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bFe

Safezone has no exit timer.

7 posts in this topic

My safezones have no timer that counts down when you leave the area that allows you to get farther away. Is that default or is that something custom I've seen on other servers?

 

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class Item7
        {
            position[] = {12041.2,0.0116882,12645.9};
            name = "TraderCityMarker1";
            text = "NEAF Air Trader";
            markerType="ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorGreen";
            fillName = "SolidBorder";
            a = 50;
            b = 50;
            drawBorder=1;
        };
        class Item8
        {
            position[]={11474.1,0,11343.2};
            name="TraderCityMarker2";
            text="Klen Trader City";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };
        class Item9
        {
            position[]={4045.996094 ,0, 11664.650391};
            name="TraderCityMarker3";
            text="Bash Trader City";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };
        class Item10
        {
            position[]={6330.98, 0, 7800.99};
            name="TraderCityMarker4";
            text="Stary Trader City";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };      

 

Any tips? 

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23 hours ago, bFe said:

My safezones have no timer that counts down when you leave the area that allows you to get farther away. Is that default or is that something custom I've seen on other servers?

 

  Reveal hidden contents

class Item7
        {
            position[] = {12041.2,0.0116882,12645.9};
            name = "TraderCityMarker1";
            text = "NEAF Air Trader";
            markerType="ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorGreen";
            fillName = "SolidBorder";
            a = 50;
            b = 50;
            drawBorder=1;
        };
        class Item8
        {
            position[]={11474.1,0,11343.2};
            name="TraderCityMarker2";
            text="Klen Trader City";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };
        class Item9
        {
            position[]={4045.996094 ,0, 11664.650391};
            name="TraderCityMarker3";
            text="Bash Trader City";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };
        class Item10
        {
            position[]={6330.98, 0, 7800.99};
            name="TraderCityMarker4";
            text="Stary Trader City";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };      

 

Any tips? 

Look here: http://www.exilemod.com/topic/8587-change-god-mod-duration-after-leaving-safezone/

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The thing is that whenever someone exits a safezone the timer doesn't appear. It just says "You've left the safezone" and thats it.

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On 1/20/2016 at 3:22 PM, bFe said:

The thing is that whenever someone exits a safezone the timer doesn't appear. It just says "You've left the safezone" and thats it.

I haven't seen a timer before, sounds like something custom.

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