 Kohlrabi Server Files 1.0.3b Lemon Server Files 1.0.4 Pineapple Server Files Map Files Namalsk 1.0.0 You can also find all of the torrent files on Google drive at This link A big thank you Claytonia Gaming for hosting these files and another thank you to Frogmeat and <CG> ClayGarth for digging these files up from our server.
  2. So I run a Namalsk Server and have for some time. I originally got my version for myself and the server from the download section here but see now that it is gone. I have no idea when it was removed and that does not really matter. However, when a new player tries to join my server through the vanilla Arma 3 launcher, the link for the download goes to the download page on this site (and which I have already stated, no Namalsk to download). The vanilla launcher also has a link to the Arma 3 Workshop with quit a few different versions of Namalsk available for someone to choose from, all which are not the same as the one you get from A3Launcher. I did a search and found that the only place to get a legit Exile Version of Namalsk is from Armaholic or from direct download from A3launcher. So my question is this, is Namalsk going to be added back to the Download page? Or are players just going to have to find it their selves? Also, since the Exile Team has expressed in the pass about not having their content on the workshop (and I completely understand), what can be done about the bad versions being on the workshop, if anything at all? I am just wondering on this stuff and if I am wrong for asking, then I guess delete this thread. Thanks agian Exile Team and everyone else involved for doing a smashing job.
  3. Return to DayZ Survival-Namalsk

    Return to DayZ Survival - Namalsk is setup for the Hardcore Survivalist in mind. There are no traders of any kind on the map. So if you want something, you will need to either find it, craft it, or kill for it. A highly customized crafting/salvage system is in place and there are new items that are always being added to enhance the survival experience. The player can salvage and scavenge wrecks for loot, and more items are being added to the scavenge system daily. The default way of repairing vehicles by ways of Ducttape has been disabled, so the only way to repair your ride is by either finding a repair truck or getting it to a gas/petrol station. So you will need to take that into consideration when driving around and you "accidentally" run into that tree. Now just because there may not be to many players online, does not mean that there is not something to do. The mission system has been highly customized to include the AI's loadout. The missions will give you access to gear and vehicles that are not available by any other means. Mods required: * Exile * Namalsk * RHS * KA Weapons * CBA_A3 * Enhanced Movement * TRYK * Ryan's Zombie & Demon * W.E.I.P. * Fox Survival Cars * NIArms * Mr. Sanchez Headlamps Optional Mod: * Advanced Urban Rappelling * JSRS Sound Mod Server Features: * DayZ Style Icons * No Traders * Vector Building * Helicopter Crashes w/ Loot * Customized Zombie Script * Custom Loot Table * Custom Missions w/ custom loadouts * Custom Crafting/Salvage * Scavenging * Custom Areas - Military Compound - Military Check Points * Random Spawn Uniform * Revive Script So you are probably wondering if this server is a good choice for you and you group. Well the only way to find out is to join the fight for survival on Namalsk. If you happen to enjoy yourself and want to know more, join our discord and our Steam Group. Discord: Steam Group:
  4. SDN Namalsk Exile War PvP

    Welcome to the Seven Drunken Nights (SDN) community! Grab a drink and have some fun! exile. Military AI has taken over the island. DMS and ZCP strongholds must be freed from the invaders. Watch out for fellow players as this is a PvP server. Tanks, APC's, Drones and more are all available. Special CUP reward vehicles not available at traders are given out in Zeus server events. Rules: Be respectful Respect the admins and fellow members - paulgali is the known admin, there are others hidden No building on roads etc. No killing bambis, trader camping etc. Server is XM8 app enabled * bot enabled. See our discord for the code. --Basically, don't be a twat--
  5. Good... whatever it is where you are, Just updated my client and server running Namalsk Exile, no mods and it seems the lighting has broken; it is extremely dark in shadows, I'm not sure if this is normal for this update, please advise. I run an i7 with a 380x. Thank you, EDIT: Here is the error: No Entry for 'bin\config.bin/cfgWorlds/namalsk/WaterExPars.FogColorLightInfluence'
  6. GNR-EXILE Namalsk

    GNR-EXILE Namalsk PVP | RHS | Zombies & Demons ______________________________________________________________________________ Server name: GNR-EXILE Namalsk PVP | RHS | Zombies & Demons Address: Map: Namalsk Mission: Exile ______________________________________________________________________________ MODS: 1- Exile 1.0.2 2- RHSUSAF 3- RHSAFRF 4- RHSSAF 5- Zombies & Demons 6- Namalsk for Arma III
  7. Highest Evolution Gaming Namalsk

