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Hakimos

help plz battleye flood msg

4 posts in this topic

Hi

after i have install the last version of infistar 0007 i have this flood msg non stop related to my statusbar script

#57 "bleUnits), (round diag_fps), ExileClientPlayerMoney, ExileClientPlayerScore];

i try another statusbar but i have again new flood msg :(

#57 " 100);

_wallet = ExileClientPlayerMoney;
_stamina = ExileClientPlayerScore;
_serverFPS = round diag_fps;
_pos = getPosATL playe"

and i have this kick too:

#31 "il _t or !isNil _s) then
{
_at = if (!isNil _t) then { call compile _t } else { "" };
_as = if (!isNil _s) then { call compile _"

any idea, help plz 

i add my script.txt

//new2
1="ame _x, ceil (player distance _x)],0,0.02];\n};\n} foreach playableUnits;\n"
1 _supportedEvents
1 "keUAV\") then {\nBIS_fnc_establishingShot_fakeUAV = \"Camera\" camCreate [10,10,10];\n};\n\nBIS_fnc_establishingShot_fakeUAV cameraEffe"
1 "s (configfile >> \"CfgFunctions\" >> \"Curator_F\")) then {call compile"
1 "z\ace\addons\common\functions\fnc_isPlayer.sqf"
1 _allocMemory !="_allocMemory575"
1 ctrlCreate !="_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\"" !="e\",\"g-e-f\",\"box-esp\",\"god on\",\"god mode\",\"unlimited mags\",\"ctrlcreate\",\"_execscript\",\"_theban\",\"rhynov1\",\"b1g_b3n\",\"infishit\",\"e" !="PLAY_ID) displayCtrl 44464);\n        findDisplay MAIN_DISPLAY_ID ctrlCreate['IGUIBack', 44464];\n        (findDisplay MAIN_DISPLAY_ID display"
1 createUnit !="createunit [\"Logic"
1 createTeam
1 createAgent
1 createVehicleLocal !="createVehicleLocal [0,0,0]" !="createVehicleLocal ExileClientModelBoxPosition" !="\"#lightpoint\" createVehicleLocal" !="call fnc_adminLog;\n        \n        _bomb = 'HelicopterExploSmall' createVehicleLocal _pos;\n    };\n    fnc_Disconnect_selected = {\n        _target = _th" !="ral\"];\nif (_debug) then \n{\n_source = \"#particlesource\" createVehicleLocal position player;\n_source setDropInterval 0.1;\n\n_source"
1 callExtension
1 "setVariable [\"ExileIsLocked"
1 "setVariable [\"ExileTerritorySize"
1 "setVariable [\"ExileTerritoryBuildRights"
1 "setVariable [\"ExileTerritoryModerator"
1 "setVariable [\"ExileTerritoryLevel"
1 "setVariable [\"ExileTerritoryName"
1 "setVariable [\"ExileTerritoryMaintenanceDue"
1 "setVariable [\"ExileOwnerUID"
1 showCommandingMenu !="'#User:BIS_Menu_GroupCommunication'])then\n                    {\n                        showCommandingMenu '';\n                    }\n                    else\n                    {\n                        if(((toLower _cmdm) "
1 setUnitRecoilCoefficient !="        if(noRecoilRun!=1)exitWith{};\n            (vehicle player) setUnitRecoilCoefficient 0;\n            player setUnitRecoilCoefficient 0;\n            uiSleep"
1 setWeaponReloadingTime !="\n            _vehicle = (vehicle player);\n            _done = _vehicle setWeaponReloadingTime [gunner (vehicle player), currentMuzzle (gunner (veh"
1 addAction !="ExileClientInteractionHandles pushBack (_object addAction" !="1},{_object = player;_acnt = 0}];\n                        _actionid = player addAction ['', '', [], -5, false, true, '', 'false'];player removeAct"
1 remoteexec !="ssionId, _messageName, _messageParameters];\n_publicMessage remoteExecCall [\"ExileServer_system_network_dispatchIncomingMessage\","
1 drawline3d
1 onEachFrame !="onEachFrame {};"
1 removeAllItems !="oveAllWeapons %1;',_var];\n        _export = _export + format ['removeAllItems %1;',_var];\n        _export = _export + format ['removeAllAssi" !="_unit = player;removeAllWeapons _unit;removeAllItems _unit;removeAllAssignedItems _unit;removeUniform _unit;removeVest _unit;rem" !="ebackpack _object;\n};\nif !(\"items\" in _blacklist) then {\nremoveallitems _object;\n};\nif !(\"linkeditems\" in _blacklist) then\n{\npri"
