McBearMan

Server issue - Script restrction #7

5 posts in this topic

Posted (edited)

Just isntalled infiSTAR and am getting kicked for "Script Restrction #7"

#7 "ver) exitWith {};

_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 45.4546;
_workBench setPo"

 

Can anyone help me?

Edited by McBearMan

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add this in the end of line #9 in script.txt

!="ver) exitWith {};\n\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 45.4546;\n_workBench setPo"

 

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13 minutes ago, GR8 said:

add this in the end of line #9 in script.txt


!="ver) exitWith {};\n\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 45.4546;\n_workBench setPo"

 

 

Sorry, where would I add this? I have looked inside the script.txt, but I don't know what Chris does, but it is a god damn mess in there! Is it mean't to look like this? With all the gaps and stuff.

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//new2
7 eventHandler !=";\n};\n\n\n[_display] call _fnc_animate;\n{\n_display displayaddeventhandler [_x,_fnc_animate];\n} foreach [\"mousemoving\",\"mouseholding" !="_colorConfigToRGBA\",\"BIS_fnc_keyCode\",\"BIS_fnc_addScriptedEventHandler\",\"BIS_fnc_removeScriptedEventHandler\",\"BIS_fnc_removeAllS" !="[\"A3\\functions_f\\Misc\\fn_addScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"addScriptedEventHandler\"]" !="[\"A3\\functions_f\\Misc\\fn_removeScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeScriptedEventHandler\"]" !="[\"A3\\functions_f\\Misc\\fn_removeAllScriptedEventHandlers.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeAllScriptedEventHandl" !="[\"A3\\functions_f\\Misc\\fn_callScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"callScriptedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_addStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"addStackedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_executeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"executeStackedEventHand" !="[\"A3\\functions_f_EPA\\Misc\\fn_removeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"removeStackedEventHandle" !="functions_f\\Missions\\fn_missionHandlers.sqf\"\n\n\n\naddMissionEventHandler [\n\"ended\",\n{\n\nBIS_fnc_missionHandlers_end = _this;\nBIS_fn" !="hen {\n\"BIS_fnc_getServerVariable_packet\" addpublicvariableeventhandler {\n_packet = _this select 1;\n_target = _packet select 0;\n_" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !="le [\"BIS_fnc_feedback_postResetHandler\", true];\nplayer addeventhandler [\"PostReset\",{BIS_EnginePPReset = true;} ];\n};\n\n\n[\"Health" !="andledPlayers pushBack _unitVar;\n\n\n\n\n\"@\" addPublicVariableEventHandler [_x,\n{\n_this set [0,\"update\"];\n_this call bis_fnc_sharedO" !="omData];\n\nsleep 0.1;\n};\n\nsleep 0.1;\n};\n};\n\n\n\n\n\n\naddMissionEventHandler [\"Draw3D\",\n{\nprivate[\"_customData\",\"_tasks\",\"_task\",\"_dat" !="t enabled.\"] call     {};};\n\n\nif (isServer) then\n{\naddMissionEventHandler [\"HandleDisconnect\",\n{\nprivate[\"_playerVar\"];\n\n_playerVar" !=" = (\"RscExileHUDLayer\" call BIS_fnc_rscLayer);\ninGameUISetEventHandler [\"Action\", \"_this call ExileClient_gui_hud_event_onAction" !="\nExileClientLastMusicmode = \"\";\n0 fadeMusic 0.01;\nsetMusicEventHandler [\"MusicStart\",\"ExileClientCurrentMusic = _this select 0\"]" !="ECKVISIBLE\";\n_trader allowDamage false; \n_trader removeAllEventHandlers \"HandleDamage\";\n_trader setFace _traderFace;\nif (isNull " !="isNormal)then\n                {\n                    (findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n                };\n                (findDisplay 46) displayRemoveAllE" !="ion select 4) == \"Development\") then\n{\n_display displayaddeventhandler [\n\"keydown\",\n\"\n                    disableserialization;\n                    _key = _th" !="e\", -1];\n\n_idc = 1001;\n(_display displayctrl _idc) ctrlAddEventHandler [\"LBSelChanged\",\n{\nprivate[\"_ctrl\",\"_lbIndex\",\"_lbData\"];" !="tTime)then\n            {\n                \n                (findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n                (finddisplay 46) displayAddEventHandler [" !="his select 4)))exitWith{};\n        'heartbeat' addPublicVariableEventHandler {};\n        admin_d0 = {[_this,0] call admin_d0_MASTER;};\n        adm" !="Client_object_player_event_hook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer addEventHandler [\"Killed\", { _this call ExileClient_object_player_event_o" !="ickTime;\nExileNextAutoBreathAt = diag_tickTime;\nplayer addEventHandler [\"SoundPlayed\", {[] call ExileClient_system_breathing_bre" !="HUD\", \"PLAIN\", 1, false];\nExileHudEventHandle = addMissionEventHandler [\"Draw3D\", { _this call ExileClient_gui_hud_event_onDraw3" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="Message_defaultPositions\",_positions];\n_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMessage_d" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !="trolSuicide ctrlSetText \"Respawn\";\n_controlSuicide ctrlSetEventHandler [\"ButtonClick\", \"[] call ExileClient_gui_escape_respawn\"]" !="    \n\n\n_control = _display displayctrl 2400;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['keyboardGroup',_th" !="\n\n\n_control = _display displayctrl 2406; \n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['hide',_this,''] ca" !="eneral = _display displayctrl 2402;\n_ButtonGeneral ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="lPresets = _display displayctrl         2101;\n\n_ctrlTags ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_tags" !="utton = _display displayctrl     21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !