BossMannAU

Making Arma 1-2 trees work for Bornholm?

3 posts in this topic

I am having serious trouble making trees work, is there any way fix it?

Fix:

Modify the CfgInteractionModels / WoodSource class to add class name patterns of the A2 trees.

 

	class WoodSource
	{
		name = "Trees";
		models[] = 
		{
			" t_",
			" bo_t_"
			//" b_"   bushes
		};
	};

Thanks Eichi!

Edited by BossMannAU

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how would that work that is in the CLIENT config file so basically what they are say is that if everyone wants to be able to chop the trees used from the AIATP pack everyone on that server has to change there client file.

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Regardless, these trees were defined by default after the next update (0.9.19 possibly?) came out. This is a really old thread :P

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