1 removeAllActions !="nid;\n                        if(_actionid > _acnt + 1)then\n                        {\n                            removeAllActions player;removeAllActions (vehicle player);\n                            _log ="
1 addbackpack !="_player addBackpackGlobal _itemClassName;" !="_player addBackpackGlobal (backpack _target);" !="_container addBackpackCargoGlobal [_itemClassName, 1];" !="itbackpack _unit)then{\n            _export = _export + format ['%1 addBackpack ''%2'';',_var,typeof unitbackpack _unit];\n            [backpackitem" !="configfile >> \"cfgVehicles\" >> _backpack)) then {\n_object addbackpack _backpack;\n} else {\n[\"Backpack '%1' does not exist in CfgV" !"_unit addBackpack '"
1 "_unit addBackpack '"
1 compile !="er = -1;};\n_number\n};\n\ncase (typename \"\"): {\n_number = call compile _number;\nif (isnil {_number}) then {_number = -1;};\n_number\n" !="issionnamespace do {\n_input = ctrltext _input;\n_inputCode = compile _input;\n\nswitch _mode do {\n\ncase 0: {call _inputCode;};\n\ncas" !="call compile (getText" !="compileFinal" !="recompile" !="compile loadFile \"\A3\animals_f\Snakes\scripts\randomize.sqf\";" !="compile preprocessfilelinenumbers _scriptPath;" !="Limit) || (!(isNil 'BIS_fnc_advHint_HPressed')) || (call (compile _condF))}" !="ocalize _x;\n_argArray = _argArray + [_res]\n} else {\n_code = compile _x;\n_res = call _code;\n_argArray = _argArray + [_res]\n}\n} el" !="\n\nif (typename _colorR == typename \"\") then {_colorR = call compile _colorR};\nif (typename _colorG == typename \"\") then {_colorG" !="_x == typename \"\") then {_colorText set [_forEachIndex,call compile _x];};\n} foreach _colorText;\nif (count _colorText > 0) then " !="ccessCode = format[\"[] call %1\", _successFunction];\n[] call compile _successCode;\n[_successNotification] call BIS_fnc_showNotifi" !="oadInventory')then\n                {\n                    FNC_CUSTOM_fn_loadInventory = compile (preprocessfile 'A3\functions_f\Inventory\fn_loadInventory.s"
1 compileFinal !"fnc_AdminReq = compileFinal" !="compileFinal preprocessFileLineNumbers" !="compileFinal (" !="compileFinal \"(_this select 1) call ExileClient_system_network_dispatc" !="compilefinal \"true\";" !="BIS_fnc_MP_packet = compileFinal ''"; !="BIS_fnc_initParams_paramsArray = compilefinal str paramsArray" !="46)closeDisplay 0;\n                        };\n                        _AH_MAIN_BLOCK_C = call compileFinal _AH_MAIN_BLOCK;_AH_MAIN_BLOCK = nil;\n                        if(isNil '_AH_" !="\n            if(!hasInterFace)exitWith{};\n            _AHKickOFF = compileFinal '\n                sleep 0.1;\n                (findDisplay 46)closeDisplay 0;\n                if(!isNil"
1 onMapSingleClick
1 loadFile !="loadFile \"\A3\animals_f\Snakes\scripts\randomize.sqf"
1 createMarker !="t 1))then\n                    {\n                        deleteMarkerLocal _cm;\n                        _vm = createMarkerLocal [_cm,_xPos];ADMIN_LOCAL_MARKER=true;\n                        _vm setMa" !"_MainMarker" !"_marker"
1 setMarker !"_MainMarker" !"_marker"
1 deleteMarker !"_MainMarker" !"_marker"
1 createVehicleCrew
1 deleteVehicleCrew !="BIS_fnc_deleteVehicleCrew" !="[\"exile_client\trashBin\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\""
