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LimpinBizkit

Namalsk Battleye Kicks when opening doors

Question

I am having a lot of kicks happening on Namalsk with regards to door open scripts using 'exec'. It is a pain to add these filters manually when they happen to players trying to enjoy the game. Has anyone got a full list of the BE filters required for running Exile on Namalsk. If not then I will keep at it and share them here when I get through all of them.

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4 answers to this question

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Hey buddy,

I had this, but there isn't actually than many, I had 3 maybe 4 =]

 

Kappa

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2 hours ago, LimpinBizkit said:

I am having a lot of kicks happening on Namalsk with regards to door open scripts using 'exec'. It is a pain to add these filters manually when they happen to players trying to enjoy the game. Has anyone got a full list of the BE filters required for running Exile on Namalsk. If not then I will keep at it and share them here when I get through all of them.

Cool, so its not just me getting them. Im working through them also, I'll try to add them here when I get done too. One thing that I'm having issues with is that using the BE filter tool, the filters it gives me dont work. I'm assuming ive missed something lol

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i was having the same issue until i added 

Spoiler

!="execVM \"\nst\ns_jbad\GeneralStore\Scripts\DoorsNoHandle_open.sqf\")" !"([this, 'Door_"

!"([this, 'Door_" does not have the = so it works for all door kicks, supermarkets doors have 6 or so.

give it a try

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