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Found 100 results

  1. Hey guys, I am trying to install the advanced towing, and the read me doesn't seem very clear to me. Is there a step by step install guide anywhere that I can't seem to find. All of the install guides I am finding are seemingly very vague to me. (I am a new admin, so I am still learning). What I did so far was modify the fn_advancedTowingInt.sqf to modify parameters like how many vehicles can be towed, if they can be towed while locked, in safes zones, etc, I saved that file and packed the folder up into a .pbo and put that on my server under @ExileServer > Addons. Second, I pulled out my altis.pbo mission file and modified the CfgRemoteExec.hpp (because i'm running infiSTAR) and inserted this line of code like the read me stated. class CfgRemoteExec { class Functions { mode = 1; jip = 0; class SA_Simulate_Towing { allowedTargets=0; }; class SA_Attach_Tow_Ropes { allowedTargets=0; }; class SA_Take_Tow_Ropes { allowedTargets=0; }; class SA_Put_Away_Tow_Ropes { allowedTargets=0; }; class SA_Pickup_Tow_Ropes { allowedTargets=0; }; class SA_Drop_Tow_Ropes { allowedTargets=0; }; class SA_Set_Owner { allowedTargets=2; }; class SA_Hint { allowedTargets=1; }; class SA_Hide_Object_Global { allowedTargets=2; }; }; class Commands { mode=0; jip=0; }; }; Third, I added the mod to my servers custom launch parameters so that my launch code looked like this: @Exile -servermod=@ExileServer;@infiSTAR_Exile;@SA_AdvancedTowing When I saved and rebooted my server, it wouldn't even show up in the server list, so I know I did something wrong, but that's basically me following all of the instructions I've been able to find. I've since went back to an old build and the server is back up, but any help at all would be greatly appreciated. Thanks gents. @duda
  2. Pflaumenbaum ExileZ 1.0.4!

    Hello Guys, Our target is to play Exile like the good old DayZ was, we try to use less mods as possible to make it playable for nearly everybody. Our server is fresh installed and has some good Features like: - Towing Vehicles - AI Missions - Random AI Bandits, Survivors and Heros - Changed Trader inventorys - Revive System - regulary updates with new features - and more... To play on our server you need the following mods: Exile Mod 1.0.4 Zombies and Demons http://steamcommunity.com/sharedfiles/filedetails/?id=501966277 Enhanced Movement http://steamcommunity.com/sharedfiles/filedetails/?id=333310405&searchtext=Enhanced+Movement Bundeswehr Mod 1.6 http://bwmod.de/index.php/inhalt/download CBA_A3 https://steamcommunity.com/sharedfiles/filedetails/?l=german&id=450814997 Extended Base Mod https://steamcommunity.com/sharedfiles/filedetails/?id=647753401 If one of these Mods are missing or not started, the server will kick you automaticly When help is needed please do not hesitate to contract us. TeamSpeak3: 173.249.21.140 Exile Server: 173.249.21.140:2302
  3. A3ProjectGaming ACE3

    We want to introduce you a custom Exile server running on Chernarus Redux currently, and we are the first Server including the full ACE3 System (Currently only in Steam Workshop)! To see more and how to join us visit our Website at: https://A3ProjectGaming.net Features: - Towing - Lifting - Crate in Vehicles - 64bit server framework (Normal 32bit for exile) - Zombies dropping Pop Tabs - CUP Mods - Crafting Recipes shown in the XM8 - Extended Base Mod - JSRS Soundmod Support - Airdrops - Statsbar - Rearm pods for Helicopters/Ground Vehicles/Planes - Nice Admins - Custom Safe Zones/Trader Citys - Many XM8 Apps - High Performance - TRYK Uniforms - New Spawn Screen - Tanks/Attack Chopper for endgame content - Daily login Reward - 10k Start Money - The only Exile Server with Custom ACE Mod and many more!
  4. Hi, quick question. I would like to know how to add custom scripts to my exile server, it's a really nooby question but i don't want to do anything im not 100% confident about. So I'd like to implement scripts such as: Pushback: Or something else like towing, how would i go about using these in my server? If theres anything else you need to know, please tell me. Thanks in advance Fin
  5. US420 - Exile PvE Militarized