1 allMissionObjects !="ystem_territory_createLocationForTerritory;\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\")" !="ryDropDown lbSetData [_index, netId _x];\n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\")" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_kickButton = _displ" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_currencyDropDown = " !="ndex, netId _x];\n_hasTerritories = true;\n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_grantTerritoryBuild" !=",1], getPosASL _x, _size, _size, getDir _x];} forEach (allMissionObjects 'Exile_Construction_Abstract_Static');\n            };\n            if(mapi" !="+ 25;\n                    Exile_Construction_Abstract_Static_ARRAY = (allMissionObjects 'Exile_Construction_Abstract_Static');\n                };\n                \n                "
1 setAmmo
1 setDammage
1 setDamage !="player setdamage 1" !="player setDamage (1 - (ExileClientPlayerAttributes select 0) / 100);" !="_vehicle setDamage 0;player removeMagazine \"Exile_Item_DuctTape\";" !="xile_Item_DuctTape\" in _equippedMagazines) then\n{\n_vehicle setDamage 0;\nplayer removeMagazine \"Exile_Item_DuctTape\";\n}\nelse \n{\n[" !="ns.sqf\"\nif (isServer) then {\n_col = _this select 0;\n{\n{\n_x setDamage 1;\n} forEach (_col nearObjects _x);\n} forEach (getArray (co" !="orEachIndex;\n};\n}\nforeach ExileClientPlayerEffects;\nplayer setDamage (1 - (ExileClientPlayerAttributes select 0) / 100);\n_hunger"
1 allVariables
1 allPlayers !="[_index, [225/255, 65/255, 65/255, 1]];\n};\n};\n};\n}\nforEach allPlayers;\n};\n_partyButton = _display displayCtrl 4112;\n_partyButton" !="75,FONT_3dHANDLERPlayer,'',true];\n                };\n            };\n        } forEach allPlayers;\n    " !="To _playerUID)exitWith\n{\n_playerObject = _x;\n};\n} \nforEach allPlayers;\n_playerObject"
1 playableUnits !="  Admin Menu   SERVER UP FOR: %3               %4',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber" !="x != '')then{_whiteListed pushBack (name _x);};} forEach playableUnits;\n                    {\n                        _ctrl = _x;\n                        _txt = ctrlText _ctrl;\n        " !="" Next Restart: %1 Minutes | Players Online: %2 | FPS: %3 | Poptabs: $%4 | Score: %5 ", (240-(round(serverTime/60))), (count playableUnits), (round diag_fps), ExileClientPlayerMoney, ExileClientPlayerScore];"
1 allUnits
1 isPlayer !=";\nif (!isNull cameraOn) then\n{\n{\nif (!isNull _x) then\n{\nif (isPlayer _x) then\n{\n_distance = cameraOn distance _x;\n_alpha = (1-(_" !="s\"];\n\n_unit = _this select 0;\n_task = _this select 1;\n\nif !(isPlayer _unit) exitWith {};\n\n_newCurrent = \"\";\n_prevCurrent = missi" !="do {\nprivate [\"_display\",\"_veh\",\"_vehType\",\"_uavPosition\",\"_isPlayerInAV\",\"_icon\"];\n\n_display = _params select 0;\n_veh = vehicle" !"str diag_tickTime;((!isNull player&&{time > 15}&&{isPlayer player}&&{alive player}&&{getPlayerUID player != ''})||(!is" !="T))then{player} else {(call fnc_LBSelChanged_LEFT)};\n            if(!isPlayer _target)exitWith{\n                _log = format['Spawning %1 on the gro" !="            };\n                                        }\n                                        else\n                                        {\n                                            if!(isPlayer _driver)then\n                                            {\n                                                _log = format['TP wit" !=";\n            cutText [_log, 'PLAIN DOWN'];\n            hint _log;\n        };\n        if!(isPlayer _target)exitWith\n        {\n            _log = 'Target is not a Player!';\n    " !=" 26) == 1)\n||\n\nprofilenamespace getvariable [\"BIS_fnc_init_displayErrors\",false]\n) then {\n(\"BIS_fnc_error\" call (uinamespace get"
