Diddl3s

How to remove Launchers & their Ammo from players upon each restsart?

5 posts in this topic

Hey Guys,

How would I go about removing  'all' Titan Launchers and their Ammo upon each restart?

 

LAUNCHER: launch_B_Titan_F

AMMO: Titan_AA

 

Thanks for any help :)

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dont have it in the trader list for peeps to buy them otherwise explain what you really asking

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Thanks for the reply man,

 

I want to have the Launcher and some Ammo available at a difficult mission..

Upon success of the mission, I want the player to be able to have this Launcher and EG: x6 Rounds for it.

 

I don't want players to be able to stockpile the ammo or launchers, so I would like a script that would delete them from the database upon each restart.

Is this possible?

 

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there most likely is but, im not 100% sure otherwise the only thing to do is jack the price up on the launchers and ammo for it

in saying that its more fun doing a mission with a sniper not launchers they are a pain

Edited by hogansheroes

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No probs,

 

I want this Launcher and it's ammo as a Prize from the mission, so that people can use it if they manage to complete said mission. But  I don't want them to be able to keep them after restart :)

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