    Militarized PvE Survival.... Missions, Roaming AI, non-combat extras... bla bla bla Client side Mods: CUP, RHS, Enhanced Movement, Extended Base Mod, Extended Survival Pack, Fox Survival Cars Server side mods: of Revive, Advanced Towing, Advanced Sling Load, R3F Logisitics, IgiLoad, Advanced Rappelling, Advanced Urban Rappelling, Outlawl's Mag Repack, Vector Building
  6. [EGC] Evoked Gaming Community

    Our Server Specs:Intel Xeon E5-1240-V5 64GB RAMFast SSD Install4 Cores 3.50 GHzWindows Server 2012 R2 64-bit.1gb+ Upload + Download Network Speed. (To download things)Dedicated Server (No Lag - High FPS)We will be looking to improve our servers if they cause problems such as low FPS or need upgrading in general.Our Features:DMS MissionsCustom VehiclesPrivate MessagingAdvanced RappellingAdvanced Urban RappellingAdvanced Sling Towing / Helicopter Towing VehiclesA few InfiSTAR stuffCustom XM8 Apps from InfiSTARCapture Points2 Million Lockers[NEW] ExAd Vehicle Garage[NEW] ExAd Core[NEW] ExAd StatusBar[NEW] ExAd XM8[NEW] ExAd Quad[NEW] Revive System[NEW] Server Restarts (3 Hours UTC +1)Anyway. Greetings ExileMod players,We will give you a balanced gameplay experience with nothing so overpowered. We have a good administration / moderation team and we will always be hiring / removing more as we grow. We are looking for dedicated players who are willing to help the community for your group rank. We give limited chances.We donation packages just of yet as it is against the rules of Bohemia Interactive so we will figure something out, but you are more than welcome to donate to us to keep our services up. We will be bringing packages in that support the rules of Bohemia.Admins and Moderators of EGC love our server and will do anything to keep it clean and enjoyable.We have one professional myself being the main founder of EGC.Our Discord is available for anyone to join https://discord.gg/v8z89xb, but it is currently not done. (WIP)We will have daily and weekly events when we reach a certain amount of people. These events can be such as the administrators / moderators of the server drive a fully armed convoy and in groups or in solo, you will need to get through the us and the other players and access a good and great powerful gear that you can sell or use. **Again we do not give out MAJOR OVERPOWERED things.** (There are much more events in mind)Our goals and our objectives and our development are greatly simple, we keep everything simple and we do everything in our development. We will never stop developing / fixing at all. This is our job, to improve EGC every step of the way.We provide great experience and great joy within our server, this means you will never have problems with annoying power-abusing staff members or rude / disobeying members. We always change our prices to fit the server fairly.We will be adding more things to our server such as:Base Spawn FeatureCreate weapons / vehicles in your own house (need tons of materials)On Website Customised / Live stats Refreshing Every 2 Minutes (PHP / HTML)Enhanced MovementsACE ModMore modsAnd many more other things!!We always hope to improve, we also have a suggestions forum to those who want to suggest on things we can improve / add or fix in the server.Website: http://evokedgamingcommunity.co.uk (soon will be https:// SSL Certificate)Discord: https://discord.gg/v8z89xbServer: 172.93.111.146:2302 The mods we use:Advanced_RappellingAdvanced_Sling_LoadingAdvanced_TowingAdvanced_Urban_RappellingExile itselfExtended_Base_ModCup_UnitsCup_WeaponsCup_Terrains_CoreCup_Terrains_MapsTRYKHVPNIArmsDS_HousesThank you for taking your time to read this. We will be looking out for feedback. Hopefully you like the server:Owners: ViperAdministration: Kane_357/Micheal S/HiringModerators: Vacant/HiringEdited 21 hours ago by viper
  7. Yesterday a player brought it to my attention that the Exile_Chopper_Hummingbird_Green can lift/tow all objects. Every other heli seems to cap out around what the normal weight limit is supposed to be. The hummingbird, however, can easily lift a strider, infrit and hunter with no problem. Which is incorrect. My first thought was that this was the fault of r3f, but I can't for the life of me find where that script maintains the settings for the weight capacity of each helicopter. Then I thought maybe it was an exile setting and I'd messed something up. Where should I be looking to/comparing to find out what the weight class of each heli is and how to alter it?
  8. [DeadZ] Exile Chernarus Redux