1 Exile_unit_player !="ame,1,0.04];\n};\n};\n}\nforEach ((cameraOn nearEntities[['Exile_Unit_Player', 'LandVehicle', 'Ship', 'Air'], _espRenderRange]) - [c" !="\n                    _type = typeOf player;\n                    if!(_type isEqualTo 'Exile_Unit_Player')then\n                    {\n                        if((diag_tickTime > _SECOND_DELAY_FO" !="        \n                _type = typeOf player;\n                if!(_type isEqualTo 'Exile_Unit_Player')then\n                {\n                    if((currentWeapon player != '')||(play"
1 execVM !="_dummy = ['Init', _params] execVM '\A3\ui_f\scripts\pauseLoadinit.sqf';" !="all bis_fnc_progressloadingscreen;\n\n\nif (isserver) then {\n[] execvm \"initServer.sqf\";\n\"initServer.sqf\" call bis_fnc_logFormat;\n}" !="ript != \"\") then\n{\nprivate [\"_handle\"];\n_handle = [_display] execVM _script;\n} else {\n_scripts = getArray(missionConfigFile >> \"" !="BIS_fnc_execVM" !"execVM \"\A3\Structures_F\scripts" !="[\"exile_client\trashBin\fn_execVM.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"execVM\"]" !="_sxr = _this execvm \"\GNT_C185\scr\C185Init.sqf\";" !="[_this select 0] execvm \"\GNT_C185\scr\G_CheckEngine.sqf\"" !="([this, 1] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")" !="[(_this select 0)] execVM \"\A3\Structures_F\Ind\PowerLines\Scripts\column_ruins.sqf\"" !="e 0x52: {\n                    if(ALLOW_ME_THIS_KEYBIND)then\n                    {\n                        [] execVM '\infiSTAR_work_on_AH\TEST.sqf';\n                    };\n                };\n                case 83:" !="([this, 0] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")" !="playerMarker.sqf" !=execVM "blckClient.sqf"; !=execVM "\q\addons\custom_server" !"scripts\statusBar.sqf" !="execVM "p2_personalVehicles\p2_init.sqf";" !="execVM "custom\wel.sqf";" !="execVM \"addons\statusBar\statusBar.sqf\""
1 camCreate !="\"camera\" camCreate ExileClientModelBoxCameraPosition;" !="([this, 1] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")" !="layer modelToWorld[0,3, 1.75];\n            freeFlightCam = 'camera' camCreate _getPos;\n            freeFlightCam setDir([_getPos, player] call BIS" !="issionnamespace getvariable [\"BIS_fnc_camera_cam\",\"camera\" camcreate _camPos];\n_cam cameraeffect [\"internal\",\"back\"];\n\n\nshowcine"
1 ExileClient_gui_safezone_safeESP !="20 call ExileClient_gui_safezone_safeESP" !="ExileClient_gui_safezone_safeESP = compileFinal preprocessFileLineNumbers" !="exile_client\code\ExileClient_gui_safezone_safeESP.sqf"
1 eventHandler !"addPublicVariableEventhandler" !=";\n};\n\n\n[_display] call _fnc_animate;\n{\n_display displayaddeventhandler [_x,_fnc_animate];\n} foreach [\"mousemoving\",\"mouseholding\"" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !="functions_f\Missions\fn_missionHandlers.sqf\"\n\n\n\naddMissionEventHandler [\n\"ended\",\n{\n\nBIS_fnc_missionHandlers_end = _this;\nBIS_fn" !="_colorConfigToRGBA\",\"BIS_fnc_keyCode\",\"BIS_fnc_addScriptedEventHandler\",\"BIS_fnc_removeScriptedEventHandler\",\"BIS_fnc_removeAllS" !="[\"A3\functions_f\Misc\fn_addScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"addScriptedEventHandler\"]" !="[\"A3\functions_f\Misc\fn_removeScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeScriptedEventHandler\"]" !="[\"A3\functions_f\Misc\fn_removeAllScriptedEventHandlers.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeAllScriptedEventHandl" !="[\"A3\functions_f\Misc\fn_callScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"callScriptedEventHandler\"]" !="[\"A3\functions_f_EPA\Misc\fn_addStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"addStackedEventHandler\"]" !