• 0
Sign in to follow this  
Followers 0

Loot not spawning in additional buildings



I notice that after last exile update and new loot system, loot stop spawning in additional map buildings added by initserver.sqf

In original map buildings all working fine without any issue, and yes im sure we used correct class names :) and we have them in loot positions :)


_objects = 

    private ["_object"];

    _object = (_x select 0) createVehicleLocal [0,0,0];
    _object setDir (_x select 2);
    _object setPosATL (_x select 1);
    _object enableSimulation false; // :)
	_object allowDamage false;
forEach _objects;

any idea why ???


Share this post

Link to post
Share on other sites

1 answer to this question


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.