marcheur

[CLOSED] Advanced Towing... Need help

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Hey There

I tried to run two towing systems on exile, but I failed on both (Igiloader and one other... I even had the Igiloader message saying it was loaded, but never worked).

A friend of mine just found Advanced Towing that was just released for Arma 3.

I tried many things to make it work but until yet, nothing. I was wondering if that had anything to do with the IDs used in exile and might be different from Arma. But I'm a beginner, and I am still learning...

Anyone have any idea ? Thanks a lot !

http://www.armaholic.com/forums.php?m=posts&q=34665

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Because it uses BIS_fnc_MP which is blocked in Exile, I can however tell you that the collaboration team that @DirtySanchez started here: 

Actually just forked these things from github, and we're expecting to do a Exile version of it, however there is a lot of stuff that needs to be recoded etc to avoid exploits. ^_^

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Yep yep, after breakfast I hope to have our first glance with a team effort getting this going for exile. @ka0s i will skype you up when I start to peak at it. 

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4 minutes ago, DirtySanchez said:

Yep yep, after breakfast I hope to have our first glance with a team effort getting this going for exile. @ka0s i will skype you up when I start to peak at it. 

Sure thing, I may not answer, as I'm just heading out for some fresh air, and a walk, I'll answer as soon as I'm back though :rock:

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in the mean time do you know one towing system that actually works in last version of exile ?

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Posted (edited)

41 minutes ago, marcheur said:

in the mean time do you know one towing system that actually works in last version of exile ?

R3F Towing. :)

 

Edited by †RiH† StokesMagee
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while the bacon is in the oven, I started to look at Advanced Towing.

I have made a starting point for us. here is the little doc I have for reference as we work forward. None of this is set in stone and will need to be modified to achieve success :) 

@ka0s

/////////////////
add to cfgRemoteExec:

class ExileServer_AdvTowing_network_request { allowedTargets=2; };
////////////////
this is code to send info to server

["tow",ExileClientSessionId, player, ""] remoteExecCall ["ExileServer_AdvTowing_network_request", 2];

["untow",ExileClientSessionId, player, ""] remoteExecCall ["ExileServer_AdvTowing_network_request", 2];
////////////////
example scroll wheel actions and their send code
*need to do conditions for these also

_veh2tow addAction ["<t color='#FFFFFF'>Tow Vehicle</t>", { ["tow",ExileClientSessionId, player, ""] remoteExecCall ["ExileServer_AdvTowing_network_request", 2];
_veh2tow addAction ["<t color='#FFFFFF'>Release Vehicle</t>", { ["untow",ExileClientSessionId, player, ""] remoteExecCall ["ExileServer_AdvTowing_network_request", 2];


/////
Above are just examples to know where to start.
/////

these are the bis_fnc_mp lines in adv towning
line 69 / 78  line 92 through 115 for the scroll wheel fnc_MP
[[_obj, _originalMass],"SA_Rope_Set_Mass",_obj,false,true] spawn BIS_fnc_MP;

	[_obj, _originalMass] - Vars we will send to server
	"SA_Rope_Set_Mass" - the function 
	_obj,false,true - the public vars attached

line 179
[{ hint "The ropes are too short. Extend them." },"BIS_fnc_spawn",_player] call BIS_fnc_MP;

line 433 / 438 / 443

 

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15 minutes ago, NoMercy-NoRegrets©®™ said:

ill follow this as this looks very interesting, thanks for working on this DirtySanchez

Once we get it sorted, we'll throw it up on the forums, preferably a multi-script with both the Advanced Sling Loading for helicopters and the Advanced towing system with toggle options for the different parameters that can be set. But most of it needs re-coding because there is a lack of restrictions to rope lengths etc, and can probably also be exploited to do daisy trains, which we also will need to figure out how to restrict, shouldn't be too hard to make these checks though, thread will be updated along our progress.  

We're a team of lone wolfs working on this, although most of us would love to see a Exile native tow / sling option. B|

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