=" player) then\n{\nplayer allowDamage false;\nplayer removeAllEventHandlers \"HandleDamage\";\n};\n_vehicle = vehicle player;\nif !(_vehi" !="tSafeZoneVehicle) then\n{\nExileClientSafeZoneVehicle removeEventHandler [\"Fired\", ExileClientSafeZoneVehicleFiredEventHandler];    \n" !="ThreadHandle = nil;\n};\nplayer allowDamage true;\nplayer addEventHandler [\"HandleDamage\", {_this call ExileClient_object_player_ev" !="\", 1, false];\n_keyDownHandle = (findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call ExileClient_action_event_onKeyDown" !="            };\n            \n        }\n        else\n        {\n            \n            (vehicle player) removeAllEventHandlers 'GetOut';\n            (vehicle player) addEventHandler ['GetOut'," !="tTime)then\n            {\n                \n                _id = (finddisplay 46) displayAddEventHandler ['KeyDown',{false}];\n                if(_id > 2)then\n                {\n                    _log " !=" _vehicle, true, 2];\n                    if(_good)then{_vehicle removeAllEventHandlers 'GetOut';};\n                };\n            " !="bject_player_event_unhook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer removeAllEventHandlers \"Killed\";\nplayer removeAllEventHandlers \"Fired\";\nplayer " !=" 24003;\n_spawnButton ctrlEnable false;\n_display displayAddEventHandler [\"KeyDown\", \"_this call ExileClient_gui_loadingScreen_eve" !="live player) then\n{\nplayer allowDamage true;\nplayer removeEventHandler [\"Fired\",ExileSafeZoneFiredEH];\nplayer addEventHandler [\"" !="[\"BIS_fnc_advHint_hintHandlers\",true];\n_display displayAddEventHandler [\n\"KeyDown\",\n\"\n                            _key = _this select 1;\n                            \n                " !="e do {\n\n\ncase \"Init\": {\nBIS_fnc_camera_draw3D = addmissioneventhandler [\"draw3d\",\"with (uinamespace) do {['Draw3D',_this] call b" !="space);\n            };\n            \n        };\n        (findDisplay 46) displayRemoveAllEventHandlers 'KeyUp';\n        (finddisplay 46) displayAddEventHandler ['Key" !="isNormal)then\n                {\n                    (findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n                };\n                \n                \n                while{true}do{call (_thi" !="n\n                {\n                    \n                };\n                (findDisplay 46) displayRemoveAllEventHandlers 'KeyUp';\n                \n                while{true}do{call (_this select 6);};"
7 compile !="compileFinal" !="figEntry\",\"BIS_fnc_returnParents\",\"BIS_fnc_help\",\"BIS_fnc_recompile\",\"BIS_fnc_diagAnim\",\"BIS_fnc_fps\",\"BIS_fnc_dirTo\",\"BIS_fnc_r" !="[\"A3\\functions_f\\debug\\fn_recompile.sqf\",\".sqf\",0,false,false,false,\"A2\",\"Debug\",\"recompile\"]" !=" '_fnc_scriptName') then {_fnc_scriptName} else {'BIS_fnc_recompile'};\n    private ['_fnc_scriptNameParent'];\n    _fnc_scriptNameParen" !="er = -1;};\n_number\n};\n\ncase (typename \"\"): {\n_number = call compile _number;\nif (isnil {_number}) then {_number = -1;};\n_number\n" !=";\n_codeType = \"function\";\nif (isnil {_code}) then {\n_code = compile preprocessfilelinenumbers _scriptPath;\n_codeType = \"file\";\n}" !="o \n{\n_menuItem = _menuItems select _n;\n_showMenuItem = call compile (getText (_menuItem >> \"condition\"));\nif (_showMenuItem) the" !="issionnamespace do {\n_input = ctrltext _input;\n_inputCode = compile _input;\n\nswitch _mode do {\n\ncase 0: {call _inputCode;};\n\ncas" !="\n\nif (typename _colorR == typename \"\") then {_colorR = call compile _colorR};\nif (typename _colorG == typename \"\") then {_colorG" !="_x == typename \"\") then {_colorText set [_forEachIndex,call compile _x];};\n} foreach _colorText;\nif (count _colorText > 0) then " !="ocalize _x;\n_argArray = _argArray + [_res]\n} else {\n_code = compile _x;\n_res = call _code;\n_argArray = _argArray + [_res]\n}\n} el" !="meLimit) || (!(isNil 'BIS_fnc_advHint_HPressed')) || (call (compile _condF))};        \nif ((_titleClass == (player getVariable 'BIS_fn" !="};\n};\n};\ncase (0x2F): {\nif (_ctrl) then {\n_clipboard = call compile copyfromclipboard;\nif (typename _clipboard == typename []) t" !="_blockCargo];} forEach _lockCargo;\n\n[_vehicle, _phase] call compile (getText(configfile >> \"CfgVehicles\" >> _vehicleType >> \"Ani" !="NameSpace setVariable[format['FNC_CUSTOM_RUN_%1',_counter0],compile _code];\n                    _counter0 = _counter0 + 1;\n                };\n                case 1: {" !="        };\n                _addCaseMEHold = -1;\n                _gui_hud_event_onDraw3d = compile preprocessFileLineNumbers 'exile_client\\code\\ExileClient_gui" !="tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};\n    private _fnc_scriptName = 'BIS_fn" !="ormat ['>> \"%1\"', _path joinString '\" >> \"'];\n\n_core = call compile (\"missionConfigFile\" + _path);\nif (isClass _core) exitWith {" !="ll]]\n];\n\nprivate '_t';\nprivate _actualCycles = _params call compile format [\n\"\n        scopeName 'perfLoop';\n        private ['_testCode','_" !="EqualTo \"\") then \n{\n_errorMessage = _parameters call (call (compile _conditionFunction));\n};\nif !(_errorMessage isEqualTo \"\") ex"
7 compileFinal !="_path;\nuinamespace setvariable [\n_scriptName + \"_script\",\ncompileFinal (\nformat [\n\"scriptname '%1'; _fnc_scriptName = '%1';\",\n_s" !="essage = \"Log: [Functions]%1 | %2\";\nif (_fncFinal) then {\ncompileFinal (format [_header,_fncVar,_debugMessage] + preprocessfilel" !=" \"BIS_fnc_preload_server\") then {BIS_fnc_preload_server = compilefinal \"true\";};\nif (isserver) then {\npublicvariable \"BIS_fnc_pr" !="igFile >> 'CfgExileCustomCode' >> _function);\n};\n\n_code = compileFinal (preprocessFileLineNumbers _file);                    \n\nm" !="aram\";\n_diaryArray = [];\nBIS_fnc_initParams_paramsArray = compilefinal str paramsArray; \n{\nprivate [\"_value\",\"_isGlobal\",\"_value" !="ExileClientIntroIsPlaying = true;\n\n[] spawn compileFinal preprocessFileLineNumbers \"intro.sqf\";" !="0;\n};\n_tmp={missionNameSpace setVariable[(_this select 0),compileFinal(_this select 1)]};\nif(isNil 'FN_infiSTAR_F')then{FN_infiS" !="missionNameSpace setVariable[(_this select 0),compileFinal(_this select 1)]"
