Sign in to follow this  
Followers 0
strahle

battle eye 43 error kick from server when i am going on 8 g network

1 post in this topic

i am new . h was kick from Server with an 43 error battle eye  . i test it with this in the Forum but it doesnt go

 

!="To playerUID)exitWith\n{\n_playerObject = x;\n};\n} \nforEach allPlayers;\n_playerObject"

 

here is script.txt

 

//new2
7="ame _x, ceil (player distance _x)],0,0.02];\n};\n} foreach playableUnits;\n"
7 _supportedEvents
7 "keUAV\") then {\nBIS_fnc_establishingShot_fakeUAV = \"Camera\" camCreate [10,10,10];\n};\n\nBIS_fnc_establishingShot_fakeUAV cameraEffe" !=""keUAV") then {
BIS_fnc_establishingShot_fakeUAV = "Camera" camCreate [10,10,10];
};"

7 "s (configfile >> \"CfgFunctions\" >> \"Curator_F\")) then {call compile"
7 "z\ace\addons\common\functions\fnc_isPlayer.sqf"
7 _allocMemory !="_allocMemory439"
7 ctrlCreate !="_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\"" !="e\",\"g-e-f\",\"box-esp\",\"god on\",\"god mode\",\"unlimited mags\",\"ctrlcreate\",\"_execscript\",\"_theban\",\"rhynov1\",\"b1g_b3n\",\"infishit\",\"e" !="PLAY_ID) displayCtrl 44464);\n  findDisplay MAIN_DISPLAY_ID ctrlCreate['IGUIBack', 44464];\n  (findDisplay MAIN_DISPLAY_ID display" !=""

 

disableSerialization;


_ctrl_titre = (findDisplay 46) ctrlCreate ["RscText", -1];
_ctrl_titre ctrlSetPosition [0.5 - 0.5*0.""

7 createUnit !="createunit [\"Logic" !=""CurrentAmount < _AliveAmount2) then {format ["%1",_random] createunit [position _logic, _grp, "this switchmove 'AmovPercMstpSnon""
7 createTeam
7 createAgent
7 createVehicleLocal !="createVehicleLocal [0,0,0]" !="createVehicleLocal ExileClientModelBoxPosition" !="\"#lightpoint\" createVehicleLocal" !="call fnc_adminLog;\n  \n  _bomb = 'HelicopterExploSmall' createVehicleLocal _pos;\n };\n fnc_Disconnect_selected = {\n  _target = _th" !="ral\"];\nif (_debug) then \n{\n_source = \"#particlesource\" createVehicleLocal position player;\n_source setDropInterval 0.1;\n\n_source" !=""elToWorld [0,16,20]);

_objet_test1 = (typeOf _objet1) createVehicleLocal ([] call R3F_LOG_FNCT_3D_tirer_position_degagee_ciel);""
7 callExtension
7 "setVariable [\"ExileIsLocked"
7 "setVariable [\"ExileTerritorySize"
7 "setVariable [\"ExileTerritoryBuildRights"
7 "setVariable [\"ExileTerritoryModerator"
7 "setVariable [\"ExileTerritoryLevel"
7 "setVariable [\"ExileTerritoryName"
7 "setVariable [\"ExileTerritoryMaintenanceDue"
7 "setVariable [\"ExileOwnerUID"
7 showCommandingMenu !="'#User:BIS_Menu_GroupCommunication'])then\n     {\n      showCommandingMenu '';\n     }\n     else\n     {\n      if(((toLower _cmdm) " !=""nu','#User:BIS_Menu_GroupCommunication'])then
   {
    showCommandingMenu '';
   }
   else
   {
    if(((toLower _cmdm) find _fi""
!="To playerUID)exitWith\n{\n_playerObject = x;\n};\n} \nforEach allPlayers;\n_playerObject"    
7 setUnitRecoilCoefficient !="  if(noRecoilRun!=1)exitWith{};\n   (vehicle player) setUnitRecoilCoefficient 0;\n   player setUnitRecoilCoefficient 0;\n   uiSleep"
7 setWeaponReloadingTime !="\n   _vehicle = (vehicle player);\n   _done = _vehicle setWeaponReloadingTime [gunner (vehicle player), currentMuzzle (gunner (veh"
7 addAction !="ExileClientInteractionHandles pushBack (_object addAction" !="1},{_object = player;_acnt = 0}];\n      _actionid = player addAction ['', '', [], -5, false, true, '', 'false'];player removeAct" !="rsorTarget_distance select 1 < 3.75\n) then\n{\nR3F_LOG_objet_addAction = _objet_pointe;" !="Variable [\"R3F_LOG_CF_depuis_usine\", false]) then\n{\n_objet addAction [(\"<t color=\"\"#ff9600\"\">\" + format [STR_R3F_LOG_action_reve" !="\nif (R3F_LOG_CFG_unlock_objects_timer !="\n if (R3F_LOG_CFG_unlock_objects_timer != -1) then"
7 remoteexec !"fnc_AdminReq" !="ssionId, _messageName, _messageParameters];\n_publicMessage remoteExecCall [\"ExileServer_system_network_dispatchIncomingMessage\","
7 drawline3d !=""ickTime) % 2 == 0) then {[0.95,0,0,1]} else {[0,1,0,1]};