    We are proud to announce that we are starting again with a new server! At this moment we have set-up a server on the Arma 3 Exile mod, trying to get exile to feel as much as the good old DayZ mod from Arma 2. Features Chernarus Redux map with a shit ton of open buildings Humanity System Respect completely gone from the server Custom zombie system As close to DayZ from Arma 2 as possible R3F Logistics Towing, Lifiting & Crate Loading Claim vehicles which aren't claimed yet Virtual Garage Adjustable Status Bar Extended XM8 Apps Virtual Garage Management Statsbar settings Server Info View Distance Settings Journal Deploy Bike / Quad Airdrop A wide range of AI missions Hero & Bandit missions edited to fit with the humanity system Also events (like crashed heli's) Hero & Bandit traders Custom trader prices (more balanced) Custom loot tables & placement. More loot and balanced. Sector B DayZ Mod style status icons Revive with defibrilator HALO Jump from helicopter Ground spawn Kill messages Server running on 64-bit with avarage server FPS of 80 Radiation areas Spawn with random clothing Custom time cycle Alot of custom buildings & areas on the map [SOON] Vehicle ammo buy system (scroll on your vehicle & buy the ammo you need for it) And many more Downloads We are using some mods to make the experience better: Exile, CUP (Terrains/Weapons/Units/Vehicles), NATO SF & Russian Vehicles, CBA, ChernarusRedux, DS Houses, Zombies & Demons Downloads & info here: https://deadz.be/forum/index.php?/topic/850-detailed-changelogdownloadsfeatures/ Edit: new IP updated: 185.170.113.178:2302 Edit: removed CM Zombies as it is not on steam workshop anymore.
  9. TDZ | Exile Altis

    Server IP : 199.101.98.74:2332 Forum : Click Here! Features: Spawn ATV while in Bambi state Roaming AI (Foot Patrol, Air Patrol and Vehicle Patrol) <<<<<<< Currently Disabled due to lag issues AI Missions Custom Static AI missions (areas double as High Loot areas when the missions aren't up PvP Cap Points Revive Towing (R3F) Vehicle Loading (IgiLoad) XM8 Apps
  10. VCA Exile Tanoa 25k Start

    Upcoming and dedicated community that aims to provide a better than usual gaming experience for the user whilst still having that element of reward for being a skilled and dedicated player. We base all of our server off of as much grind and fun as we can find the balance for. We pride ourselves in making sure the overall users are happy, as well as listening to the little guys. We currently only run one server. But with donations and drive to expand we will own more and multiple versions of. We currently have planned to have another two exile servers running by March next year.
  11. [DNR] Community ExileZ Tanoa

    Willkommen bei der [DNR] MG Community! Wer wir sind: Wir sind der mit Abstand am meisten durchwürfelte Haufen, den man im Internet finden kann. Würfelt man sieben Mal, erhält man sieben verschiedene Ergebnisse, weil sich beim letzten Wurf noch eines der kleinen Blättchen des Würfels löst und dadurch eine 7 erscheint. Spaß steht bei uns an aller höchster Stelle und wird nie vernachlässigt. Obgleich wir versuchen, erfolgreich aus Spaß eine wettbewerbsfähige Truppe zu stellen, scheitern wir mangels Talent, Skill oder einfach nur Lust, sich mit irgendwelchen Faggots zu messen, obwohl wir wissen, dass wir die Coolsten sind. Seht ihr! Macht ja eigentlich auch keinen Sinn. Lieber suchen wir in internen Wettkämpfen, die wir mit externem Frischfleisch nähren, nach dem größten Spaßbold unter den Spaßbolden. Wer wir sind, ist ja nun schon mal klar. Wer mehr von uns wissen möchte, der darf uns gerne besuchen kommen. Jeder, der sich uns anschließt, hat wahrscheinlich seine eigene Meinung und Intention, warum er dies tut. Meine Absicht, weshalb ich damals diesen Clan gegründet habe war, dass ich gerne zocke. Spaß am gemeinsamen Spielen ist unsere Orientierung, aber auch die Aktivitäten neben dem Zocken werden hier groß geschrieben. Gemeinsames Besuchen von Spielemessen und Events, Clantreffen, Unterstützung bei der Jobsuche uvm.. Man könnte fast sagen, dass wir füreinander sorgen wie eine Familie. Wir sind wie die Mutter ohne Brust! Integriert man sich bei uns, dann lernt man dieses Gefüge zu schätzen. Deshalb unser Slogan - "More than a Team" Ihr habt noch mehr Fragen zu uns? Dann kommt doch einfach auf den TS! Wir beißen nicht (zumindest nicht grundlos)!
  12. [DNR] Community - ExileZ Server

