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goldwood

A3XAI and DMS

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Edit the configs for both mods, they'll have AI skill levels that are figures between 0 and 1 like ai_courage=0.5 etc.

Alter those. The lower the number, the worse they are.

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config.sqf in a3_DMS PBO

find

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 // https://community.bistudio.com/wiki/AI_Sub-skills#general
 DMS_ai_skill_static     = [["aimingAccuracy",0.20],["aimingShake",0.70],["aimingSpeed",0.75],["spotDistance",0.70],["spotTime",0.50],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]]; // Static AI Skills
 DMS_ai_skill_easy     = [["aimingAccuracy",0.30],["aimingShake",0.50],["aimingSpeed",0.50],["spotDistance",0.50],["spotTime",0.50],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",0.50]]; // Easy
 DMS_ai_skill_moderate    = [["aimingAccuracy",0.60],["aimingShake",0.60],["aimingSpeed",0.60],["spotDistance",0.60],["spotTime",0.60],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",0.60]]; // Moderate
 DMS_ai_skill_difficult    = [["aimingAccuracy",0.70],["aimingShake",0.70],["aimingSpeed",0.70],["spotDistance",0.70],["spotTime",0.80],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",0.70]];  // Difficult
 DMS_ai_skill_hardcore    = [["aimingAccuracy",1.00],["aimingShake",1.00],["aimingSpeed",1.00],["spotDistance",1.00],["spotTime",1.00],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]];  // Hardcore
 DMS_ai_skill_random     = ["hardcore","difficult","difficult","difficult","moderate","moderate","moderate","moderate","easy","easy"]; // Skill frequencies for "random" AI skills | Default: 10% hardcore, 30% difficult, 40% moderate, and 20% easy

you can adjust all attributes for the different skills there, just up the easy and down the hard

for A3XAI open config PBO and find start of this

Quote

//AI skill settings level 0 (Skill, Minimum skill, Maximum skill). Defaults: Accuracy 0.05-0.10, Others 0.30-0.50
 skill0[] = {
  {"aimingAccuracy",0.05,0.10},
  {"aimingShake",0.10,0.20},
  {"aimingSpeed",0.10,0.20},
  {"spotDistance",0.10,0.30},
  {"spotTime",0.10,0.20},
  {"courage",0.10,0.20},
  {"reloadSpeed",0.10,0.30},
  {"commanding",0.10,0.20},
  {"general",0.10,0.20}
 };

basically same as skill 0 = easy skill 3 = hardcore

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thx thx for big help but if any have config done for normal player and normal AI patrol and AI Mission so share this plz.

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5 hours ago, goldwood said:

thx thx for big help but if any have config done for normal player and normal AI patrol and AI Mission so share this plz.

I don't have a file like that, just copy the moderate level over the high and low levels like this:

Quote

DMS_ai_skill_easy   = [["aimingAccuracy",0.60],["aimingShake",0.60],["aimingSpeed",0.60],["spotDistance",0.60],["spotTime",0.60],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",0.60]]; // Moderate
DMS_ai_skill_moderate  = [["aimingAccuracy",0.60],["aimingShake",0.60],["aimingSpeed",0.60],["spotDistance",0.60],["spotTime",0.60],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",0.60]]; // Moderate
DMS_ai_skill_difficult  = [["aimingAccuracy",0.70],["aimingShake",0.70],["aimingSpeed",0.70],["spotDistance",0.70],["spotTime",0.80],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",0.70]];  // Difficult
DMS_ai_skill_hardcore  = [["aimingAccuracy",0.70],["aimingShake",0.70],["aimingSpeed",0.70],["spotDistance",0.70],["spotTime",0.80],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",0.70]];  // Difficult

so easy = moderate and hardcore = difficult

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