drawLine3D [_coins select 1, _coins select 0, _couleur];
drawLine3D [""
7 onEachFrame !="onEachFrame {};"
7 removeAllItems !="oveAllWeapons %1;',_var];\n  _export = _export + format ['removeAllItems %1;',_var];\n  _export = _export + format ['removeAllAssi" !="_unit = player;removeAllWeapons _unit;removeAllItems _unit;removeAllAssignedItems _unit;removeUniform _unit;removeVest _unit;rem" !="ebackpack _object;\n};\nif !(\"items\" in _blacklist) then {\nremoveallitems _object;\n};\nif !(\"linkeditems\" in _blacklist) then\n{\npri"
7 removeAllActions !="nid;\n      if(_actionid > _acnt + 1)then\n      {\n       removeAllActions player;removeAllActions (vehicle player);\n       _log =" !=""on _actionid;
   if(_actionid > _acnt + 1)then
   {
    removeAllActions player;removeAllActions (vehicle player);
    _log = fo""
    
   
7 addbackpack !="_player addBackpackGlobal _itemClassName;" !="_player addBackpackGlobal (backpack _target);" !="_container addBackpackCargoGlobal [_itemClassName, 1];" !="itbackpack _unit)then{\n   _export = _export + format ['%1 addBackpack ''%2'';',_var,typeof unitbackpack _unit];\n   [backpackitem" !="configfile >> \"cfgVehicles\" >> _backpack)) then {\n_object addbackpack _backpack;\n} else {\n[\"Backpack '%1' does not exist in CfgV" !"_unit addBackpack '"
1 "_unit addBackpack '"
7 compile !="er = -1;};\n_number\n};\n\ncase (typename \"\"): {\n_number = call compile _number;\nif (isnil {_number}) then {_number = -1;};\n_number\n" !="issionnamespace do {\n_input = ctrltext _input;\n_inputCode = compile _input;\n\nswitch _mode do {\n\ncase 0: {call _inputCode;};\n\ncas" !="call compile (getText" !="compileFinal" !="recompile" !="compile loadFile \"\A3\animals_f\Snakes\scripts\randomize.sqf\";" !="compile preprocessfilelinenumbers _scriptPath;" !="Limit) || (!(isNil 'BIS_fnc_advHint_HPressed')) || (call (compile _condF))}" !="ocalize _x;\n_argArray = _argArray + [_res]\n} else {\n_code = compile _x;\n_res = call _code;\n_argArray = _argArray + [_res]\n}\n} el" !="\n\nif (typename _colorR == typename \"\") then {_colorR = call compile _colorR};\nif (typename _colorG == typename \"\") then {_colorG" !="_x == typename \"\") then {_colorText set [_forEachIndex,call compile _x];};\n} foreach _colorText;\nif (count _colorText > 0) then " !="ccessCode = format[\"[] call %1\", _successFunction];\n[] call compile _successCode;\n[_successNotification] call BIS_fnc_showNotifi" !="oadInventory')then\n    {\n     FNC_CUSTOM_fn_loadInventory = compile (preprocessfile 'A3\functions_f\Inventory\fn_loadInventory.s" !=""min 48.99; !="ine 24 \"mpmissions\__CUR_MP.Esseker\R3F_LOG\init.sqf\"" !="ct 0;\n\n\n_isNOTlocked = locked _objet_pointe < 2;\n\n\nif (call compile R3F_LOG_CFG_string_condition_allow_logistics_on_this_client "
};
ctrlSetText [_text, str _terrainGrid];  
call compile format ["%1 = %2",_varType, _terrainGrid];
call compile form""
7 compileFinal !"fnc_AdminReq = compileFinal" !="compileFinal preprocessFileLineNumbers" !="compileFinal (" !="compileFinal \"(_this select 1) call ExileClient_system_network_dispatc" !="compilefinal \"true\";" !="BIS_fnc_MP_packet = compileFinal ''"; !="BIS_fnc_initParams_paramsArray = compilefinal str paramsArray" !="r diag_tickTime;};\n BE_WHITE_LIST_ME = nil;\n _AHKickOFF = compileFinal '\n  sleep 0.1;\n  (findDisplay 46)closeDisplay 0;\n  if(!is" !="") then {Ryanzombiesfncs = 1; fnc_RyanZombies_SwitchMove = compileFinal "_this select 0 switchmove (_this select 1)"; fnc_RyanZom""
7 onMapSingleClick
7 loadFile !="loadFile \"\A3\animals_f\Snakes\scripts\randomize.sqf"
7 createMarker !="t 1))then\n     {\n      deleteMarkerLocal _cm;\n      _vm = createMarkerLocal [_cm,_xPos];ADMIN_LOCAL_MARKER=true;\n      _vm setMa" !=""Map) then {
_members = units (group player);