    Welcome to Highest Evolution Gaming - Namalsk Server features: -Custom DMS missions -Roaming AI -ZCP capture points -Black market -CUP weapons -NIarms/HLC weapons -Enhanced movement -TRYK clothing -NATO RUS vehicles -Basepainting -Vector building -Active admins & TS support! This and much more! Our goal was to create a place where people could enjoy playing Exilemod, whilst giving back the old ArmA 2 feeling of playing Namalsk! We have added many custom features on our server to provide the best experience possible, and we are working hard to improve our server each and every day! We have mods that have experience in both Exilemod and Namalsk, to provide you the best help possible, at any time of the day (EU and NA times). Our server runs on a single dedicated server, this together with carefully selected mods, and optimisations, which ensures the best possible performance both for the client and the server. The server is NOT monetized and will NEVER be! Feel free to visit our website, join ts for a chat or join us on the field!
  8. may be someone will use ... sharing my traders from Namalsk initPlayerLocal.sqf initServer.sqf
  9. Hey Guys, I successfully added the fixed Spawnlocations on the Namalsk Map. i dont talk around, here you go. This is a short piece out of the mission.sqm class Markers { items=7; //by adding a location add here +1, class Item0 { position[]={6846.39,0,11900.8}; //x,z,y!!! name="NorthSpawn"; text="NorthSpawn"; type="ExileSpawnZone"; }; class Item1 { position[]={3575.25,0,8046.46}; name="WestSpawn"; text="WestSpawn"; type="ExileSpawnZone"; }; class Item2 { position[]={4879.45,0,5330.66}; name="SouthSpawn"; text="SouthSpawn"; type="ExileSpawnZone"; }; class Item3 { position[]={7977.86,0,8442.7}; name="East"; text="EastSpawn"; type="ExileSpawnZone"; }; class Item4 { position[]={4992.78,0,8005.07}; name="TraderZoneSebjan"; text="Sebjan Trader City"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorBlue"; fillName="SolidBorder"; a=175; b=175; drawBorder=1; }; class Item5 { position[]={9120.65,0,10076.6}; name="NorthernBoatTrader"; text="Northern Boat Trader"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorGreen"; fillName="SolidBorder"; a=50; b=50; drawBorder=1; }; class Item6 { position[]={4357.36,0,4724.03}; name="SouthernBoatTrader"; text="Southern Boat Trader"; markerType="ELLIPSE"; type="ExileTraderZone"; colorName="ColorGreen"; fillName="SolidBorder"; a=50; b=50; drawBorder=1; }; }; }; Keep adding those Spawnzones by counting the "items=x" and paste them BEFORE the Spawnzones. I used some positions from the thread of: Thank you for inspiring me to try on. I just added the Spawnzones before the Traderzones!!!! Greetings Freakylein!
  10. -RwG- Namalsk HateCore

    Was erwartet euch?- Map Namalsk- Zeds (die auch Leitern benutzen) - Missions (Loot Crates, Bandits, Static and Capture Points)- Most Wanted Bounty System - MarXet - Tag&Nacht-Zyklus mit atemberaubender Nebel-Plus-Optik- Revive System- RZInfection - CUP Weapons- Sling Towing - Load Cargo - Carry Boxes- Claim Vehicles- Base Raid System - Killmessage- StatusBar
  11. Hey guys i will release some Customized Namalsk additions i have working for our Server. All Players call me is really nice . So try it out its woud be nice too see on other servers! Some of our Events or Other Videos form our Server can you Watch there YouTube. Lubijansk Bridge East Military Island Nemsk Bridge Brensk Bay Seraja Bay Download
  12. Exile Spain

    Servidor en castellano. Si tienes cualquier duda, entra en el servidor o pregúntanos por aquí Encuéntranos en Discord:
  13. KnownDeadly

    Welcome to the harsh lands of Namalsk. We are running a 40 player server on Namalsk on our own dedicated linux server, with the best hardware available so you can be sure of a very high FPS in game... Even with the Zombies! We have custom loot configurations along with custom traders. We have tried to bring back the old style of the arma survival series by reducing loot to a lower level meaning you will have to explore more of the map to get all the essential gear you will need to survive. We have updated to the latest version of Exile (0.9.8) and have implemented all the new features in our server. The blowout storm from Arma2 Namalsk returns. You can use a gasmask to avoid passing out. The gasmask can also be used to access special areas on the map. Special areas will contain rare loot but will be difficult to access due to the larger numbers of zombies. We have base raiding mods enabled. Grinders with battery will open doors and you can hack safes with laptops. All loot has been categorized so that supermarkets spawn food, military areas will spawn higher tear loot etc All the mods on the server can be downloaded from the steam workshop. Exile and Namalsk can be downloaded from here.
  14. You might have noticed those little reflective poles next to the roads on namalsk... the internet told me theyre called bollards :> They have been a thing in Arma 2 Namalsk aswell, with the difference, that you could noclip through them so your vehicle would not take any damage. Since Namalsk is a small and fast paced map, i find it quite annoying having to drive that carefully. You come across players pretty quickly and you really don't wanna go slow when they start shooting at you I added a poll to this, to see the opinion of other players Sincerely, a shitty driver.... i guess
  15. NamalskExile: ZoMGaming

