• 0
Falcon911

Lingor loot spawning issue

Question

OK weird one. 

          Using a Cfgbuildings.lingor.h. Building loot location tables. 

When the server first starts loot spawns in several places. Then when I move to a different location, no loot spawning any more. I move place to place, all across the country side and nothing spawns any more. 

Reboot the server. 

Same thing... spawns loot in buildings and then nothing after the first couple of times. No errors in the RPT file. 

Using the default loot items. 

Ideas?

 

 

 

Edited by Falcon911

Share this post


Link to post
Share on other sites

9 answers to this question

  • 0

OK reinstalled my Exile Server files and still same thing. Spawns loot for about 10 minutes and then nothing for anyone. 

Share this post


Link to post
Share on other sites
  • 0

Your either broke something in some custom code you are using.

Or your loot positions doesn't have all the building types Lingor Map is using.
But that would mean loot would only spawn in certain buildings

There is nothing else it can be

Share this post


Link to post
Share on other sites
Advertisement
  • 0

Yeah that what I was guessing..... 

 

Back to the drawing board.. 

 

 

Share this post


Link to post
Share on other sites
  • 0

Well.

OK.. Took a few buildings that are common on the map and placed them in the server side cfg buildings and same thing spawns about 2 times and then nothing. 

Is there a way to "debug" the loot call or force it while in game to test it out? Looking for a good way to do it via the admin console. 

Share this post


Link to post
Share on other sites
  • 0

Thanks.. that's the one I am having issues with in the beginning. 

I then changed it out and only used 2 buildings and still same thing is happening. 

 

Share this post


Link to post
Share on other sites
  • 0

OK it was suggested to me to try putting a diag_log into the loot spawn function. Someone assist please on that. Scripting is not my forte. 

Share this post


Link to post
Share on other sites
  • 0

OK figured it out!!!! # days of pulling out my hair...Jesus!!!

Apparently the Scratchies I brought over from the main server I'm running needed further tweaking. So I updated it to version 0.8, updated my SQL table with the table Scratchies come with and walla seem to spawn every time now... Not sure why the SQL call is for the Loot spawn.. but hey...it works now. 

If something changes.. I'll post.. 

Hint: Look in your SQL log in the @ExileServer\extDB\logs for any errors. 

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.