{
_marker = createMarkerLocal [format["%1_marker",_x],visiblePosition _x];
_marker""
7 createVehicleCrew
7 deleteVehicleCrew !="BIS_fnc_deleteVehicleCrew" !="[\"exile_client\trashBin\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\""
7 allMissionObjects !="ystem_territory_createLocationForTerritory;\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\")" !="ryDropDown lbSetData [_index, netId _x];\n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\")" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_kickButton = _displ" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_currencyDropDown = " !="ndex, netId _x];\n_hasTerritories = true;\n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_grantTerritoryBuild" !=",1], getPosASL _x, _size, _size, getDir _x];} forEach (allMissionObjects 'Exile_Construction_Abstract_Static');\n   };\n   if(mapi" !="+ 25;\n     Exile_Construction_Abstract_Static_ARRAY = (allMissionObjects 'Exile_Construction_Abstract_Static');\n    };\n    \n    "
7 setAmmo !="] call ExileClient_util_playerEquipment_add;\n}\nelse\n{\n_unit setAmmo [_wep, _x];\n};\n} forEach _x;\n};\n} forEach _x;\n} forEach _wea"
7 setDammage !=""_zombie setdammage 0.7""
7 setDamage !="player setdamage 1" !="player setDamage (1 - (ExileClientPlayerAttributes select 0) / 100);" !="_vehicle setDamage 0;player removeMagazine \"Exile_Item_DuctTape\";" !="xile_Item_DuctTape\" in _equippedMagazines) then\n{\n_vehicle setDamage 0;\nplayer removeMagazine \"Exile_Item_DuctTape\";\n}\nelse \n{\n[" !="ns.sqf\"\nif (isServer) then {\n_col = _this select 0;\n{\n{\n_x setDamage 1;\n} forEach (_col nearObjects _x);\n} forEach (getArray (co" !="orEachIndex;\n};\n}\nforeach ExileClientPlayerEffects;\nplayer setDamage (1 - (ExileClientPlayerAttributes select 0) / 100);\n_hunger" !=""xile_Item_DuctTape" in _equippedMagazines) then
{
_vehicle setDamage 0;
player removeItem "Exile_Item_DuctTape";
}
else
{
["Rep""
7 allVariables
7 allPlayers !="[_index, [225/255, 65/255, 65/255, 1]];\n};\n};\n};\n}\nforEach allPlayers;\n};\n_partyButton = _display displayCtrl 4112;\n_partyButton" !="75,FONT_3dHANDLERPlayer,'',true];\n    };\n   };\n  } forEach allPlayers;\n " !=
"To _playerUID)exitWith
\n{
\n_playerObject = _x;
\n};
\n}
\nforEach allPlayers;
\n_playerObject\"
7 playableUnits !="  Admin Menu   SERVER UP FOR: %3               %4',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber" !="x != '')then{_whiteListed pushBack (name _x);};} forEach playableUnits;\n     {\n      _ctrl = _x;\n      _txt = ctrlText _ctrl;\n  " !=""ons\restart.paa' color='%10'/>%18:%19</t>",

"%",
count playableUnits,
_damage,
_wallet,
_hunger,
_thirst,
_serverFPS,
_ene""

