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DeathInc

[SOLVED] Namalsk required addons

Question

I am trying to figure out how namalsk does not seem to require AiA or CUP terrains. Can you shed some light on this? I would love to use Namalsk for an ACE3 version but I want to keep the mod pack size to a minimum and not having to use AiA or CUP is ideal. I love the atmosphere and have big plans to make it Extra S.T.A.L.K.E.R-esk creepy.

There are scripts for Exile that have lightning storms and EVAs for example.

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4 answers to this question

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The Namalsk map has been designed to be a standalone map, thus not requiring any add-ons. It will not be bound to Exile, thus you can use it wherever you want :) 

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Because the version of Namalsk the EXILE devs are working on has all of its own textures so it isn't dependant on AIA or CUP.

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Well the answer to Namalsk dependant mods is: It will not require any additional mod to run it.

Original version needs A2 assets which are present in CUP or AiA packages. The required assets were added to the map.

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We have closed this thread and marked it as solved.

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