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_radius, _pos & _owner

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Hello dears,

I'm building a base guard script and I wanted to ask where is the base radius,  position and the owner player varibales of the base.

I need these variables because I want the AI to patrol around the base in its radius, I want the AI to spawn in the base and I want them to be friendly to the base owners.

I'd apperciate it if you may help me.

Thank you! :)

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Go check the mission config.cpp >> CfgTerritories :)

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