7 allUnits !=""Null player) then {units group player} else {[]}}

 


else {allUnits}
};


for [{_idx_objet = 0}, {_idx_objet < count R3F_LOG_li""

7 isPlayer !=";\nif (!isNull cameraOn) then\n{\n{\nif (!isNull _x) then\n{\nif (isPlayer _x) then\n{\n_distance = cameraOn distance _x;\n_alpha = (1-(_" !="s\"];\n\n_unit = _this select 0;\n_task = _this select 1;\n\nif !(isPlayer _unit) exitWith {};\n\n_newCurrent = \"\";\n_prevCurrent = missi" !="do {\nprivate [\"_display\",\"_veh\",\"_vehType\",\"_uavPosition\",\"_isPlayerInAV\",\"_icon\"];\n\n_display = _params select 0;\n_veh = vehicle" !"str diag_tickTime;((!isNull player&&{time > 15}&&{isPlayer player}&&{alive player}&&{getPlayerUID player != ''})||(!is" !="T))then{player} else {(call fnc_LBSelChanged_LEFT)};\n   if(!isPlayer _target)exitWith{\n    _log = format['Spawning %1 on the gro" !="   };\n          }\n          else\n          {\n           if!(isPlayer _driver)then\n           {\n            _log = format['TP wit" !=";\n   cutText [_log, 'PLAIN DOWN'];\n   hint _log;\n  };\n  if!(isPlayer _target)exitWith\n  {\n   _log = 'Target is not a Player!';\n " !=" 26) == 1)\n||\n\nprofilenamespace getvariable [\"BIS_fnc_init_displayErrors\",false]\n) then {\n(\"BIS_fnc_error\" call (uinamespace get" !="e \"lastGestFreezeT\";\n\nif (_VBtemp + 25 < time) then \n{\n\nif (isPlayer _this) then {}  \nelse\n{\nif (random 10 < 6) then \n{\n\n\n\n\n\n\nif" !=""; !="(_this select 0 getVariable \"R3F_LOG_est_deplace_par\")) && (isPlayer (_this select 0 getVariable \"R3F_LOG_est_deplace_par\"))) ||\"" !="(_objet_pointe getVariable \"R3F_LOG_est_deplace_par\")) || (!isPlayer (_objet_pointe getVariable \"R3F_LOG_est_deplace_par\"))});" !="||\n{alive (_objet getVariable \"R3F_LOG_est_deplace_par\") && isPlayer (_objet getVariable \"R3F_LOG_est_deplace_par\")}\n) then\n{\n[\"\"" !="!alive (_objet getVariable \"R3F_LOG_est_deplace_par\")) || (!isPlayer (_objet getVariable \"R3F_LOG_est_deplace_par\")))) then" !="e \"lastGestFreezeT\";"
if (!isNull cameraOn) then
{
{
if (!isNull _x) then
{
if (isPlayer _x) then
{
if(isHidden _x) exitWith {};
_distance = camera""

7 Exile_unit_player !="ame,1,0.04];\n};\n};\n}\nforEach ((cameraOn nearEntities[['Exile_Unit_Player', 'LandVehicle', 'Ship', 'Air'], _espRenderRange]) - [c" !="\n     _type = typeOf player;\n     if!(_type isEqualTo 'Exile_Unit_Player')then\n     {\n      if((diag_tickTime > _SECOND_DELAY_FO" !="  \n    _type = typeOf player;\n    if!(_type isEqualTo 'Exile_Unit_Player')then\n    {\n     if((currentWeapon player != '')||(play" !=""trol ctrlShow true;
};
_lines = "";
{
if (_x isKindOf "Exile_Unit_Player") then
{
switch (true) do
{
case ((damage _x) isEqualT""


