DirtySanchez

[RELEASE] DPXLE v0.8.1 - DP eXpanded Logging for Exile(0.9.6!)

144 posts in this topic

DonkeyPunch eXpanded Logging for Exile

v0.8.1(3-9-2016)

 

Logging Included Now

  • Player History
  • Persistant Vehicle History
  • Container History
  • Locking History
  • Sell History
  • WasteDump Sell History
  • Item Purchase History
  • Vehicle Purchase History
  • Vehicle PaintJob History
  • Construction History
  • Send and Receive

 

Looking forward

  • Territory History - Log upgrades / build rights / mod adds / payments(all in one table)
  • Move all vehicle history to one table like idea for territory history
  • Any others you can thing of?

DOWNLOAD FROM BITBUCKET

https://bitbucket.org/DonkeyPunchINFO/dp_expandedlogging

 

Installation:

The folder setup here should be self explanatory. YOU MUST READ THE DIRECTIONS. DONT FORGET TO READ. READ READ READ!

*************If any of these files are currently modified by you, YOU MUST MERGE THE FILES so that your features still work :) *************

*************Always use a test environment when adding new features to your servers.*************

1. Take the addToExile.ini from the @ExileServer\extDB\sql_custom_v2 folder and merge its contents to the end of your Exile.INI file

2. Take the Logging folder from the MPMissions\Exile.Altis folder and move it into your mission folder. (if you use a different map it will be Exile.YourMapName)

3. Open the addtoConfig.cpp in the MPMissions\Exile.Altis folder. Make the necessary changes to your current config.cpp in your Exile.YourMapName.

4. ADD TO THE TOP OF CONFIG.CPP

#include "Logging\CfgNetworkMessages.hpp" 

5. Take the expandedloggingAddTables.sql and use that to create your new tables and edit your player_history table for the new logging system.

6. Boot up your test server and make sure it works.

 

I want to Thank @coftsock for providing some of the new additions to the testing version. After making a few additions to the tables for better tracking I have packaged v0.8 together and will begin testing. Expect its release this week alongside some code for your DB's that will clear out any expanded logging older than 7 days :)

Alongside ESP by CoftSock is BEAUTIFUL

 

“Copyright 2016 [MusTanG] This item is not authorized for posting on Steam, except under the Steam account named MusTanG

 

Edited by DirtySanchez
Work for 0.9.6 is complete
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LATEST NEWS:(3-9-2016) in reference to 0.9.6 ExileMod

FINISHED :) 

I have left the tables and logging as is for now. I have a community member @s3mt3x offereing some ideas and help with optimizing the code and tables :) Possibly we will see some work from him and integrate It into the DPXLE :)

Edited by DirtySanchez
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Added a second expanded logging within exile!

This has been edit removed/ it is now included in full release in OP

 

Edited by DirtySanchez
Full release of current work 2/17/2016 cleaned up old
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Here is something nice.

lockhistory.jpg

Edited by DirtySanchez
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I have already given everyone the ability to use the player_history and the vehicle_history.

From there some can now figure out how to use it for several other important items.

Then onto the locking :)

Ive got the purchase button ready for testing and doing the sell button next B)

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Thank you! I have been looking for something like this for a very long time!  Doesn't seem to work on my end though.. I did what you said in that second section... but get 

"Vehicle_history does not have a primary key.

Updates to this table will be done using the following pseudo statement:

Update vehicle_history SET modifiedFieldsAndValues WHERE AllFieldsAndOldValues LIMIT 1"

Any idea what might be causing this?

 

Thanks again and great work!

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Hey Rabid I am deeply sorry for the late ass reply......

Have you found out the error and corrected yet?

I am planning on doing more on this come Tuesday and prepping a nice release for the community, but have to give a few days to the DP exile addon.

 

 

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