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Freakylein

FIXED! Static Respawn on Namalsk

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Posted (edited)

Hey Guys,

I successfully added the fixed Spawnlocations on the Namalsk Map.

i dont talk around, here you go.

 

This is a short piece out of the mission.sqm

	class Markers
	{
		items=7; //by adding a location add here +1, 
		
		class Item0
        {
            position[]={6846.39,0,11900.8}; //x,z,y!!!
            name="NorthSpawn";
            text="NorthSpawn";
            type="ExileSpawnZone";
        };
        class Item1
        {
            position[]={3575.25,0,8046.46};
            name="WestSpawn";
            text="WestSpawn";
            type="ExileSpawnZone";
        };
        class Item2
        {
            position[]={4879.45,0,5330.66};
            name="SouthSpawn";
            text="SouthSpawn";
            type="ExileSpawnZone";
        };
		 class Item3
        {
            position[]={7977.86,0,8442.7};
            name="East";
            text="EastSpawn";
            type="ExileSpawnZone";
        };
		class Item4
		{
			position[]={4992.78,0,8005.07};
			name="TraderZoneSebjan";
			text="Sebjan Trader City";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlue";
			fillName="SolidBorder";
			a=175;
			b=175;
			drawBorder=1;
		};
		class Item5
		{
			position[]={9120.65,0,10076.6};
			name="NorthernBoatTrader";
			text="Northern Boat Trader";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a=50;
			b=50;
			drawBorder=1;
		};
		class Item6
		{
			position[]={4357.36,0,4724.03};
			name="SouthernBoatTrader";
			text="Southern Boat Trader";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a=50;
			b=50;
			drawBorder=1;
		};
	};
};


Keep adding those Spawnzones by counting the "items=x" and paste them BEFORE the Spawnzones.

I used some positions from the thread of:

Thank you for inspiring me to try on.

 

I just added the Spawnzones before the Traderzones!!!!

 

Greetings Freakylein! :)

Edited by Freakylein
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5 answers to this question

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Good job man.

I personally like people spawning where they do and just deal with it, but I'm sure this will come in handy for other servers (Y)

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Thank you ! :)

I just read some ppl complaining about it. And on my server it was terrible.

So i decided to change it for my people.

Thought i share it for some others to help a little

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I've always set up my own spawns in Exile. The problem with the spawn selection is that it can result in players spawning in the ocean, which they can't get out of until they are deleted from the database. Eichi recommended you do not use the spawn selection, which is why I also removed it from my Lingor server: 

 

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I did this, and after I placed the .pbo back in my server files I could not connect. Note, it was working fine without the spawn zones, except I would load up to a black screen after reviving the mission file. Researching this, I discovered it was the lack of spawn zones, which I added and only added. After adding them as you explain above, I get stuck on the connecting screen before receiving the mission file. Also, my server shows up in the server list with no mission name or type name.

Any ideas?

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