7 execVM !="_dummy = ['Init', _params] execVM '\A3\ui_f\scripts\pauseLoadinit.sqf';" !="all bis_fnc_progressloadingscreen;\n\n\nif (isserver) then {\n[] execvm \"initServer.sqf\";\n\"initServer.sqf\" call bis_fnc_logFormat;\n}" !="ript != \"\") then\n{\nprivate [\"_handle\"];\n_handle = [_display] execVM _script;\n} else {\n_scripts = getArray(missionConfigFile >> \"" !="BIS_fnc_execVM" !"execVM \"\A3\Structures_F\scripts" !="[\"exile_client\trashBin\fn_execVM.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"execVM\"]" !="_sxr = _this execvm \"\GNT_C185\scr\C185Init.sqf\";" !="[_this select 0] execvm \"\GNT_C185\scr\G_CheckEngine.sqf\"" !="([this, 1] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")" !="[(_this select 0)] execVM \"\A3\Structures_F\Ind\PowerLines\Scripts\column_ruins.sqf\"" !="e 0x52: {\n     if(ALLOW_ME_THIS_KEYBIND)then\n     {\n      [] execVM '\infiSTAR_work_on_AH\TEST.sqf';\n     };\n    };\n    case 83:" !="([this, 0] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")" !=execVM "\A3\weapons_f\data\scripts\smoke.sqf";

!="#line 1 \"mpmissions\__CUR_MP.Esseker\init.sqf\"\n\n"[] execVM \"R3F_LOG\init.sqf\";\n\""
!="execVM \"addons\statusBar\statusBar.sqf\""
!="execVM \"code\config.sqf\""
!="execVM \"custom\KillMessages.sqf\""
!="execVM \"addons\playerMarkers\playerMarkers.sqf\""
!="execVM \"addons\markers\createMarkers.sqf\""
!="execVM \"\A3\weapons_f\data\scripts\smoke.sqf\""
!="execVM \"R3F_LOG\init.sqf\""
!="ZOM\generate_zone.sqf" !="ZOM\init.sqf" !="ZOM\walk.sqf" !="zom_fuc_realDamagehandler"

7 camCreate !="\"camera\" camCreate ExileClientModelBoxCameraPosition;" !="([this, 1] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")" !="layer modelToWorld[0,3, 1.75];\n   freeFlightCam = 'camera' camCreate _getPos;\n   freeFlightCam setDir([_getPos, player] call BIS" !="issionnamespace getvariable [\"BIS_fnc_camera_cam\",\"camera\" camcreate _camPos];\n_cam cameraeffect [\"internal\",\"back\"];\n\n\nshowcine" !=""NCT_demarrer_visualisation =
{