="[\"A3\functions_f_EPA\Misc\fn_executeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"executeStackedEventHand" !="[\"A3\functions_f_EPA\Misc\fn_removeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"removeStackedEventHandle" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="trolSuicide ctrlSetText \"Respawn\";\n_controlSuicide ctrlSetEventHandler [\"ButtonClick\", \"[] call ExileClient_gui_escape_respawn\"]" !="utton = _display displayctrl         21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !="ion select 4) == \"Development\") then\n{\n_display displayaddeventhandler [\n\"keydown\",\n" !="] call bis_fnc_MP;\n};\n};\n\n\nif (isServer) then\n{\naddMissionEventHandler[\"HandleDisconnect\",\n{\nprivate[\"_unit\",\"_unitVar\",\"_side\"]" !="le [\"BIS_fnc_feedback_postResetHandler\", true];\nplayer addeventhandler [\"PostReset\",{BIS_EnginePPReset = true;} ];\n};\n\n\n[\"Health" !="mData\",_customData];\n\nsleep 0.1;\n};\n};\n};" !="addMissionEventHandler [\"Draw3D\",\n{\nprivate[\"_customData\",\"_tasks\",\"_task\",\"_dat" !="AI \"TARGET\";\n_trader allowDamage false; \n_trader removeAllEventHandlers \"HandleDamage\";\n_trader setFace _traderFace;\nif (isNull " !="leClient_object_player_event_hook.sqf\"\n\n\n\n\n\n\n\n\n\nplayer addEventHandler [\"Killed\", { _this call ExileClient_object_player_event_o" !=" - Playing intro...\";\n\n\nplayMusic \"ExileTrack01\";\naddMusicEventHandler [\"MusicStop\", {[] spawn {sleep 10; playMusic \"ExileTrack0" !="tText (toUpper (ctrlText _control));\n\n\n_display displayaddeventhandler\n[\n\"mousemoving\",\n\"\n                _display = _this select 0;\n                (_d" !="le \"BIS_RscMissionScreen_video\") displayctrl 1100) ctrladdeventhandler [\"videoStopped\",\"bis_fnc_playvideo_videoStopped = true; \"" !="\nExileClientLastMusicmode = \"\";\n0 fadeMusic 0.01;\nsetMusicEventHandler [\"MusicStart\",\"ExileClientCurrentMusic = _this select 0\"]" !="\n\nBIS_fnc_advHint_hintHandlers = true;\n_display displayAddEventHandler [\n\"KeyDown\",\n\"\n                                _key = _this select 1;\n                                \n        " !="e\", -1];\n\n_idc = 1001;\n(_display displayctrl _idc) ctrlAddEventHandler [\"LBSelChanged\",\n{\nprivate[\"_ctrl\",\"_lbIndex\",\"_lbData\"];" !=" 24003;\n_spawnButton ctrlEnable false;\n_display displayAddEventHandler [\"KeyDown\", \"_this call ExileClient_gui_loadingScreen_eve" !="utton = _display displayctrl     21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !="100;\n_ctrlMap = _display displayctrl 101;\n_ctrlMap ctrladdeventhandler [\n\"draw\",\nformat [\n\"\n                            with uinamespace do {\n                            " !="    \n\n\n_control = _display displayctrl 2400;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['keyboardGroup',_th" !="\n\n\n_control = _display displayctrl 2406; \n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['hide',_this,''] ca" !="nLoad\":\n{\n_display = _params select 0;\n_display displayaddeventhandler [\"keydown\",\"with uinamespace do {['keyDown',_this,''] cal" !="Message_defaultPositions\",_positions];\n_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMessage_d" !="};\n\n\n_control = _display displayctrl 105;\n_control ctrladdeventhandler [\"MouseButtonUp\",\"with uinamespace do {['pipClicked',_thi" !="D\", \"PLAIN\", 1, false];  \nExileHudEventHandle = addMissionEventHandler [\"Draw3D\", { _this call ExileClient_gui_hud_event_onDraw3" !="live player) then\n{\nplayer allowDamage true;\nplayer removeEventHandler [\"Fired\",ExileSafeZoneFiredEH];\nplayer addEventHandler [\"" !