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Aboode Altikrity

Restart Messages Bugs

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15 answers to this question

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25 minutes ago, Stoll said:

Same here! o.O

i did it one time just Before 30 Minutes But its not good i want before one hour and half and 20 minutes and 10 minutes 

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Getting the same issue. Not sure what causes it as i had this issue before, I did a few things and called the file from the mission instead of server and it was working. But I think it's what ever I changed last time that fixed it as now it's glitching put again even after calling it from my mission.

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10 hours ago, C][G GhostTown™ said:

Getting the same issue. Not sure what causes it as i had this issue before, I did a few things and called the file from the mission instead of server and it was working. But I think it's what ever I changed last time that fixed it as now it's glitching put again even after calling it from my mission.

they said after the new update it will be Automatically Notifications but they forgot it i think So i will try to Fix it when i will be free And i will send to you .....

 

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Posted (edited)

Quote

/*
			Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled
		*/

		// This needs to match config.cfg serverCommandPassword
		serverPassword = "MyPassword";

		// Autolocks server until its ready to accept players
		useAutoLock = 1;

		// Server will autoLock at that time before restart (minutes)
		restartAutoLock = 1;

		/*
			Number of hours and minutes of your restart period.

			Examples:

			{4, 0} = Every 4 hours
			{1, 30} = Every one and a half hour (who the hell would do this?)
		*/
		restartTimer[] = {4, 0};

		/*
			Kicks players before restart to prevent gear loss.
			We strongely recommend to use this!

			0 = off
			1 = on
		*/
		useAutoKick = 1;

		/*
			Number of minutes before the server kicks players that did
			not disconnect before the restart. Should at least be two
			minutes!
		*/
		kickTime = 2;

		/*
			Self-explanatory

			0 = off
			1 = on
		*/
		useRestartMessages = 1;

		/*
			Number of minutes before the restart to inform your players.

			Only use full minutes here. Value like 5.5 have not been tested.
		*/
		restartWarningTime[] = {60, 30, 20, 15, 10, 5, 3, 2}; 

		/* 
			If set to 1 server will execute '#shutdown',
			to try to shutdown the server
		*/

		useShutdown = 1;
	};

 

So, that's what I had on a testrun before the last Exile Update and it worked fine.
After the update I have the same issue the guy has who opened this thread.
This code can be found in the exile_server_config.pbo (config.hpp) and it should be all what has to be set up.
Dunno what's wrong now. Would be nice if the devs could answer to this.

 

Edited by Stoll

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Exactly, my restart messages where fine last patch.

 

Now they just spam constantly

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6 hours ago, C][G GhostTown™ said:

Exactly, my restart messages where fine last patch.

 

Now they just spam constantly

im using firedeamon now but i want to do notifcation for player before the server restart So i hope i will make it and i will send it to you 

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10 hours ago, Sjolie said:

Same issue,  any fixes yet?

my friend im using firedeamon and i turned of the restart messages and i put XM8 Status bar its counting down from for e.g 4 till the 00 and the server will restart do you want to try it its very good then restart messages :D sorry for bad english

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My server restarts fine,   It is purely the messages that are bugged out. 

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