R3F_LOG_VIS_cam = "camera" camCreate ([[5000, 5000, 0]] call R3F_LOG_FNCT_3D_tirer_position_dega""
7 ExileClient_gui_safezone_safeESP !="20 call ExileClient_gui_safezone_safeESP" !="ExileClient_gui_safezone_safeESP = compileFinal preprocessFileLineNumbers" !="exile_client\code\ExileClient_gui_safezone_safeESP.sqf"
7 eventHandler !"addPublicVariableEventhandler" !=";\n};\n\n\n[_display] call _fnc_animate;\n{\n_display displayaddeventhandler [_x,_fnc_animate];\n} foreach [\"mousemoving\",\"mouseholding\"" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !="functions_f\Missions\fn_missionHandlers.sqf\"\n\n\n\naddMissionEventHandler [\n\"ended\",\n{\n\nBIS_fnc_missionHandlers_end = _this;\nBIS_fn" !="_colorConfigToRGBA\",\"BIS_fnc_keyCode\",\"BIS_fnc_addScriptedEventHandler\",\"BIS_fnc_removeScriptedEventHandler\",\"BIS_fnc_removeAllS" !="[\"A3\functions_f\Misc\fn_addScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"addScriptedEventHandler\"]" !="[\"A3\functions_f\Misc\fn_removeScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeScriptedEventHandler\"]" !="[\"A3\functions_f\Misc\fn_removeAllScriptedEventHandlers.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeAllScriptedEventHandl" !="[\"A3\functions_f\Misc\fn_callScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"callScriptedEventHandler\"]" !="[\"A3\functions_f_EPA\Misc\fn_addStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"addStackedEventHandler\"]" !="[\"A3\functions_f_EPA\Misc\fn_executeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"executeStackedEventHand" !="[\"A3\functions_f_EPA\Misc\fn_removeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"removeStackedEventHandle" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="trolSuicide ctrlSetText \"Respawn\";\n_controlSuicide ctrlSetEventHandler [\"ButtonClick\", \"[] call ExileClient_gui_escape_respawn\"]" !="utton = _display displayctrl         21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !="ion select 4) == \"Development\") then\n{\n_display displayaddeventhandler [\n\"keydown\",\n" !="] call bis_fnc_MP;\n};\n};\n\n\nif (isServer) then\n{\naddMissionEventHandler[\"HandleDisconnect\",\n{\nprivate[\"_unit\",\"_unitVar\",\"_side\"]" !="le [\"BIS_fnc_feedback_postResetHandler\", true];\nplayer addeventhandler [\"PostReset\",{BIS_EnginePPReset = true;} ];\n};\n\n\n[\"Health" !="mData\",_customData];\n\nsleep 0.1;\n};\n};\n};" !="addMissionEventHandler [\"Draw3D\",\n{\nprivate[\"_customData\",\"_tasks\",\"_task\",\"_dat" !="AI \"TARGET\";\n_trader allowDamage false; \n_trader removeAllEventHandlers \"HandleDamage\";\n_trader setFace _traderFace;\nif (isNull " !="leClient_object_player_event_hook.sqf\"\n\n\n\n\n\n\n\n\n\nplayer addEventHandler [\"Killed\", { _this call ExileClient_object_player_event_o" !=" - Playing intro...\";\n\n\nplayMusic \"ExileTrack01\";\naddMusicEventHandler [\"MusicStop\", {[] spawn {sleep 10; playMusic \"ExileTrack0" !="tText (toUpper (ctrlText _control));\n\n\n_display displayaddeventhandler\n[\n\"mousemoving\",\n\"\n    _display = _this select 0;\n    (_d" !="le \"BIS_RscMissionScreen_video\") displayctrl 1100) ctrladdeventhandler [\"videoStopped\",\"bis_fnc_playvideo_videoStopped = true; \"" !="\nExileClientLastMusicmode = \"\";\n0 fadeMusic 0.01;\nsetMusicEventHandler [\"MusicStart\",\"ExileClientCurrentMusic = _this select 0\"]" !="\n\nBIS_fnc_advHint_hintHandlers = true;\n_display displayAddEventHandler [\n\"KeyDown\",\n\"\n        _key = _this select 1;\n        \n  " !="e\", -1];\n\n_idc = 1001;\n(_display displayctrl _idc) ctrlAddEventHandler [\"LBSelChanged\",\n{\nprivate[\"_ctrl\",\"_lbIndex\",\"_lbData\"];" !=" 24003;\n_spawnButton ctrlEnable false;\n_display displayAddEventHandler [\"KeyDown\", \"_this call ExileClient_gui_loadingScreen_eve" !="utton = _display displayctrl  21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !="100;\n_ctrlMap = _display displayctrl 101;\n_ctrlMap ctrladdeventhandler [\n\"draw\",\nformat [\n\"\n       with uinamespace do {\n       " !=" \n\n\n_control = _display displayctrl 2400;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['keyboardGroup',_th" !="\n\n\n_control = _display displayctrl 2406; \n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['hide',_this,''] ca" !="nLoad\":\n{\n_display = _params select 0;\n_display displayaddeventhandler [\"keydown\",\"with uinamespace do {['keyDown',_this,''] cal" !="Message_defaultPositions\",_positions];\n_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMessage_d" !="};\n\n\n_control = _display displayctrl 105;\n_control ctrladdeventhandler [\"MouseButtonUp\",\"with uinamespace do {['pipClicked',_thi" !="D\", \"PLAIN\", 1, false];  \nExileHudEventHandle = addMissionEventHandler [\"Draw3D\", { _this call ExileClient_gui_hud_event_onDraw3" !="live player) then\n{\nplayer allowDamage true;\nplayer removeEventHandler [\"Fired\",ExileSafeZoneFiredEH];\nplayer addEventHandler [\"" !="\n  (findDisplay MAIN_DISPLAY_ID displayCtrl 44466) ctrlSetEventHandler['ButtonClick','call fnc_ButtonClick_44466'];\n  \n  \n  ctrl" !="e do {\n\n\ncase \"Init\": {\nBIS_fnc_camera_draw3D = addmissioneventhandler [\"draw3d\",\"with (uinamespace) do {['Draw3D',_this] call b" !=";\n\n\n_control = _display displayctrl 2402;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="_ctrlTags ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_tags\"" !="t_gui_notification_event_addNotification;\n};\nremoveMissionEventHandler [\"Draw3D\",ExileSafeZoneEspEH];\nplayer allowDamage true;\np" !="lePlayerInSafezone = true;\nExileSafeZoneEspEH = addMissionEventHandler [\"Draw3D\",{20 call ExileClient_gui_safezone_safeESP}];\nEx" !="eneral = _display displayctrl 2402;\n_ButtonGeneral ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !=" _vehicle, true, 2];\n     if(_good)then{_vehicle removeAllEventHandlers 'GetOut';};\n    };\n   "  !=""il {!isnull (finddisplay 46)};
(findDisplay 46) displayAddEventHandler ["KeyDown","_this select 1 call CP_KEYCODE_FNC;false;"];
""