    Arma 3 - ExileZ Community Server Nun haben wir ein weiteres Großprojekt für unsere Community erstellt.Alle Member und geladene Gäste haben Zugriff auf diesen Server und können exklusiv einen einzigartigen Exile Server besuchen!
  13. BadLuck Gaming Exile Tanoa

    Welcome to BadLuck Gaming Features: - Custom City's "Military towns" -Recipes "Craft many things with items you find within the game" -AirDrops "Call in air drop supplys" - Loot+ "Tons of loot!" - Virtual Garage "Can hack virtual garages with laptop on flag pole, only get 1 vehicle per hack" - Code Lock Grinding "Use grinders and batterys to break into a base" - AdvanceTowing - Rappelling "Rappel from a roof top or from helicopters" - Roaming AI - Capture Points - Armed Tanks/Helicopters "Priced High, so you must grind for one" - Can Change view distance "XM8" - Helicopter Crashes "With AI" - Patrolling AI "In vehicles and armed huey" - Missions - Trader City AirBus "Takes players on a helicopter ride to each trader" Server Specs: - Processor - 2x E5-2660 0 @ 2.20GHz - Bandwidth - 1Gbit Port: 100TB Transfer - Ram - 96 GB - Disk - 2x 480 GB - Operating System - Windows 2008 English Enterprise
  14. Hello dear exile forum, I have the mods advanced sling loading, towing and more on my server. If I choose "deploy cargo ropes" at the taru or huron, he does not show me how many ropes and where to get them out. I see nothing. Except when I press the mouse click the ropes. In infistar I have already looked and tried. Unfortunately no success. Someone knows a solution for it? *SOLVED* look in your cfgremoteexec and add all lines and look in your description in showHUD set true by commanding menu
  15. CannibalCorner

    New server here! I'm excited to open up the Cannibal Corner to the public. We built the server for moderately casual players first and foremost, but the ArmA vets looking for a more laid back style are also welcome. We understand that some people just want to join a server and play without having to be an expert at the game. CannibalCorner is a PvE server by nature and cooperative action is encouraged but the lone wolfs are also welcome. There's several minor adjustments made to make the play experience more accessible for new players while maintaining a decent level of difficulty for extended enjoyment. Mods are tastefully minimal as not to take away from the survival aspect of the game. Rep requirements have been slightly lowered, several crafting recipes have been tweaked for fewer items needed, family registration is cheaper, territory rent is cheaper and a few other smaller tweaks here and there. The difficulty is set slightly lower to help new players learn the game and the older players enjoy a more casual feel. But don't get too comfortable, roaming AI will still fill you with lead so stay on your toes! That's all I have for now. We're a tiny community and looking to grow so give it a shot and see if you enjoy it!
  16. SofakingS Hardcore Exile

    We have set up our server to give any player a challenge yet giving even to newest player a chance to make big moves in very short amount of time. We are now running Malden Silver edition with the bridge expansion to utilize to capability for anyone to reach loot and death. The trader is located in the south near loot and death for quick sales of your loot. The spec ops trader is centrally located on the mainland. Don't forget your gasmask. Radiation has been turned on for loot and death. Creates are saleable, loadable and slingable. We offer TRYK, VSM, CUP (v,w,u), SMA, Bloodlust, RHS, Shipwrecks, DMS, Roaming AI, Enhanced Movement, Advanced sling loading and repelling both urban and advanced, WMO, Towing, Ryan Zombies, Occupation, And we plan on adding a few more like sharks and a few other well known and sought after mods such as massi's mods and perhaps NI Arms. If you join the server and you find yourself in the ground. Do not disconnect. The server is loading you for the very first time. It takes up to 15 seconds for new players. Our database is better then you might think Our Mod Collection for the eight player server can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=1079273235 Our website is under development so please be patient. http://sofakingrp.altervista.org Join us on Facebook https://www.facebook.com/SofaKingRP You can also join our discord here https://discord.gg/GmEwvHA
  17. [solved]
  18. Saint's Exile PvE/PvP