="\n        (findDisplay MAIN_DISPLAY_ID displayCtrl 44466) ctrlSetEventHandler['ButtonClick','call fnc_ButtonClick_44466'];\n        \n        \n        ctrl" !="e do {\n\n\ncase \"Init\": {\nBIS_fnc_camera_draw3D = addmissioneventhandler [\"draw3d\",\"with (uinamespace) do {['Draw3D',_this] call b" !=";\n\n\n_control = _display displayctrl 2402;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="_ctrlTags ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_tags\"" !="t_gui_notification_event_addNotification;\n};\nremoveMissionEventHandler [\"Draw3D\",ExileSafeZoneEspEH];\nplayer allowDamage true;\np" !="lePlayerInSafezone = true;\nExileSafeZoneEspEH = addMissionEventHandler [\"Draw3D\",{20 call ExileClient_gui_safezone_safeESP}];\nEx" !="eneral = _display displayctrl 2402;\n_ButtonGeneral ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="ck_useTitleText = false; "blck_Message" addPublicVariableEventHandler {private["_event","_msg","_mission"];_event = _this sel" !="if !(GodMode) then {\nplayer allowDamage true;\nplayer addEventHandler [\"HandleDamage\",{_this call ExileClient_object_player_eve" 
1 addpublicvariableeventhandler !="hen {\n\"BIS_fnc_getServerVariable_packet\" addpublicvariableeventhandler {\n_packet = _this select 1;\n_target = _packet select 0;\n_" !="il { !(isNull player) };\n\"PublicMessage\" addPublicVariableEventHandler compileFinal \"(_this select 1) call ExileClient_system_ne" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !"keychanged';};};" !"BE_WHITE_LIST_ME" !="ondToNameRequest = nil;\n        'RespondToNameRequest' addPublicVariableEventhandler\n        {\n            _name = (_this select 1) select 0;\n            _uid"  !="addPublicVariableEventHandler { (_this select 1) call p2_pVeh_servResponse; };" !="vemfClientMsgQeue" !="VEMFChatMsg"
1 setVehicleAmmo !="    };\n        while {unlimAmmRun==1} do \n        {\n            (vehicle player) setVehicleAmmo 1;\n            uiSleep 0.3;\n        };\n    };\n    fnc_infiSTAR_A3noRecoil = {" !="" Next Restart: %1 Minutes | Players Online: %2 | FPS: %3 | Poptabs: $%4 | Score: %5 ", (240-(round(serverTime/60))), (count playableUnits), (round diag_fps), ExileClientPlayerMoney, ExileClientPlayerScore];"
1 lock != !="((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)" !="\n\n\n\n\n\n\n\n\n\n!(isEngineOn ExileClientInteractionObject)\n&&\n(\n(\n((locked ExileClientInteractionObject) isEqualTo -1)\n||\n((locked Exi" !="ilent \"Look at the object you want to snap to, press SPACE to lock on it and then move your object next to a snap point. Press S" !="[\"A3\modules_f\Misc\functions\fn_moduleUnlockObject.sqf\",\".sqf\",0,false,false,false,\"A3_Modules\",\"Misc\",\"moduleUnlockObject\"]" !="((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)" !="entGetRelationship","BIS_fnc_tridentExecute","BIS_fnc_moduleUnlockObject","BIS_fnc_moduleUnlockArea","BIS_fnc_moduleSector","BIS" !="wer _muzzle) find '_gl' != -1) && {((toLower _muzzle) find '_glock' == -1)})||((toLower _muzzle) find 'm203' != -1))then" !="ExileIsLocked" !="block" !="KICKED_FOR_NOTNIL_MAINBLOCK_T14"
1 ExileClientPlayerScore !="wPlayerRespectString;\n_respect = _newPlayerRespect - ExileClientPlayerScore;\nExileClientPlayerScore = _newPlayerRespect;\nif (_re" !="wPlayerRespectString;\n_respect = _newPlayerRespect - ExileClientPlayerScore;\nExileClientPlayerScore = _newPlayerRespect;\nswitch " !="IsInfantry = true;            \nExileClientPlayerVelocity = 0;\nExileClientPlayerScore = 0;\nExileClientPlayerMoney = 0;\nExileClientPlayerKi" !="<br/>POP TABS</t>\", _popTabsValue]);\n_respectValue = ExileClientPlayerScore;\nif (_respectValue > 999) then\n{\n_respectValue = for" !