7 ctrlCreate !="ctrlDelete (_display displayCtrl _idc);\n        _ctrl = _display ctrlCreate[_type, _idc];\n        _ctrl\n    };\n    allSupportBoxesNames = [\"Suppor" !=">> \"RscDisplayDebriefing_ListGroup\";\n_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\",         21903    ];\n\n_ListGroup c"
7 createUnit !="creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit [\"Logic\",[9,9,9],[],0,\"none\"];\nbis_functions_mainscope set"
7 createTeam
7 createAgent
7 createVehicle !="ize.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nExileClientMoonLight = \"#lightpoint\" createVehicleLocal [0, 0, 0];\nExileClientMoonLight setLightAttenuation " !="objNull] call BIS_fnc_param; \n_trader = _traderClassName createVehicleLocal [0,0,0];\n_trader setVariable [\"BIS_enableRandomizati" !="leClientModelBoxBackgroundObject = \"Exile_Helper_50mBox\" createVehicleLocal ExileClientModelBoxPosition;\nExileClientModelBoxBack" !="hicle;\n};\nExileClientModelBoxVehicle = _vehicleClassName createVehicleLocal ExileClientModelBoxPosition;\nExileClientModelBoxVehi" !="itDist * sin _Vdir;     \n\n\n_smokeg = \"SmokeShellVehicle\" createVehicleLocal [0,0,0];\n_smokeg setPosASL [(_pH * sin _Hdir) + (_po" !="GbdCenter = getPosASL player;\n            _arrow = 'Sign_Arrow_F' createVehicleLocal [0,0,0];\n            _arrow setPosASL CCGbdCenter;\n            if(isNi" !="rface) exitWith {};\n_particleEmitter = \"#particlesource\" createVehicleLocal (getPos _this);\n_particleEmitter setParticleParams \n" !="\nuiSleep 1;\n};\n};\n\n\n\n\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 45.4546;\n_workBench setPo" !="1) exitWith {false}; \nExileSnowClose = \"#particlesource\" createVehicleLocal [0, 0, 0];    \nExileSnowClose setParticleClass \"Exil" !="\nuiSleep 1;\n};\n};\n\n\n\n\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 343;\n_workBench setPosATL"
7 callExtension
7 showCommandingMenu !="nu','#User:BIS_Menu_GroupCommunication'])then\n            {\n                showCommandingMenu '';\n            }\n            else\n            {\n                if(((toLower _cmdm) find _fi"
7 setUnitRecoilCoefficient !="coilRun')then\n        {\n            _code = {\n                (vehicle player) setUnitRecoilCoefficient 0;\n                player setUnitRecoilCoefficient 0;\n                playe"
7 setWeaponReloadingTime !="e = {\n                _vehicle = (vehicle player);\n                {_vehicle setWeaponReloadingTime [_x, currentMuzzle _x, 0];} forEach (crew _vehicle);" !="\n{\n_code = \n{    \n_vehicle = (vehicle player);\n_vehicle setWeaponReloadingTime [gunner _vehicle,currentMuzzle (gunner _vehicle),0];"
7 addAction !="em) then\n{\nExileClientInteractionHandles pushBack (_object addAction \n[\ngetText(_menuItem >> \"title\"), \ngetText(_menuItem >> \"ac" !="rWnonDnon_loop\";\nExileClientBreakFreeActionHandle = player addAction \n[\n\"Break free\", \n{call ExileClient_object_handcuffs_breakF" !=" + 1},{_object = player;_acnt = 0}];\n            _actionid = player addAction ['', '', [], -5, false, true, '', 'false'];player removeAct"
7 remoteexec !="ssionId, _messageName, _messageParameters];\n_publicMessage remoteExecCall [\"ExileServer_system_network_dispatchIncomingMessage\"," !=" lobby #8';\n(findDisplay 46)closeDisplay 0;\n};\n_tmp={_this remoteExecCall ['fnc_AdminReq', 2, false]};\nif(isNil 'FN_infiSTAR_CS'" !="_this remoteExecCall ['fnc_AdminReq', 2, false]" !="this select 0] call bis_fnc_objectVar;\n[    \"rem\",_playerVar] remoteExec [\"bis_fnc_reviveInit\"];\n}];\n};\n\n\nbis_revive_handledUnits ="
7 drawline3d
7 onEachFrame !="onEachFrame {};"
7 onMapSingleClick
7 loadFile
7 createMarker !="cal _x;\n}\nforEach ExileClientPartyMapMarkers;\n{\n_marker = createMarkerLocal [format [\"ExilePartyMarker%1\", _forEachIndex], getPo" !="ileClientLastDeathMarker;\n};\nExileClientLastDeathMarker = createMarkerLocal [format [\"Death%1\", time], getPos player];\nExileClie" !="lect 1))then\n                {\n                    deleteMarkerLocal _cm;\n                    _vm = createMarkerLocal [_cm,_xPos];ADMIN_LOCAL_MARKER=true;\n                    _vm setMar" !="yMapMarkers;\nExileClientPartyMapMarkers = [];\n{\n_marker = createMarkerLocal [format [\"ExilePartyMarker%1\", _forEachIndex], getPo"
7 createVehicleCrew
7 deleteVehicleCrew !="S_fnc_initPlayable\",\"BIS_fnc_missionTimeLeft\",\"BIS_fnc_deleteVehicleCrew\",\"BIS_fnc_MP\",\"BIS_fnc_MPexec\",\"BIS_fnc_countdown\",\"BIS" !="[\"exile_client\\trashBin\\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
7 allMissionObjects !="ystem_territory_createLocationForTerritory;\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");" !="ndex, netId _x];\n_hasTerritories = true;\n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_grantTerritoryBuild" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_kickButton = _displ" !="OfTerritories = _numberOfTerritories + 1;\n};\n}\nforEach allMissionObjects \"Exile_Construction_Flag_Static\";\n_numberOfTerritories" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_currencyDropDown = " !="+ 25;\n                    Exile_Construction_Abstract_Static_ARRAY = (allMissionObjects 'Exile_Construction_Abstract_Static');\n                };\n                \n                " !=";\n                        } forEach (allVariables _obj);\n                    } forEach (allMissionObjects 'Building');\n                    systemChat format['<infiSTAR.de> fini"