    Just a fun server aiming at combining PvP and PvE elements with the normal Exile gameplay. Plus zombies and some military style vehicles allowed.
  19. Phantom Gaming Chernarus

    This is a non-Profit Exile server which will be here for a while. We have active and friendly staff who also enjoy playing exile as well as helping out players with problems they could have. Its 24hr, with very little down time for maintenance. Visit the website or join the teamspeak if you want anything adding or have any questions
  20. Lost Chapters

    Hello Dudes, I want to informat about and show you our new Arma 3 Tanoa Exile Server. You can easily connect through A3 Launcher Also I would like to mention that I am the only scripter/developer of this server. There are only a few military buildings that were placed by a friend of mine. If you have some improvements it may take some time to realize it. (I work every day at the server to make everything nearly perfect :D) But if you need support, we have some more Admins who will help you out. (We are from germany but we have some competent supporters with good english skills.) A Website will follow in the future. We tested the mods in detail. If you encounter any bugs/glitches ingame please tell the admins and we will try to fix it. >You got some nice rewards if you inform us about heavy bugs/glitches!< I was inspired by the good old Arma 2 DayZ Mods ( Origins, Epoch, etc.)(I also had great Epoch and Origins servers there) where I especially liked the loot and the survival aspect and I want to bring the feeling back to Arma 3. This includes some survival features, logical loot, better crafting system, zombies and base building. As realistic as possible. Complete Servername: (for example for A3 Launcher) BRAND NEW Server - Lost Chapters - Exile|HVP|Vehiclecraft|Cargo transport|Missions|Rappeling|Enhanced Movement|Towing|Better Loot|Custom Mapparts|Zombies & Hordes|and much more (something coming soon...) IP with Port: 94.250.221.66:2312 TS3: currently in work SEARCH: I seach one guy which is well known about websites and have time to support us. Send me a messages if you interested. Which mods do you need? Mods: (need to download before) (Best way to join is A3 Launcher) Exile HVP Advanced Urban Rappelling Advanced Rappelling Advanced Towing Enhanced Movement CDAH Mod Pack Ryanzombies FFAA Mod Advanced Train Simulator (ATS) Other Addons: (included in Missionfile/Serverside, mission automatically download on every join) DMS Missions AntiCheat and Hack (Infistar) StatsbarR3F Vectorbuilding And some more But this is not all. We also join in different changes: Infistar: Many anti-dupe, anti cheat and so on Change rights of my supporters/admins they can not abuse their rights/decrease the rights hart and fair but supportable New mapparts Military Industrial Bot Base 1 New Bridge (2. Bridge will come nearly because we found some desynchronization with following dead) Custom additions Eastereggs Complete revised Loottables also new loot included logical loot with better chance Claim Vehicle You can add a codelock to vehicles with has not a codelock. R3F You can load crates in vehicles (logical). Also added new Trucks for loading Vehicles in there (logical). You can move crates and bikes. Sell Crates fix You can sell crates with content at Wastedump trader. CDAH Modpack With these you can craft the new vehicles (HVP) Nearly add recipes for crafting ammo and some other things XM8 Apps You can see the rules in there You can change your viewdistance Also includ a craftbook for easy look on recipes Repair Made //it´s up there but use will included later Statsbar It shows all important information about you new revised stats new icons and better look Zombies We have Hordes which spawn random near triggers if players in the near of the trigger. Zombies are balanced and they have different types and loot Missions All missions are revised Balance difficult (also Bots) Better and logical loot Some random settings about gear and vehicles Bot Base >>>The Restrikers<<< Alright, thats my own big project. The base is based on DMS missionssystem with my own settings and buildings. The difficult is everytime hardcore but the place and count of m2, patrol and !static bots are different. I get the idea like Sector B of Arma 2 DayZ Origins. Also the loot is every time custom and spawns of different places after kill the special Majors. Special lootspot to get highend weapons Attention: At this time some different kinds of botbase missions have some little bugs but nothing hard. Also I try some different values so far. You can enter the bot base but in the moment it is not finished. (Loot and Bots are ready but statics bots will move thats my problem) Gamebalance Trader prices was balanced and items revised. remove all overpowered weapons from trader, you only can get them in militarys, radiation military (high rates), some missions, Bot Base, eastereggs and some more Increase base options (price, objects to build, range). At spawncitys spawns every restart some bikes and motorbikes to get out there. Some overrides for Arma Update and Exile Balanced nonpersistent vehicle spawn New and better airdrops Put off earthquakes and overflying jets Custom settings for Basepay, remove, reset objects and so on. You found everything ingame in your XM8 under XM8 Apps -> Rules 3k on start High spawnrate for pistols and low weapons at spawn for protect against zombies and much more ... FFAA Mod some new Vehicles new choppers new planes new planes to transport vehicles new boats new boat to transport vehicles 6 new craftable cars some new clothings some new weapons Advanced Train Simulator (ATS) a funny update (at time for testing something) if good balance then come some more functions with it new trainroads will added Vectorbuilding Yeah this is what it is, Vectorbuilding Plans for the future: Revise BotBase, Add new Missions make a new second bridge some more map updates Extendet Base Mod DP build everything (with own settings, limitations and not everything of this objects) my own levelsystem (dont override humanity) (Will added much later if I finish this perfect) it will be a new second levelsystem with experience and anti boost protection to trade high end weapons, humanity, special/new vehicles, lockvalue dependent on level and some more replace some better sounds more functions with trains (transport, and so on) drilling rig (currently not perfect) Bugfixes <3 and some more Iam will regularly update this post Greetings David1197
  21. BGC Exile Reborn (1.0.3|1.70)