    We have a new server in need of players. All players welcome. Ai and Missions. PvP. Friendly admins. Please join us and give us feedback and ideas. Check out our website. Thanks
  16. So currently I'm having an issue with loot not spawning on my server. My config.cpp is attached, I did add RHS and TRYK to the spawns.
  17. JSRS Dragon Fyre Eden - Environmentsounds didnt work on Namalsk....
  18. namalsk

    Hallo, Wir sind eine kleine Gruppe mit einem eigenen Exil Namalsk Server. Da vor kurzem unser Server Administrator uns verlassen hat, suchen wir auf diesem Wege natürlich neue Mitspieler. Desweiteren suchen wir auch jemanden der mit uns die Kontrolle des Servers übernimmt. Demnach sollte er im Stande sein, den Server immer Aktuell zu halten. Bestehende und neue Mods auf dem Server zu Aktualisieren und neu auf zu spielen. Wer also Interesse haben sollte und sich angesprochen fühlt, kann sich dann gerne bei uns melden. Teamspeak ist natürlich auch vorhanden. 250 Slots sollten auch für Gruppen erstmal ausreichen. Hier mal die Teamspeak Daten: Gerne könnt ihr uns auch über Steam adden: [Bob]Marcelo[GER] ZockerMaus88 [D_S-T]XxStonecoldxX[00] Wir freuen uns auf euch.
  19. We opened a Liberation server. I ported the mission to Namalsk. below is a video on our attempt to liberate Namalsk from the neckbeards. As you can see I died. A lot.
  20. old-poppers Namalsk

    Hey Everyone, Today we announce our new Server:|Exile|Namalsk|mas.weap&veh|ASDG_JR| In the past we tried many different Exile Servers but none of them seem to fit us. Sometimes there were admins, abusing their powers by using godmode and stuff, or the servers were not configured very well so you had everything in about 2 Hours. So we decided to start our own project. We are trying to get back to the origin of Exile, the prisoners Island (not that Zombie stuff). As you can see we play on the Island of Namalsk, which we think is predestinated as an prison island. We use the DMS Mission System, which is custom edited by us to have missions that fit for prisoners. Additional to DMS we use the occupation addon to have roaming ai with cars, boats and by foot which are the guards on the island. Watch out, they are many and they are high skilled. Our carpool was optimized to the scenario, so we kicked out strider, ifrits, and so on and added some of the mas vehicles. Weapons are customized to, we just use mas weapons (except pistols) which have a maximum calibre of 7.62mm. We only give 7% of the sales price for selled loot, and the prices for weapons and care are pretty high. We do this to get the people looting and doing missions and not just sit in their bases or camping the trader. We just use a few xm8 apps: the BRAma Cookbook, colorcorrection, Playerstats and the base locator to let u see if building there is allowed. Our server uses a 6hour restart loop and we have a day and night circle running there (because 24/7 daytime sucks). To us: We are a funny group of midaged Gamers (25-40) from Germany and Switzerland we play for fun and are looking for guys who share our passion for after work gaming. What we expect from players: We dont want that classical Arma Kiddy behaviour at our server. That means flaming, insulting, crying and so on. So if your behave is mature you are welcome. We want quality not quantity if you know what i mean. And of course we dont want cheaters, therefore we have infistar installed which is used only to prevent problems, not to give admins an advantage! Mods that are required: mas Weapons mas Vehicles asdg_jr Namalsk optional you can use Dragonfyre eden (Sound mod) Our Server Launch is on Sunday 17.4.2016 at 18:00 UTC+1 Hope to see some guys visiting us. pls leave some comment or review down here. Greetings Hefti
  21. [project X] Namalsk