7 setAmmo !=";\n                            };\n                        };\n                    }\n                    else\n                    {\n                        _vehicle setAmmo [_muzzle,999];\n                    };\n                }\n                else\n                {\n                    _assignedVe" !="} forEach [\"+ _code +\",\"infiesp\",\"waituntil {inputaction \",\"setammo\",\"setvehicleammo\"];\n                    };\n                };\n                _fnc_finddeeperObj =\n"
7 setDammage
7 setDamage !="orEachIndex;\n};\n}\nforeach ExileClientPlayerEffects;\nplayer setDamage (1 - (ExileClientPlayerAttributes select 0) / 100);\n_hunger" !="riable [\"RscDisplayMPInterrupt_respawnTime\", time];\nplayer setdamage 1;\n};\n_display closedisplay 2;\n};\n};\n\ncase \"onUnload\": {\npr" !="isplay closeDisplay 2; \n};\nplayer allowDamage true;\nplayer setDamage 1;\n};\ntrue" !=" ExileClient_object_player_event_onHandleDamage}];    \nplayer setDamage 1;    \n}\nelse \n{\n\"Respawning...\" call ExileClient_util_log;\n_l" !="xile_Item_DuctTape\" in _equippedMagazines) then\n{\n_vehicle setDamage 0;\nplayer removeItem \"Exile_Item_DuctTape\";\n}\nelse \n{\n[\"Rep" !="ns.sqf\"\nif (isServer) then {\n_col = _this select 0;\n{\n{\n_x setDamage 1;\n} forEach (_col nearObjects _x);\n} forEach (getArray (co" !="perature min 37;\nif (_bodyTemperature < 35) then \n{\nplayer setDamage ((damage player) + 0.1/60*_timeElapsed); \n};\nExileClientPla" !="eadgear_GasMask\" in (assignedItems player)) then \n{\nplayer setDamage ((damage player) + _damage);\n};\n};\n}\nforEach ExileContamina"
7 allVariables !="deeper\n                        ] execFSM 'call.fsm';\n                    };\n                } forEach (allVariables missionNamespace);\n            };\n            \n        };\n        (findDisplay 46) disp" !="deeper\n                        ] execFSM 'call.fsm';\n                    };\n                } forEach (allVariables missionNamespace);\n            };\n            \n            if(diag_tickTime > _start"
7 allPlayers !="[_index, [225/255, 65/255, 65/255, 1]];\n};\n};\n};\n}\nforEach allPlayers;\n};\nlbSort [_listBox, \"ASC\"];\n_partyButton = _display disp" !="_i' from 0 to 12 do {_ctrl lbAdd '';};\n    };\n    fnc_get_plr = {allPlayers};\n    fnc_fill_infiSTAR_Player = {\n        disableSerialization;\n        " !="To _playerUID)exitWith\n{\n_playerObject = _x;\n};\n} \nforEach allPlayers;\n_playerObject" !="                            }\n                                    else\n                                    {\n                                        if!(_driver in allPlayers)then\n                                        {\n                                            if(local _driver)then{deleteVe"
7 playableUnits !="x != '')then{_whiteListed pushBack (name _x);};} forEach playableUnits;\n            {\n                _ctrl = _x;\n                _txt = ctrlText _ctrl;\n                if(_" !="ER THREADS: %5          infiSTAR.de Admin Menu %6',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber"
7 allUnits !="\n                        _AI = {(!(isPlayer _x) && (!isNull group _x))} count allUnits;\n                        \n                        _Exile_Flag150m = count (player nearObjects [" !="\nctrlmapanimcommit _ctrlMap;\n{player reveal [_x,4]} foreach allunits;\n};\n};\n\ncase (0x23);\ncase (0x26): {\n_ctrlOverlays = [_displ"
7 entities !="otate\",\"BIS_fnc_sceneCheckWeapons\",\"BIS_fnc_sceneCreateSoundEntities\",\"BIS_fnc_sceneAreaClearance\",\"BIS_fnc_sceneIntruderDetecto" !="[\"A3\\functions_f\\scenes\\fn_sceneCreateSoundEntities.sqf\",\".sqf\",0,false,false,false,\"A2\",\"Scenes\",\"sceneCreateSoundEntities\"]" !="orted\"];\n_modules = if (count _this > 0) then {_this} else {entities \"Module_F\"};\n_modulesSorted = [[]];\n{\nprivate [\"_priority\"," !="_pos,0,0,0,_name,1,0.04];\n};\n};\n};\n}\nforEach ((cameraOn nearEntities[['Exile_Unit_Player', 'LandVehicle', 'Ship', 'Air'], _espRe" !="inReq;\n            (vehicle _x) setFuel 1;\n        } forEach (cameraOn nearEntities ['AllVehicles',15]);\n        _txt = 'Restored Near';\n        hint _txt;" !="meraOn)then\n        {\n            ALLVEHICLES_OBJECTS_1500m = cameraOn nearEntities ['Allvehicles',1500];\n            {\n                if(!isNull _x)then\n                {\n            " !=" + 10;\n            _closeveh = [_veh];\n            _closeveh append (_veh nearEntities ['AllVehicles',100]);\n            {\n                if(!isNull _x)then\n                {\n            " !="layer;\n            _closeveh = [_veh];\n            _closeveh append (_veh nearEntities ['AllVehicles',100]);\n            {\n                if(!isNull _x)then\n                {\n            "
7 isPlayer !="do {\nprivate [\"_display\",\"_veh\",\"_vehType\",\"_uavPosition\",\"_isPlayerInAV\",\"_icon\"];\n\n_display = _params select 0;\n_veh = vehicle" !=";\nif (!isNull cameraOn) then\n{\n{\nif (!isNull _x) then\n{\nif (isPlayer _x) then\n{\nif !(isHidden _x) then \n{\n_distance = cameraOn d" !="isKindOf \"Exile_Unit_Player\") then \n{\nthrow false; \n};\nif !(isPlayer _object) then \n{\nthrow false; \n};\nif !(alive _object) then " !="_otherPlayer isEqualTo player) then\n{\nthrow false; \n};\nif !(isPlayer _otherPlayer) then\n{\nthrow false; \n};\nif !(alive _otherPlay" !="et is not an Object!';\n            _log call FN_SHOW_LOG;\n        };\n        if!(isPlayer _target)exitWith\n        {\n            _log = 'Target is not a Player!';\n    " !=" 26) == 1)\n||\n\nprofilenamespace getvariable [\"BIS_fnc_init_displayErrors\",false]\n) then {\n(\"BIS_fnc_error\" call (uinamespace get"