    Full description coming soon FEATURES Hardcore survival You will fight to the last breath just to stay alive. Hunger and cold can kill you easily! No safe zones, Completely reworked loot tables, Respect levels - Themed levels Persistent Vehicles Exile Reborn spawns and maintains a defined amount of persistent vehicles, that spawn on roads / heli pads. There are no non-persistent vehicle spawns Friendly AI: Friendly/survivor AI. Ask them to help you by going to them and using your scroll menu. Be careful! If they reject you, they become hostile! Bribe them for a greater chance of success! Bandit AI: Bandit headhunter groups stalk a random player on the map. Bandits also drive around the map in vehicles and fly overhead. The helicopter has a chance to drop air assault troops on the players. An in depth medical system Players can be knocked out when shot Players can bleed to death with proper credit given to the killer Players can apply aid to other players via scroll wheel actions Infections When players are wounded, they need to treat their wounds or risk being infected Persistent infection levels that increase / decrease with effects Sickness Player Levels Everything the player does, is affected by his level. Examples - players hunger and thirst deteriorates slower the higher level you are, you have a higher chance to find intel on corpses, self healing rate is increased. Persistent world: The world in EXILE reborn is persistent with seasons. As the server restarts, the time and date are saved. One server day passes in 16 hours of real time. Wages Players earn a wage, this is a small amount but can increase with your level Persistent Vehicles: Al non missions vehicles wil stay on the map after server restart like dayz. Missions: Missions are not marked, but they are out there. Occasionally, a marker will be placed in the style of a player marking the map. These missions include a town invasion style mission, with a large number of AI in a town, a crashed vehicle or a vehicle drop. The vehicle drop includes a fully functioning vehicle you are free to take after killing off the AI. Searching AI and zombies may reveal the coordinates of missions. You can also hack comm towers with a laptop to find mission locations. Dynamic Events - These do not have map markers. They must be found by the players or by examining dead AI and zombies. They include Heli crashes , Town bandits, Vehicle drops, Head hunters and EVR's! Added functions: Revive option, virtual garage, better ai movements, Towing vehicles using rope, igi load for loading boats and more... Performance High FPS And more ....
  22. Alright so I installed Advanced Towing and Rappelling and they seem to work just not properly. For advanced towing, I can use it fine (I'm in admin mode) but other players cannot use it. As for advanced rappelling, I can use it again but I only hang there and can't go up or down and my players cannot even see the option. Any ideas?
  23. BGC Exile Reborn (1.0.3|1.70)