7 addpublicvariableeventhandler !="hen {\n\"BIS_fnc_getServerVariable_packet\" addpublicvariableeventhandler {\n_packet = _this select 1;\n_target = _packet select 0;\n_" !="il { !(isNull player) };\n\"PublicMessage\" addPublicVariableEventHandler compileFinal \"(_this select 1) call ExileClient_system_ne" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !"keychanged';};};" !"infiSTAR_ADMINS = _this select 1;" !=""t) then {
if (halvStyle) then {
"Gr8s_kill_msg"  addPublicVariableEventHandler {
_id = (_this select 1);
_killerName = _id selec""

!="r _parametre);\n};\n};\n};\n\"R3F_LOG_PV_commande_MP\" addPublicVariableEventHandler R3F_LOG_FNCT_PVEH_commande_MP;" !="lse;" !="R3F_LOG_PV_nouvel_objet_en_deplacement\" addPublicVariableEventHandler R3F_LOG_FNCT_PVEH_nouvel_objet_en_deplacement;" !="ariable [\"vemfClientMsgQeue\", []];\n\"VEMFChatMsg\" addPublicVariableEventHandler\n{\n_data = _this select 1;\n_msg = _data select 0;"

7 setVehicleAmmo !=" };\n  while {unlimAmmRun==1} do \n  {\n   (vehicle player) setVehicleAmmo 1;\n   uiSleep 0.3;\n  };\n };\n fnc_infiSTAR_A3noRecoil = {"
7 lock != !="((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)" !="\n\n\n\n\n\n\n\n\n\n!(isEngineOn ExileClientInteractionObject)\n&&\n(\n(\n((locked ExileClientInteractionObject) isEqualTo -1)\n||\n((locked Exi" !="ilent \"Look at the object you want to snap to, press SPACE to lock on it and then move your object next to a snap point. Press S" !="[\"A3\modules_f\Misc\functions\fn_moduleUnlockObject.sqf\",\".sqf\",0,false,false,false,\"A3_Modules\",\"Misc\",\"moduleUnlockObject\"]" !="((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)" !="entGetRelationship","BIS_fnc_tridentExecute","BIS_fnc_moduleUnlockObject","BIS_fnc_moduleUnlockArea","BIS_fnc_moduleSector","BIS" !="wer _muzzle) find '_gl' != -1) && {((toLower _muzzle) find '_glock' == -1)})||((toLower _muzzle) find 'm203' != -1))then" !="ExileIsLocked" !="block" !="KICKED_FOR_NOTNIL_MAINBLOCK_T14"
7 ExileClientPlayerScore !="wPlayerRespectString;\n_respect = _newPlayerRespect - ExileClientPlayerScore;\nExileClientPlayerScore = _newPlayerRespect;\nif (_re" !="wPlayerRespectString;\n_respect = _newPlayerRespect - ExileClientPlayerScore;\nExileClientPlayerScore = _newPlayerRespect;\nswitch " !="IsInfantry = true;   \nExileClientPlayerVelocity = 0;\nExileClientPlayerScore = 0;\nExileClientPlayerMoney = 0;\nExileClientPlayerKi" !="<br/>POP TABS</t>\", _popTabsValue]);\n_respectValue = ExileClientPlayerScore;\nif (_respectValue > 999) then\n{\n_respectValue = for" !="ileClientPlayerMoney = parseNumber (_this select 2);\nExileClientPlayerScore = parseNumber (_this select 3);\nExileClientPlayerKil" !=";\nExileClientPlayerMoney = parseNumber _moneyString;\nExileClientPlayerScore = parseNumber _scoreString;\nExileClientPlayerKills =" !="ileClientPlayerMoney = parseNumber (_this select 0);\nExileClientPlayerScore = parseNumber (_this select 1);\nExileClientPlayerKil" !="'>%1/%2</t>\",_currentLevel + 1,_territoryLevels];\nif(ExileClientPlayerScore < _territoryPrice)then\n{\n_upgradeButton ctrlEnable f" !="ileClientPlayerMoney = parseNumber (_this select 0);\nExileClientPlayerScore = parseNumber (_this select 1);\n[\"ProtectionMoneyPai" !="ect 3);\n_wallet = ExileClientPlayerMoney;\n_stamina = ExileClientPlayerScore;\n_energy = 100;\n_energyPercent = 100;\n_serverFPS = r" !=""xileMoney;
        };
        if(_ExileScore + 650 < ExileClientPlayerScore)then
        {
         _log = format['BadScore on C""
         