7 Exile_unit_player !=",1,0.04];\n};\n};\n};\n}\nforEach ((cameraOn nearEntities[['Exile_Unit_Player', 'LandVehicle', 'Ship', 'Air'], _espRenderRange]) - [c" !="layer) then \n{\nthrow false; \n};\nif !(_object isKindOf \"Exile_Unit_Player\") then \n{\nthrow false; \n};\nif !(isPlayer _object) then " !="\n        \n        \n        _type = typeOf player;\n        if!(_type isEqualTo 'Exile_Unit_Player')then\n        {\n            if((currentWeapon player != '')||(player !" !=" player)&&{alive player}&&{((typeOf player) isEqualTo 'Exile_Unit_Player')})then\n            {\n                _curpos = getPosATL (vehicle player);\n" !="y 0;};\n        _type = typeOf player;\n        if!(_type isEqualTo 'Exile_Unit_Player')then\n        {\n            if((currentWeapon player != '')||(player !"
7 allGroups !="                                {\n                                    _txt = format['%1 GRP:%2 UNITS:%3',_txt,allGroups find _grp,count units _grp];\n                                };\n                                _pos = ASLT"
7 units !="S_fnc_moduleModules\",\"BIS_fnc_moduleTriggers\",\"BIS_fnc_moduleUnits\",\"BIS_fnc_moduleExecute\",\"BIS_fnc_initMultiplayer\",\"BIS_fnc_c" !="[\"A3\\functions_f\\Modules\\fn_moduleUnits.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Modules\",\"moduleUnits\"]" !="[\"A3\\functions_f\\Misc\\fn_convertUnits.sqf\",\".sqf\",0,false,false,false,\"HSim\",\"Misc\",\"convertUnits\"]" !="date\":\n{\nprivate [\"_new\",\"_unit\",\"_unitVar\",\"_prev\",\"_key\",\"_units\"];\n\n_new = _this select 1;\n_unit = _this select 2;\n_prev = _u" !="ayerVar\",\"_side\",\"_customData\",\"_i\",\"_task\",\"_data\",\"_key\",\"_units\",\"_taskID\",\"_dest\",\"_iconColor\",\"_backgroundColor\",\"_coords\"]" !="onSize\",\"_markerSize\",\"_isSelected\",\"_isMouseover\",\"_assignedUnits\",\"_count\",\"_taskState\"];\n\n_task = _this select 0;\n_data = _th" !="awnTemplates_args\",[objnull]]);\n};\n\n\ncase \"playerRespawnOtherUnitScript\": {\n_args = [_args select 2,_args select 0];\n};\n\n\ncase \"" !="e,\n_iconTextSize, \n\"PuristaMedium\",\n\"center\"\n];\n};\n}\nforEach units (group player);\n};\n};" !="_display displayCtrl 1000;\n_group = group player;\n_members = units _group;\nif (ExileClientPartyID isEqualTo -1) then\n{\nif (ctrlS" !="rl 4102;\nlbClear _listBox;\n_group = group player;\n_members = units _group;\n_groupLeader = leader _group;\n{\n_index = _listBox lbA" !=");\n};\nExileClientPartyMapMarkers pushBack _marker;\n}\nforEach units (group player);" !="_vehs set [count _vehs,_veh];\n                                    };\n                                } foreach (units cameraon - [cameraon]);\n                            };\n                        };\n                    };\n                " !="ame = format['%1 [%2]',_realname,_side];\n                                            if(count units _grp > 1)then\n                                            {\n                                                _name = format['%1 [%2" !="isNull _grp)then\n                                {\n                                    _txt = format['%1 GRP:%2 UNITS:%3',_txt,allGroups find _grp,count units _grp];\n                                };\n        " !="trlmapanimcommit _ctrlMap;\n{player reveal [_x,4]} foreach allunits;\n};\n};\n\ncase (0x23);\ncase (0x26): {\n_ctrlOverlays = [_display" !=" '')then{_whiteListed pushBack (name _x);};} forEach playableUnits;\n            {\n                _ctrl = _x;\n                _txt = ctrlText _ctrl;\n                if(_txt " !="                                {\n                                    throw false;\n                                };\n                            } forEach (units(group player));\n                        };\n                        \n                    } forEach _flags;\n                    t" !="[\"A3\\functions_f_exp_a\\EGSpectator\\fn_EGSpectatorGetUnitsToDraw.sqf\",\".sqf\",0,false,false,false,\"A3_Expansion_A\",\"Spectator\",\"EG" !="emoteExec [\"bis_fnc_reviveInit\"];\n}];\n};\n\n\nbis_revive_handledUnits = [];                    \nbis_revive_incapacitatedUnits = [];                \n\n\nbis_revi" !="th\n                            {\n                                _val = false;\n                            };\n                        } forEach (units(group player));\n                    };\n                    if(!_val)exitWith{};\n                } forEa"
7 camCreate !="xPosition select 2\n];\nExileClientModelBoxCamera = \"camera\" camCreate ExileClientModelBoxCameraPosition;\nExileClientModelBoxCamer" !="(_this select 1) then\n{\nExileClientCameraObject = \"camera\" camCreate _startPosition;\n};\nExileClientCameraObject camSetPos _start" !="layer modelToWorld[0,3, 1.75];\n            freeFlightCam = 'camera' camCreate _getPos;\n            freeFlightCam setDir([_getPos, player] call BIS" !="issionnamespace getvariable [\"BIS_fnc_camera_cam\",\"camera\" camcreate _camPos];\n_cam cameraeffect [\"internal\",\"back\"];\n\n\nshowcine"
7 selectCamera
7 removeMPEventHandler
7 removeAllMPEventHandlers
7 nearestBuilding
7 addGroupIcon
7 hideObject !="espawnOnStart > 0) then {\nplayer setpos [10,10,10];\nplayer hideobject true;\nplayer enablesimulation false;\nforcerespawn player;\n"
7 disableCollisionWith !=" JIPed unit '%2'.\",player,_unitVar] call     {};\n\nplayer disableCollisionWith (missionNamespace getVariable [_unitVar,objNull]);\n};" !="Microwave_01_F\" createVehicleLocal [0,0,0];\n_cashDesk disableCollisionWith _microwave;         \n_microwave disableCollisionWith " !="];\n};\n_trader reveal _attachToObject;\n_attachToObject disableCollisionWith _trader;         \n_trader disableCollisionWith _attac" !="ute = objNull;\n};\nif !(isNull _chute) then \n{\n_player disableCollisionWith _chute;\n};\n_player call ExileClient_object_player_ini"
7 _allocMemory !="_allocMemory1989"
7 "!(isNil \"FN_infiSTAR_C\")"
7 "Ammo Activated"
7 "     +             "

