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TheMeq

[SOLVED] Query regarding the LootTable compiler

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Hello, when we use the loot table compiler from the downloads section, I see all the groups and things like Trash, Food, ect;

If I want to change the rarity of an item within one of those groups, can I put it along side, or do I have to remove for example, Food, and input each individual food item, or will it over write it? 

I essentially want to make ToilerPaper a rare item, so I would assume that appears with Trash (because). Would I have to find where Trash is defined, and input each individual item, or can I just put toilerpaper at the top with the custom rarity and still leave Trash up there? 

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