7 setFatigue !='_player setFatigue (_data select 5);'
7 createdialog !="rialization;\n  if(isNull findDisplay MAIN_DISPLAY_ID)then{createdialog 'infiSTAR_AdminMenu';};\n  [] call fnc_initMenu;\n  [] call" !="xileClientPinCodeLength = _this;\nExileClientPinCode = \"\";\ncreateDialog \"RscExileKeypad\";\nwaitUntil\n{\nuiSleep 0.1;\n!isNull findDi" !="leControl\",\"_toSlideOpenFunction\"];\ndisableSerialization;\ncreateDialog \"RscExileXM8\";\nExileClientXM8IsVisible = true;\n_display =" !="= false;\nExileClientSelectedSpawnLocationMarkerName = \"\";\ncreateDialog \"RscExileSelectSpawnLocationDialog\";\nwaitUntil\n{\n_display" !="yItem = [_itemClassName, _itemDisplayName, _itemPicture];\ncreateDialog \"RscExileItemDetailsDialog"; !="tPinCode = \"\";\nExileClientMoonLight setLightBrightness 5;\ncreateDialog \"RscExileVehicleTraderDialog\";\n_dialog = uiNameSpace getV" !=";\ndisableSerialization;\nExileClientCurrentTrader = _this;\ncreateDialog \"RscExileTraderDialog\";\nwaitUntil { !isNull findDisplay 2" !="rnedItems\");\n_tools = getArray(_recipeConfig >> \"tools\");\ncreateDialog \"RscExileCraftItemDialog\";\nwaitUntil { !isNull findDispla" !=",\"_levelControl\",\"_upgradeButton\"];\ndisableSerialization;\ncreateDialog \"RscExileUpgradeTerritoryDialog\";\n_currentLevel = _this s" !="tification;\n};\nExileClientMoonLight setLightBrightness 5;\ncreateDialog \"RscExileVehicleCustomsDialog\";\n_dialog = uiNameSpace get" !="gs\",\"_restrictToUID\",\"_flagEntry\"];\ndisableSerialization;\ncreateDialog \"RscExileSetupTerritoryDialog"; !="e\",\"_rangeText\",\"_purchaseButton\"];\ndisableSerialization;\ncreateDialog \"RscExilePurchaseTerritoryDialog\";\n_display = uiNameSpace" !="ent_addNotification;\n};\nExileClientCurrentTrader = _this;\ncreateDialog \"RscExileWasteDumpDialog\";\nwaitUntil { !isNull findDispla" !=",\"_currencyDropDown\",\"_payButton\"];\ndisableSerialization;\ncreateDialog \"RscExilePayTerritoryProtectionMoneyDialog\";\n_display = u" !=""ssions\__CUR_MP.Esseker\CHVD\fn_openDialog.sqf"
_dialog = createDialog "CHVD_dialog";
if (!_dialog) exitWith {systemChat "Error:""

!=", player] call R3F_LOG_FNCT_definir_proprietaire_verrou;"

7 .sqf !"\\__CUR_MP.Esseker\\" !"exile_client" !"A3" !"GNT_C185" !=" true;\n\n[] spawn compileFinal preprocessFileLineNumbers \"intro.sqf\";" !="d30_pack.sqf" !="mas_comm_t72.sqf" !="mas_rF_t72.sqf" !="mas_rF_t72.sqf" !="mas_rF_T72_anim.sqf" !="mas_sight_T55.sqf" !="mas_sight_T34.sqf" !="mas_rF_T72_fov.sqf" !="bmp_doors.sqf" !="mas_sight_bmp2.sqf" !="smoke.sqf" !="fn_openDialog.sqf" !="disableEnvironment.sqf"  !=""["\ryanzombies\functions\fn_ModuleSpawner.sqf",".sqf",0,false,false,false,"RyanZM","Ryanzombiesfactionmodule","rzfunctionspawner"" !="ranks.sqf" !="main.sqf"

 

 

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.