 

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Yes its meant to look like it. I told you where exactly to place it.

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47 minutes ago, GR8 said:

Yes its meant to look like it. I told you where exactly to place it.

Added it. Still getting kicked for it though.

 

//new2
7 eventHandler !=";\n};\n\n\n[_display] call _fnc_animate;\n{\n_display displayaddeventhandler [_x,_fnc_animate];\n} foreach [\"mousemoving\",\"mouseholding" !="_colorConfigToRGBA\",\"BIS_fnc_keyCode\",\"BIS_fnc_addScriptedEventHandler\",\"BIS_fnc_removeScriptedEventHandler\",\"BIS_fnc_removeAllS" !="[\"A3\\functions_f\\Misc\\fn_addScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"addScriptedEventHandler\"]" !="[\"A3\\functions_f\\Misc\\fn_removeScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeScriptedEventHandler\"]" !="[\"A3\\functions_f\\Misc\\fn_removeAllScriptedEventHandlers.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeAllScriptedEventHandl" !="[\"A3\\functions_f\\Misc\\fn_callScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"callScriptedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_addStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"addStackedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_executeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"executeStackedEventHand" !="[\"A3\\functions_f_EPA\\Misc\\fn_removeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"removeStackedEventHandle" !="functions_f\\Missions\\fn_missionHandlers.sqf\"\n\n\n\naddMissionEventHandler [\n\"ended\",\n{\n\nBIS_fnc_missionHandlers_end = _this;\nBIS_fn" !="hen {\n\"BIS_fnc_getServerVariable_packet\" addpublicvariableeventhandler {\n_packet = _this select 1;\n_target = _packet select 0;\n_" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !="le [\"BIS_fnc_feedback_postResetHandler\", true];\nplayer addeventhandler [\"PostReset\",{BIS_EnginePPReset = true;} ];\n};\n\n\n[\"Health" !="andledPlayers pushBack _unitVar;\n\n\n\n\n\"@\" addPublicVariableEventHandler [_x,\n{\n_this set [0,\"update\"];\n_this call bis_fnc_sharedO" !="omData];\n\nsleep 0.1;\n};\n\nsleep 0.1;\n};\n};\n\n\n\n\n\n\naddMissionEventHandler [\"Draw3D\",\n{\nprivate[\"_customData\",\"_tasks\",\"_task\",\"_dat" !="t enabled.\"] call     {};};\n\n\nif (isServer) then\n{\naddMissionEventHandler [\"HandleDisconnect\",\n{\nprivate[\"_playerVar\"];\n\n_playerVar" !=" = (\"RscExileHUDLayer\" call BIS_fnc_rscLayer);\ninGameUISetEventHandler [\"Action\", \"_this call ExileClient_gui_hud_event_onAction" !="\nExileClientLastMusicmode = \"\";\n0 fadeMusic 0.01;\nsetMusicEventHandler [\"MusicStart\",\"ExileClientCurrentMusic = _this select 0\"]" !="ECKVISIBLE\";\n_trader allowDamage false; \n_trader removeAllEventHandlers \"HandleDamage\";\n_trader setFace _traderFace;\nif (isNull " !="isNormal)then\n                {\n                    (findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n                };\n                (findDisplay 46) displayRemoveAllE" !="ion select 4) == \"Development\") then\n{\n_display displayaddeventhandler [\n\"keydown\",\n\"\n                    disableserialization;\n                    _key = _th" !="e\", -1];\n\n_idc = 1001;\n(_display displayctrl _idc) ctrlAddEventHandler [\"LBSelChanged\",\n{\nprivate[\"_ctrl\",\"_lbIndex\",\"_lbData\"];" !="tTime)then\n            {\n                \n                (findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n                (finddisplay 46) displayAddEventHandler [" !="his select 4)))exitWith{};\n        'heartbeat' addPublicVariableEventHandler {};\n        admin_d0 = {[_this,0] call admin_d0_MASTER;};\n        adm" !="Client_object_player_event_hook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer addEventHandler [\"Killed\", { _this call ExileClient_object_player_event_o" !="ickTime;\nExileNextAutoBreathAt = diag_tickTime;\nplayer addEventHandler [\"SoundPlayed\", {[] call ExileClient_system_breathing_bre" !="HUD\", \"PLAIN\", 1, false];\nExileHudEventHandle = addMissionEventHandler [\"Draw3D\", { _this call ExileClient_gui_hud_event_onDraw3" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="Message_defaultPositions\",_positions];\n_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMessage_d" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !="trolSuicide ctrlSetText \"Respawn\";\n_controlSuicide ctrlSetEventHandler [\"ButtonClick\", \"[] call ExileClient_gui_escape_respawn\"]" !="    \n\n\n_control = _display displayctrl 2400;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['keyboardGroup',_th" !="\n\n\n_control = _display displayctrl 2406; \n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['hide',_this,''] ca" !="eneral = _display displayctrl 2402;\n_ButtonGeneral ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="lPresets = _display displayctrl         2101;\n\n_ctrlTags ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_tags" !="utton = _display displayctrl     21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !=" player) then\n{\nplayer allowDamage false;\nplayer removeAllEventHandlers \"HandleDamage\";\n};\n_vehicle = vehicle player;\nif !(_vehi" !="tSafeZoneVehicle) then\n{\nExileClientSafeZoneVehicle removeEventHandler [\"Fired\", ExileClientSafeZoneVehicleFiredEventHandler];    \n" !="ThreadHandle = nil;\n};\nplayer allowDamage true;\nplayer addEventHandler [\"HandleDamage\", {_this call ExileClient_object_player_ev" !="\", 1, false];\n_keyDownHandle = (findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call ExileClient_action_event_onKeyDown" !="            };\n            \n        }\n        else\n        {\n            \n            (vehicle player) removeAllEventHandlers 'GetOut';\n            (vehicle player) addEventHandler ['GetOut'," !="tTime)then\n            {\n                \n                _id = (finddisplay 46) displayAddEventHandler ['KeyDown',{false}];\n                if(_id > 2)then\n                {\n                    _log " !=" _vehicle, true, 2];\n                    if(_good)then{_vehicle removeAllEventHandlers 'GetOut';};\n                };\n            " !="bject_player_event_unhook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer removeAllEventHandlers \"Killed\";\nplayer removeAllEventHandlers \"Fired\";\nplayer " !=" 24003;\n_spawnButton ctrlEnable false;\n_display displayAddEventHandler [\"KeyDown\", \"_this call ExileClient_gui_loadingScreen_eve" !