SWEENNDAWG

Trader Names on Map

25 posts in this topic

Does anyone know how to permanently add writing on the map to name a Trader Zone, i.e, "Central Trader City" written over the blue zone on the map??

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i would like to know as well as i cant find nowhere !

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to do this you need tools to open your mission.sqm inside exile.altis so it would look like this

Spoiler

        class Item18
        {
            position[] = {14599.966,22.349989,16797.193};
            name = "TraderCityMarker";
            text = "Crazy All Trade's";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorGreen";
            fillName = "SolidBorder";
            a = 300;
            b = 300;
            drawBorder = 1;
        };
        class Item19
        {
            position[] = {23334.605,4.009558,24188.938};
            name = "TraderZoneSilderas";
            text = "Silderas Trader City";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorBlue";
            fillName = "SolidBorder";
            a = 175;
            b = 175;
            drawBorder = 1;
        };
        class Item20
        {
            position[] = {2998.0603,3.775602,18175.479};
            name = "TraderZoneFolia";
            text = "Folia Trader City";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorBlue";
            fillName = "SolidBorder";
            a = 175;
            b = 175;
            drawBorder = 1;
        };
        class Item21
        {
            position[] = {18410.6,3.42962,8025.35};
            name = "Knife'sBeachHouse";
            text = "Knife's Beach House";
            type = "mil_dot";
            colorName = "ColorRed";
            a = 1.2;
            b = 1.2;
        };
        class Item22
        {
            position[] = {10818.6,13.8616,10599.8};
            name = "PvPZone";
            text = "PvP Zone";
            type = "mil_dot";
            colorName = "ColorWhite";
            a = 1.2;
            b = 1.2;
        };
        class Item23
        {
            position[] = {11093,167.259,7837.19};
            name = "PvPZone";
            text = "PvP Zone";
            type = "mil_dot";
            colorName = "ColorWhite";
            a = 1.2;
            b = 1.2;
        };
        class Item24
        {
            position[] = {14599.966,22.349989,16797.193};
            name = "CrazyAllTrader's";
            text = "Crazy All Trader's";
            type = "mil_dot";
            colorName = "ColorYellow";
            a = 1.2;
            b = 1.2;
        };

just to name a few

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3 hours ago, hogansheroes said:

to do this you need tools to open your mission.sqm inside exile.altis so it would look like this

  Reveal hidden contents

        class Item18
        {
            position[] = {14599.966,22.349989,16797.193};
            name = "TraderCityMarker";
            text = "Crazy All Trade's";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorGreen";
            fillName = "SolidBorder";
            a = 300;
            b = 300;
            drawBorder = 1;
        };
        class Item19
        {
            position[] = {23334.605,4.009558,24188.938};
            name = "TraderZoneSilderas";
            text = "Silderas Trader City";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorBlue";
            fillName = "SolidBorder";
            a = 175;
            b = 175;
            drawBorder = 1;
        };
        class Item20
        {
            position[] = {2998.0603,3.775602,18175.479};
            name = "TraderZoneFolia";
            text = "Folia Trader City";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorBlue";
            fillName = "SolidBorder";
            a = 175;
            b = 175;
            drawBorder = 1;
        };
        class Item21
        {
            position[] = {18410.6,3.42962,8025.35};
            name = "Knife'sBeachHouse";
            text = "Knife's Beach House";
            type = "mil_dot";
            colorName = "ColorRed";
            a = 1.2;
            b = 1.2;
        };
        class Item22
        {
            position[] = {10818.6,13.8616,10599.8};
            name = "PvPZone";
            text = "PvP Zone";
            type = "mil_dot";
            colorName = "ColorWhite";
            a = 1.2;
            b = 1.2;
        };
        class Item23
        {
            position[] = {11093,167.259,7837.19};
            name = "PvPZone";
            text = "PvP Zone";
            type = "mil_dot";
            colorName = "ColorWhite";
            a = 1.2;
            b = 1.2;
        };
        class Item24
        {
            position[] = {14599.966,22.349989,16797.193};
            name = "CrazyAllTrader's";
            text = "Crazy All Trader's";
            type = "mil_dot";
            colorName = "ColorYellow";
            a = 1.2;
            b = 1.2;
        };

just to name a few

 

Here is mine , nuffin rly different from yours, and still not showing names. Just a blue circle

Spoiler

class Item15
        {
            position[]={12635.444,3.7406654,19759.598};
            name="TraderZone4";
            text="Trader Zone 4";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };

 

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3 hours ago, fau5tz said:

 

Here is mine , nuffin rly different from yours, and still not showing names. Just a blue circle

  Hide contents

class Item15
        {
            position[]={12635.444,3.7406654,19759.598};
            name="TraderZone4";
            text="Trader Zone 4";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };

 

try this 

Spoiler

class Item15
        {
            position[] = {12635.444,3.7406654,19759.598};
            name = "TraderZone4";
            text = "Trader Zone 4";
            markerType = "ELLIPSE";
            type = "ExileTraderZone";
            colorName = "ColorBlue";
            fillName = "SolidBorder";
            a = 175;
            b = 175;
            drawBorder=1;
        };

and /or add this you need to change the item number

Spoiler

            class Item16
        {
            position[] = {12635.444,3.7406654,19759.598};
            name = "TraderZone4";
            text = "Trader Zone 4";
            type = "mil_dot";
            colorName = "ColorYellow";
            a = 1.2;
            b = 1.2;
        };    

see how you go with it

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@hogansheroes strange but no luck at all. Can You spot what I have done wrong here ?

TraderZone:

Spoiler

class Item14
        {
            position[]={17543.563,5.0204229,6609.6147};
            name="TraderZone1";
            text="Trader Zone 1";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };

Add Name for Traderzone:

Spoiler

class Item17
        {
            position[]={17543.563,5.0204229,6609.6147};
            name = "TraderZone1";
            text = "Trader Zone 1";
            type = "mil_dot";
            colorName = "ColorBlack";
            a = 1.2;
            b = 1.2;
        };    

 

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17 minutes ago, fau5tz said:

@hogansheroes strange but no luck at all. Can You spot what I have done wrong here ?

TraderZone:

  Hide contents

class Item14
        {
            position[]={17543.563,5.0204229,6609.6147};
            name="TraderZone1";
            text="Trader Zone 1";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };

Add Name for Traderzone:

  Hide contents

class Item17
        {
            position[]={17543.563,5.0204229,6609.6147};
            name = "TraderZone1";
            text = "Trader Zone 1";
            type = "mil_dot";
            colorName = "ColorBlack";
            a = 1.2;
            b = 1.2;
        };    

 

to me it seems you have no breaks before the = and after it just make sure you do and see how you go

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3 minutes ago, hogansheroes said:

also

what map are you running

Al Rayak

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