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Anni

Cant "ram down" trees with Cars..?!?

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Hey  Guys,

i hope i put this question in the right section :D

So, i started up a Server running Chernarus - Exile with the CUP Terrain Pack (Core+Maps). And everything works fine till now except being able to run over trees with vehicles (like strider or hunter).

Chopping down trees with Axe works perfectly fine. So is there anything I need like to "add" to the config or something? I have the normal class WoodSource there:

class WoodSource
 {
  name = "Trees";

  models[] =
  {
   " t_",
   " bo_t_",

   // A2 trees
            " str_",
            " Smrk_",
            " les_",
            "brg_",
            "jablon"
  };
 };

 

but I guess there must be more..?

There are like no errors in the RPT .. so u guys have any ideas i can check up? :)

Thank you!

 

P.S.: I have checked up various topics on this sucject on the internet and this forum.. but none of them would help :(

Edited by Anni

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4 answers to this question

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You should probably  check these files to get an idea how it works. 

screenshot.649.thumb.jpg.1b7dc0c78d30fba,

And yes you would have to make the entire script for this, because it's not made, and I highly doubt the developers want such a feature. 

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Thank you for ur posts!

I'll have a look at the those files. I was just wondering cuz its happen to be that it's normal to run over trees with at least striders so I thought I'd messed up something while editing the scripts.

Funny some trees are falling down when u run with a vehicle in them and some r not..

I mean I dont want them to lie around like wood logs in my car :D just want them to fall down and clear my way .. well i'll do more research

thx so far guys <3

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So I checked out those files .. and found the line, where it says that vehicles should be allowed to collide with trees.

But this is simply not working ..

Any ideas? :/

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