    Full description coming soon FEATURES Hardcore survival You will fight to the last breath just to stay alive. Hunger and cold can kill you easily! No safe zones, Completely reworked loot tables, Respect levels - Themed levels Persistent Vehicles Exile Reborn spawns and maintains a defined amount of persistent vehicles, that spawn on roads / heli pads. There are no non-persistent vehicle spawns Friendly AI: Friendly/survivor AI. Ask them to help you by going to them and using your scroll menu. Be careful! If they reject you, they become hostile! Bribe them for a greater chance of success! Bandit AI: Bandit headhunter groups stalk a random player on the map. Bandits also drive around the map in vehicles and fly overhead. The helicopter has a chance to drop air assault troops on the players. An in depth medical system Players can be knocked out when shot Players can bleed to death with proper credit given to the killer Players can apply aid to other players via scroll wheel actions Infections When players are wounded, they need to treat their wounds or risk being infected Persistent infection levels that increase / decrease with effects Sickness Player Levels Everything the player does, is affected by his level. Examples - players hunger and thirst deteriorates slower the higher level you are, you have a higher chance to find intel on corpses, self healing rate is increased. Persistent world: The world in EXILE reborn is persistent with seasons. As the server restarts, the time and date are saved. One server day passes in 16 hours of real time. Wages Players earn a wage, this is a small amount but can increase with your level Persistent Vehicles: Al non missions vehicles wil stay on the map after server restart like dayz. Missions: Missions are not marked, but they are out there. Occasionally, a marker will be placed in the style of a player marking the map. These missions include a town invasion style mission, with a large number of AI in a town, a crashed vehicle or a vehicle drop. The vehicle drop includes a fully functioning vehicle you are free to take after killing off the AI. Searching AI and zombies may reveal the coordinates of missions. You can also hack comm towers with a laptop to find mission locations. Dynamic Events - These do not have map markers. They must be found by the players or by examining dead AI and zombies. They include Heli crashes , Town bandits, Vehicle drops, Head hunters and EVR's! Added functions: Revive option, virtual garage, better ai movements, Towing vehicles using rope, igi load for loading boats and more... Performance High FPS And more ....
  24. [UK] WWCY |Altis|Exile

    WWCY - We Will Cut You - a gaming community started in 2015 by a group of like minded gaming friends, We have 2 Arma3 servers, this and Tanoa. We have 2 Ark Survial Evolved servers, The Island and The Centre. Why not join with us and enjoy the fun and frolics of this gaming family. This server is PVE only.
  25. [NWO] No Way Out Exile Chernarus

    Welcome to [NWO] No Way Out Gaming's EXILE Chernarus "Why make yet another Exile server? Aren't there enough already?" "Yes, too many Exile servers that offer no challenge to play running with the same mods.. That is why we are going to develop something new and different." - NoX, NWO Server Owner MODS: VSM SMA RHS BloodLust CUP Chernarus Mission Enhanced Little Bird DS Houses Extended Base Mod Exile Extended Items NIarms Scripts: BasePaint Vehicle Paint Rappelling Towing Sling Revive Deploy bike Claim Vehicle ZCP Missions DMS Missions AI Occupation Safe-Hacking BALANCE We decided that everything on the server should be balanced. For example, the loot system has been configured so a bambi will not be able to pick up a M107 and LRPS find a tank and start the game with the best gear. We believe that should be earned. You will find the best spoils are in areas that offer the highest risk. MAP EDITS Chernarus lovers know that this map is big and can sometimes be a bit bland. We created literally thousands of map edits, here are a few. TRADERS Purposefully, gear available at the Exile traders is limited. However, a player to player market system (MarXet) is available to purchase and sell items/vehicles from other players if you can not find them elsewhere. TRANSPORTATION Chernarus is a big map. Persistent vehicles are spawned throughout the map and can be claimed. But make sure to hide it because it can be stolen by someone if they lockpick it with a knife. ENVIRONMENT REALISM During the night, without lights is supposed to be dark, not grey. Therefore, it is that way here. Keep a flashlight attachment handy and find some NVG's! SUMMARY This server is fun, and challenging. That's the goal we strive to keep. The server is owned by one person, not a large group of people who are only concerned with donators. Our Admin system is fool-proof, there is absolutely no Admin abuse because it is simply not possible. We invite you to come join us, you wont regret it. If you have questions or comments please visit us on Discord: https://discord.gg/7AQVgF7 CREDIT We owe many thanks to the Exile community and forums for the support and effort put in to keep this community active. If by reading this post you have seen work you have been part of creating we cant thank you enough for the time you have spent doing so. Thank you!