    the [Project X][Eu-UK] Exile-Namalsk[AD-TOW]AI Missons]PVP- High Lo server IS a fused Teamwork between a German community called [200ML] and a UK one called BFG and an all around Eu Admins team! the project x server is a hardcore server with roaming ai and really hard missions,1 of them "a10 mission 2 ai jets battle the sky until one is shoot down and then the exile mafie send a gosthawk to secure the reck", we are an growing community! and are looking forward to seeing you one one of our 2 servers !
  22. Buy a Cessna at the trader, and try to lift off. One bottle of saltwater to the first successful attempt.
  23. Hi all. I've just been handed the wheel on a new server and have absolutely no experience with anything even remotely like this. Our server host (Host Havoc) has a fairly easy to use and understand layout and through foolish perseverance I've managed to get a Vanilla Exile server running on Altis with the anti hack and admin tool working fully. This currently runs with no issues that I'm currently aware of but it's not what the server owner is after for the future of the server. My first task is to switch to Namalsk. This is where I've hit a bit of a brick wall. So far, I've uploaded the @namalsk mod folder to the server's root folder through ftp (I use filezilla). I've added the @namalsk in the command line in front of @Exile, I've also tried it behind it too. I've gone into the Exile Server config file to change the class missions template bit from Exile.Altis to Exile.Namalsk and I've checked the Exile.Namalsk.pbo is in the mpmissions folder. When I try to connect to the server I get ARMA III come up, then I'm left with the black screen that you'd usually get before the lobby loads. I also get the background noise. Any help and guidance on this would be awesome dear friends. I've searched the forum for answers and have found a few ideas to try, but, nothing seems to have nailed it for me yet. I'll attach what is the last log from when I tried the Namalsk map. Thank you for the help friends. Hopefully I can get my head around this quick enough
  24. DayZ Namalsk Hard-DayZ Namalsk | Ultimate Survival Hard-Dayz Namalsk is a pure survival server for the Dayz-Epoc fans, First Person Only! Mods Donkeypunch exile addon mod Exile mod NATO Rus weapons RZinfection for exile Namalsk Zombies and demons This is a hard-core survival game on the Namalsk map! Left behind on an abandoned island with little hope to survive the next few hours let alone the next day, this is your life now! Cold and hunger are the first threats you will meet. These primal needs will force you to move and risk your life in dangerous environments against bandits, fellow survivors and the roaming dead. To survive you must scavenge, and build what you need, what you cannot make yourself you should seek out others to trade. You should look to establish a shelter, a place to withdraw, to regenerate to survive the next journey. This new life is hard, you must try to survive and rebuild for a new tomorrow but beware of others who will take by any means what you strive to build. Features: Namalsk (Exile Version) First Person Only Hardmode survival orientation, even the smallest items have an important use. Fight to find and to keep them. A world which makes you work together, instead of blindly hunting each other , but betrayal is still all too common Additional camping and survival aspects are continuously implemented into the world. Utilize the tools you have, to fight against the cold, then hunger and craft what you need yourself step-by-step. But you need to take risks finding the components. Hard custom mission sets at special locations to provide you gear to advance more further. The Dead walk. Zombies are threaten humans. Take care of no running into them and make sure their hordes are not running after you. More realistic base building, think more camps rather than wooden cubes. Build a shelter, a little fort. Combine different items (DonkeyPunchD) to create a place you can call home. Community orientated. Gather yourself in groups and work together. This increases the chance to see the next day. Teamspeak and supported by Building your base more challenging. Find the right tools and components and build it up step-by-step.Work for it and achieve your new home. The island has many forgotten caches with explosives. Some of them are captured by local bandits groups, some are hidden and left behind somewhere. The best way to take from other bases what could be yours. Upcoming features: Punishing system. Death will drop poptabs on your body and you loose respect.Better store you poptabs in coins in your shelter. But even there, they aren't safe forever. Advanced camping and survival features Advanced health and fitness system. Go beyond wetness and temperature. Take care of your body and health. Advanced medical system. Treat specific wounds and infections with different medical equipment. Revive others with defibrillators or InstaDocs. Keep and eye on the bloodlevel. Exchange dealer for coins which provides you with special gear or items for your shelter, which you cannot get elsewhere. Long-term progession. Togther with rewards, special items for missions, treasure runs or coins you as the player will get goals, which aren't achievable just through poptabs. You need to play a while and you need to be successful at least to stay alive and earn your name. Base defense: Persistent mines around your base to get rid of unwanted visitors. Planned features Rewarding system for staying alive and completing tasks and missions. Will be rewarded with coins and achievements. Talent system, which defines what you can do better than others. Faction system. Two groups of bandit organizations are present, you can choose which to join and which to fight. Adding Ratpors in certain areas where the goof stuff is. (needs a compatibility test)
  25. Double Pounders Namalsk RHS

    Welcome to THGz's Double Pounder Exile Namalsk server! We are a small community that has been running a Arma2 Overpoch server for quite a while and we have quite alot of experience between us and we're now launching our Exile server that we'll be customizing along the road and try to bring out the best of Exile but with our own twist, so keep in mind that this server is still a work in progress and we are still tweaking stuff like the loot table and stores, etc a little bit Our servers are hosted in Germany on our own dedicated machine with a 300-350Mb/s connection, our staff is very active and fair. We will soon set up a website and forums where we can provide more information for people if they want to know more. Server Features Secure Safezones Hide Body DMS Lightly customized version of ETG Helicrash and Drop script Like our server and got any suggestions? don't hesitate to tell us!