="ileClientPlayerMoney = parseNumber (_this select 2);\nExileClientPlayerScore = parseNumber (_this select 3);\nExileClientPlayerKil" !=";\nExileClientPlayerMoney = parseNumber _moneyString;\nExileClientPlayerScore = parseNumber _scoreString;\nExileClientPlayerKills =" !="ileClientPlayerMoney = parseNumber (_this select 0);\nExileClientPlayerScore = parseNumber (_this select 1);\nExileClientPlayerKil" !="'>%1/%2</t>\",_currentLevel + 1,_territoryLevels];\nif(ExileClientPlayerScore < _territoryPrice)then\n{\n_upgradeButton ctrlEnable f" !="ileClientPlayerMoney = parseNumber (_this select 0);\nExileClientPlayerScore = parseNumber (_this select 1);\n[\"ProtectionMoneyPai"
1 setFatigue !='_player setFatigue (_data select 5);'
1 createdialog !="rialization;\n        if(isNull findDisplay MAIN_DISPLAY_ID)then{createdialog 'infiSTAR_AdminMenu';};\n        [] call fnc_initMenu;\n        [] call" !="xileClientPinCodeLength = _this;\nExileClientPinCode = \"\";\ncreateDialog \"RscExileKeypad\";\nwaitUntil\n{\nuiSleep 0.1;\n!isNull findDi" !="leControl\",\"_toSlideOpenFunction\"];\ndisableSerialization;\ncreateDialog \"RscExileXM8\";\nExileClientXM8IsVisible = true;\n_display =" !="= false;\nExileClientSelectedSpawnLocationMarkerName = \"\";\ncreateDialog \"RscExileSelectSpawnLocationDialog\";\nwaitUntil\n{\n_display" !="yItem = [_itemClassName, _itemDisplayName, _itemPicture];\ncreateDialog \"RscExileItemDetailsDialog"; !="tPinCode = \"\";\nExileClientMoonLight setLightBrightness 5;\ncreateDialog \"RscExileVehicleTraderDialog\";\n_dialog = uiNameSpace getV" !=";\ndisableSerialization;\nExileClientCurrentTrader = _this;\ncreateDialog \"RscExileTraderDialog\";\nwaitUntil { !isNull findDisplay 2" !="rnedItems\");\n_tools = getArray(_recipeConfig >> \"tools\");\ncreateDialog \"RscExileCraftItemDialog\";\nwaitUntil { !isNull findDispla" !=",\"_levelControl\",\"_upgradeButton\"];\ndisableSerialization;\ncreateDialog \"RscExileUpgradeTerritoryDialog\";\n_currentLevel = _this s" !="tification;\n};\nExileClientMoonLight setLightBrightness 5;\ncreateDialog \"RscExileVehicleCustomsDialog\";\n_dialog = uiNameSpace get" !="gs\",\"_restrictToUID\",\"_flagEntry\"];\ndisableSerialization;\ncreateDialog \"RscExileSetupTerritoryDialog"; !="e\",\"_rangeText\",\"_purchaseButton\"];\ndisableSerialization;\ncreateDialog \"RscExilePurchaseTerritoryDialog\";\n_display = uiNameSpace" !="ent_addNotification;\n};\nExileClientCurrentTrader = _this;\ncreateDialog \"RscExileWasteDumpDialog\";\nwaitUntil { !isNull findDispla" !=",\"_currencyDropDown\",\"_payButton\"];\ndisableSerialization;\ncreateDialog \"RscExilePayTerritoryProtectionMoneyDialog\";\n_display = u"
1 .sqf !"\\__CUR_MP.Altis\\" !"exile_client" !"A3" !"GNT_C185" !=" true;\n\n[] spawn  compileFinal preprocessFileLineNumbers \"intro.sqf\";"

Edited by Hakimos

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add this to your scripts.txt line 59

!=" 100);\n_wallet = ExileClientPlayerMoney;\n_stamina = ExileClientPlayerScore;\n_serverFPS = round diag_fps;\n_pos = getPosATL playe"

add this to your scripts.txt line 33

!="il _t or !isNil _s) then\n{\n_at = if (!isNil _t) then { call compile _t } else { \"\" };\n_as = if (!isNil _s) then { call compile _"

 

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Thx for reply :)

this one work :

!="il _t or !isNil _s) then\n{\n_at = if (!isNil _t) then { call compile _t } else { \"\" };\n_as = if (!isNil _s) then { call compile _"

but not this one :(

!=" 100);\n_wallet = ExileClientPlayerMoney;\n_stamina = ExileClientPlayerScore;\n_serverFPS = round diag_fps;\n_pos = getPosATL playe"
Edited by Hakimos

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