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ExiTec

No Traders spawning after update

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Posted (edited)

Hi,

my Problem is that after the Update, my Traders dont spawn anymore... anyone a solution?

i hope anyone can help me...

Update: my Traders spawning now... but its nothing in it.

heres the Code:

///////////////////////////////////////////////////////////////////////////////
// Static Objects
///////////////////////////////////////////////////////////////////////////////
#include "initServer.sqf"

[] execVM "addons\statusBar\statusbar.sqf"; 
[] execVM "custom\welcome.sqf";

if (!hasInterface || isServer) exitWith {};

//Your Traders go here
///////////////////////////////////////////////////////////////////////////
// Armory Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [6958.29,7524.3,0.239655],
    179.314
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Armory"];

///////////////////////////////////////////////////////////////////////////
// Armory Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [11488,11314.9,0.254456],
    75
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Armory"];

///////////////////////////////////////////////////////////////////////////
// Equipment Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["InBaseMoves_Lean1"],
    [11483.7,11318.7,0.0943909],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Equipment"];

///////////////////////////////////////////////////////////////////////////
// Equipment Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["InBaseMoves_Lean1"],
    [6970.65,7524.23,0.358215],
    197.804
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Equipment"];

///////////////////////////////////////////////////////////////////////////
// Hardware Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [7004.05,7486.83,0.0012207],
    292.381
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Hardware"];

///////////////////////////////////////////////////////////////////////////
// Hardware Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [11474.4,11309.5,0.00140381],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Hardware"];

///////////////////////////////////////////////////////////////////////////
// Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [11460.7,11310.9,0.00137329],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Food"];

///////////////////////////////////////////////////////////////////////////
// Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [11465.6,11310.5,0.00137329],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Food"];

///////////////////////////////////////////////////////////////////////////
// Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [7008.75,7519.31,0.00112915],
    280.547
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Food"];

///////////////////////////////////////////////////////////////////////////
// Office Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Office",
    "GreekHead_A3_04",
    ["HubBriefing_scratch", "HubBriefing_stretch", "HubBriefing_think", "HubBriefing_lookAround1", "HubBriefing_lookAround2"],
    [6997.4,7487.89,0.00131226],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Office"];

///////////////////////////////////////////////////////////////////////////
// Office Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Office",
    "GreekHead_A3_04",
    ["HubBriefing_scratch", "HubBriefing_stretch", "HubBriefing_think", "HubBriefing_lookAround1", "HubBriefing_lookAround2"],
    [11461,11348.6,0.00143433],
    184.112
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Office"];

///////////////////////////////////////////////////////////////////////////
// Vehicle Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [6958.94,7497.77,0.743073],
    89.639
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Vehicle"];

///////////////////////////////////////////////////////////////////////////
// Vehicle Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [11480.5,11349,0.533325],
    183.708
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Vehicle"];

///////////////////////////////////////////////////////////////////////////
// Aircraft Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Aircraft",
    "WhiteHead_17",
    ["LHD_krajPaluby"],
    [4172.81,10885.9,0.00143433],
    145.875
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_Aircraft"];

///////////////////////////////////////////////////////////////////////////
// Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [4187.75,10895.6,0.00143433],
    179.442
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_WasteDump"];

///////////////////////////////////////////////////////////////////////////
// Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [6983.46,7492.63,0.00131226],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_WasteDump"];

///////////////////////////////////////////////////////////////////////////
// Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [11458.4,11323.9,0.00143433],
    103.092
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType", "Exile_Trader_WasteDump"];

anyone an idea?

Edited by ExiTec

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