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electricdeuce

Only 6 out of 9 Traders Exist

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I recently made 5 new trader zones for Taviana Exile and at each zone I made 9 targets because there are 9 traders according to the initplayer. I had separate, correct coordinates that I put into the traders and only 6 of them are showing up at the trader city. I made aircraft traders which work fine and show up.

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I would double check your initPlayerLocal.sqf for any syntax errors. If every trader up to trader #6 is showing up, check your trader #7. It's possible that you may have accidentally deleted a semicolon at the end of one of the lines, or accidentally removed another important character. If trader #7 has an error somewhere in the code, every line of code and every trader beneath the line that contains the error will fail to initialize.

Edited by [O4CE] Johnjohns

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i may be wrong but i had a similiar issue, i added more spawn points and my safezones disappeared,

at the top i didnt edit the amount of items (items =) 

	class Markers
	{
		items=13;
		class Item0
		{

the last number in list +1 as it starts at 0, sorry if wrong end of stick

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