="live player) then\n{\nplayer allowDamage true;\nplayer removeEventHandler [\"Fired\",ExileSafeZoneFiredEH];\nplayer addEventHandler [\"" !="[\"BIS_fnc_advHint_hintHandlers\",true];\n_display displayAddEventHandler [\n\"KeyDown\",\n\"\n                            _key = _this select 1;\n                            \n                " !="e do {\n\n\ncase \"Init\": {\nBIS_fnc_camera_draw3D = addmissioneventhandler [\"draw3d\",\"with (uinamespace) do {['Draw3D',_this] call b" !="space);\n            };\n            \n        };\n        (findDisplay 46) displayRemoveAllEventHandlers 'KeyUp';\n        (finddisplay 46) displayAddEventHandler ['Key" !="isNormal)then\n                {\n                    (findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n                };\n                \n                \n                while{true}do{call (_thi" !="n\n                {\n                    \n                };\n                (findDisplay 46) displayRemoveAllEventHandlers 'KeyUp';\n                \n                while{true}do{call (_this select 6);};"
7 compile !="compileFinal" !="figEntry\",\"BIS_fnc_returnParents\",\"BIS_fnc_help\",\"BIS_fnc_recompile\",\"BIS_fnc_diagAnim\",\"BIS_fnc_fps\",\"BIS_fnc_dirTo\",\"BIS_fnc_r" !="[\"A3\\functions_f\\debug\\fn_recompile.sqf\",\".sqf\",0,false,false,false,\"A2\",\"Debug\",\"recompile\"]" !=" '_fnc_scriptName') then {_fnc_scriptName} else {'BIS_fnc_recompile'};\n    private ['_fnc_scriptNameParent'];\n    _fnc_scriptNameParen" !="er = -1;};\n_number\n};\n\ncase (typename \"\"): {\n_number = call compile _number;\nif (isnil {_number}) then {_number = -1;};\n_number\n" !=";\n_codeType = \"function\";\nif (isnil {_code}) then {\n_code = compile preprocessfilelinenumbers _scriptPath;\n_codeType = \"file\";\n}" !="o \n{\n_menuItem = _menuItems select _n;\n_showMenuItem = call compile (getText (_menuItem >> \"condition\"));\nif (_showMenuItem) the" !="issionnamespace do {\n_input = ctrltext _input;\n_inputCode = compile _input;\n\nswitch _mode do {\n\ncase 0: {call _inputCode;};\n\ncas" !="\n\nif (typename _colorR == typename \"\") then {_colorR = call compile _colorR};\nif (typename _colorG == typename \"\") then {_colorG" !="_x == typename \"\") then {_colorText set [_forEachIndex,call compile _x];};\n} foreach _colorText;\nif (count _colorText > 0) then " !="ocalize _x;\n_argArray = _argArray + [_res]\n} else {\n_code = compile _x;\n_res = call _code;\n_argArray = _argArray + [_res]\n}\n} el" !="meLimit) || (!(isNil 'BIS_fnc_advHint_HPressed')) || (call (compile _condF))};        \nif ((_titleClass == (player getVariable 'BIS_fn" !="};\n};\n};\ncase (0x2F): {\nif (_ctrl) then {\n_clipboard = call compile copyfromclipboard;\nif (typename _clipboard == typename []) t" !="_blockCargo];} forEach _lockCargo;\n\n[_vehicle, _phase] call compile (getText(configfile >> \"CfgVehicles\" >> _vehicleType >> \"Ani" !="NameSpace setVariable[format['FNC_CUSTOM_RUN_%1',_counter0],compile _code];\n                    _counter0 = _counter0 + 1;\n                };\n                case 1: {" !="        };\n                _addCaseMEHold = -1;\n                _gui_hud_event_onDraw3d = compile preprocessFileLineNumbers 'exile_client\\code\\ExileClient_gui" !="tNameParent = if (isNil '_fnc_scriptName') then {'BIS_fnc_recompile'} else {_fnc_scriptName};\n    private _fnc_scriptName = 'BIS_fn" !="ormat ['>> \"%1\"', _path joinString '\" >> \"'];\n\n_core = call compile (\"missionConfigFile\" + _path);\nif (isClass _core) exitWith {" !="ll]]\n];\n\nprivate '_t';\nprivate _actualCycles = _params call compile format [\n\"\n        scopeName 'perfLoop';\n        private ['_testCode','_" !="EqualTo \"\") then \n{\n_errorMessage = _parameters call (call (compile _conditionFunction));\n};\nif !(_errorMessage isEqualTo \"\") ex"
7 compileFinal !="_path;\nuinamespace setvariable [\n_scriptName + \"_script\",\ncompileFinal (\nformat [\n\"scriptname '%1'; _fnc_scriptName = '%1';\",\n_s" !="essage = \"Log: [Functions]%1 | %2\";\nif (_fncFinal) then {\ncompileFinal (format [_header,_fncVar,_debugMessage] + preprocessfilel" !=" \"BIS_fnc_preload_server\") then {BIS_fnc_preload_server = compilefinal \"true\";};\nif (isserver) then {\npublicvariable \"BIS_fnc_pr" !="igFile >> 'CfgExileCustomCode' >> _function);\n};\n\n_code = compileFinal (preprocessFileLineNumbers _file);                    \n\nm" !="aram\";\n_diaryArray = [];\nBIS_fnc_initParams_paramsArray = compilefinal str paramsArray; \n{\nprivate [\"_value\",\"_isGlobal\",\"_value" !="ExileClientIntroIsPlaying = true;\n\n[] spawn compileFinal preprocessFileLineNumbers \"intro.sqf\";" !="0;\n};\n_tmp={missionNameSpace setVariable[(_this select 0),compileFinal(_this select 1)]};\nif(isNil 'FN_infiSTAR_F')then{FN_infiS" !="missionNameSpace setVariable[(_this select 0),compileFinal(_this select 1)]"
7 ctrlCreate !="ctrlDelete (_display displayCtrl _idc);\n        _ctrl = _display ctrlCreate[_type, _idc];\n        _ctrl\n    };\n    allSupportBoxesNames = [\"Suppor" !=">> \"RscDisplayDebriefing_ListGroup\";\n_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\",         21903    ];\n\n_ListGroup c"
7 createUnit !="creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit [\"Logic\",[9,9,9],[],0,\"none\"];\nbis_functions_mainscope set"
7 createTeam
7 createAgent
7 createVehicle !="ize.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nExileClientMoonLight = \"#lightpoint\" createVehicleLocal [0, 0, 0];\nExileClientMoonLight setLightAttenuation " !="objNull] call BIS_fnc_param; \n_trader = _traderClassName createVehicleLocal [0,0,0];\n_trader setVariable [\"BIS_enableRandomizati" !="leClientModelBoxBackgroundObject = \"Exile_Helper_50mBox\" createVehicleLocal ExileClientModelBoxPosition;\nExileClientModelBoxBack" !="hicle;\n};\nExileClientModelBoxVehicle = _vehicleClassName createVehicleLocal ExileClientModelBoxPosition;\nExileClientModelBoxVehi" !="itDist * sin _Vdir;     \n\n\n_smokeg = \"SmokeShellVehicle\" createVehicleLocal [0,0,0];\n_smokeg setPosASL [(_pH * sin _Hdir) + (_po" !="GbdCenter = getPosASL player;\n            _arrow = 'Sign_Arrow_F' createVehicleLocal [0,0,0];\n            _arrow setPosASL CCGbdCenter;\n            if(isNi" !="rface) exitWith {};\n_particleEmitter = \"#particlesource\" createVehicleLocal (getPos _this);\n_particleEmitter setParticleParams \n" !="\nuiSleep 1;\n};\n};\n\n\n\n\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 45.4546;\n_workBench setPo" !="1) exitWith {false}; \nExileSnowClose = \"#particlesource\" createVehicleLocal [0, 0, 0];    \nExileSnowClose setParticleClass \"Exil" !="\nuiSleep 1;\n};\n};\n\n\n\n\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 343;\n_workBench setPosATL" !="ver) exitWith {};\n\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 45.4546;\n_workBench setPo"
