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kuplion

Chat Commands only showing locally.

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/*
	{chatCommand,text shown to player}
*/
chatCommands[] =
{
	{"!dean","Deanster, stop moaning!"},
	{"!website","fb.com/friendplayershooting"}
};

I'm trying to get these to work, so we can announce events ( and tell Deanster to stop moaning :P ) but they only show up for the admin who invokes them; no other admin or players can see the on screen message. Are these supposed to be global? If not, can they be?

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Use mass message within infistar menu ingame  itself, near the bottom

 

Edited by Renegade2k6

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7 hours ago, kuplion said:

/*
	{chatCommand,text shown to player}
*/
chatCommands[] =
{
	{"!dean","Deanster, stop moaning!"},
	{"!website","fb.com/friendplayershooting"}
};

I'm trying to get these to work, so we can announce events ( and tell Deanster to stop moaning :P ) but they only show up for the admin who invokes them; no other admin or players can see the on screen message. Are these supposed to be global? If not, can they be?

they were meant to be just an info for the player who types it :P

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