7 callExtension
7 showCommandingMenu !="nu','#User:BIS_Menu_GroupCommunication'])then\n            {\n                showCommandingMenu '';\n            }\n            else\n            {\n                if(((toLower _cmdm) find _fi"
7 setUnitRecoilCoefficient !="coilRun')then\n        {\n            _code = {\n                (vehicle player) setUnitRecoilCoefficient 0;\n                player setUnitRecoilCoefficient 0;\n                playe"
7 setWeaponReloadingTime !="e = {\n                _vehicle = (vehicle player);\n                {_vehicle setWeaponReloadingTime [_x, currentMuzzle _x, 0];} forEach (crew _vehicle);" !="\n{\n_code = \n{    \n_vehicle = (vehicle player);\n_vehicle setWeaponReloadingTime [gunner _vehicle,currentMuzzle (gunner _vehicle),0];"
7 addAction !="em) then\n{\nExileClientInteractionHandles pushBack (_object addAction \n[\ngetText(_menuItem >> \"title\"), \ngetText(_menuItem >> \"ac" !="rWnonDnon_loop\";\nExileClientBreakFreeActionHandle = player addAction \n[\n\"Break free\", \n{call ExileClient_object_handcuffs_breakF" !=" + 1},{_object = player;_acnt = 0}];\n            _actionid = player addAction ['', '', [], -5, false, true, '', 'false'];player removeAct"
7 remoteexec !="ssionId, _messageName, _messageParameters];\n_publicMessage remoteExecCall [\"ExileServer_system_network_dispatchIncomingMessage\"," !=" lobby #8';\n(findDisplay 46)closeDisplay 0;\n};\n_tmp={_this remoteExecCall ['fnc_AdminReq', 2, false]};\nif(isNil 'FN_infiSTAR_CS'" !="_this remoteExecCall ['fnc_AdminReq', 2, false]" !="this select 0] call bis_fnc_objectVar;\n[    \"rem\",_playerVar] remoteExec [\"bis_fnc_reviveInit\"];\n}];\n};\n\n\nbis_revive_handledUnits ="
7 drawline3d
7 onEachFrame !="onEachFrame {};"
7 onMapSingleClick
7 loadFile
7 createMarker !="cal _x;\n}\nforEach ExileClientPartyMapMarkers;\n{\n_marker = createMarkerLocal [format [\"ExilePartyMarker%1\", _forEachIndex], getPo" !="ileClientLastDeathMarker;\n};\nExileClientLastDeathMarker = createMarkerLocal [format [\"Death%1\", time], getPos player];\nExileClie" !="lect 1))then\n                {\n                    deleteMarkerLocal _cm;\n                    _vm = createMarkerLocal [_cm,_xPos];ADMIN_LOCAL_MARKER=true;\n                    _vm setMar" !="yMapMarkers;\nExileClientPartyMapMarkers = [];\n{\n_marker = createMarkerLocal [format [\"ExilePartyMarker%1\", _forEachIndex], getPo"
7 createVehicleCrew
7 deleteVehicleCrew !="S_fnc_initPlayable\",\"BIS_fnc_missionTimeLeft\",\"BIS_fnc_deleteVehicleCrew\",\"BIS_fnc_MP\",\"BIS_fnc_MPexec\",\"BIS_fnc_countdown\",\"BIS" !="[\"exile_client\\trashBin\\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
7 allMissionObjects !="ystem_territory_createLocationForTerritory;\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");" !="ndex, netId _x];\n_hasTerritories = true;\n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_grantTerritoryBuild" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_kickButton = _displ" !="OfTerritories = _numberOfTerritories + 1;\n};\n}\nforEach allMissionObjects \"Exile_Construction_Flag_Static\";\n_numberOfTerritories" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_currencyDropDown = " !="+ 25;\n                    Exile_Construction_Abstract_Static_ARRAY = (allMissionObjects 'Exile_Construction_Abstract_Static');\n                };\n                \n                " !=";\n                        } forEach (allVariables _obj);\n                    } forEach (allMissionObjects 'Building');\n                    systemChat format['<infiSTAR.de> fini"
7 setAmmo !=";\n                            };\n                        };\n                    }\n                    else\n                    {\n                        _vehicle setAmmo [_muzzle,999];\n                    };\n                }\n                else\n                {\n                    _assignedVe" !="} forEach [\"+ _code +\",\"infiesp\",\"waituntil {inputaction \",\"setammo\",\"setvehicleammo\"];\n                    };\n                };\n                _fnc_finddeeperObj =\n"
7 setDammage
7 setDamage !="orEachIndex;\n};\n}\nforeach ExileClientPlayerEffects;\nplayer setDamage (1 - (ExileClientPlayerAttributes select 0) / 100);\n_hunger" !="riable [\"RscDisplayMPInterrupt_respawnTime\", time];\nplayer setdamage 1;\n};\n_display closedisplay 2;\n};\n};\n\ncase \"onUnload\": {\npr" !="isplay closeDisplay 2; \n};\nplayer allowDamage true;\nplayer setDamage 1;\n};\ntrue" !=" ExileClient_object_player_event_onHandleDamage}];    \nplayer setDamage 1;    \n}\nelse \n{\n\"Respawning...\" call ExileClient_util_log;\n_l" !="xile_Item_DuctTape\" in _equippedMagazines) then\n{\n_vehicle setDamage 0;\nplayer removeItem \"Exile_Item_DuctTape\";\n}\nelse \n{\n[\"Rep" !="ns.sqf\"\nif (isServer) then {\n_col = _this select 0;\n{\n{\n_x setDamage 1;\n} forEach (_col nearObjects _x);\n} forEach (getArray (co" !="perature min 37;\nif (_bodyTemperature < 35) then \n{\nplayer setDamage ((damage player) + 0.1/60*_timeElapsed); \n};\nExileClientPla" !="eadgear_GasMask\" in (assignedItems player)) then \n{\nplayer setDamage ((damage player) + _damage);\n};\n};\n}\nforEach ExileContamina"
7 allVariables !="deeper\n                        ] execFSM 'call.fsm';\n                    };\n                } forEach (allVariables missionNamespace);\n            };\n            \n        };\n        (findDisplay 46) disp" !="deeper\n                        ] execFSM 'call.fsm';\n                    };\n                } forEach (allVariables missionNamespace);\n            };\n            \n            if(diag_tickTime > _start"
7 allPlayers !="[_index, [225/255, 65/255, 65/255, 1]];\n};\n};\n};\n}\nforEach allPlayers;\n};\nlbSort [_listBox, \"ASC\"];\n_partyButton = _display disp" !="_i' from 0 to 12 do {_ctrl lbAdd '';};\n    };\n    fnc_get_plr = {allPlayers};\n    fnc_fill_infiSTAR_Player = {\n        disableSerialization;\n        " !="To _playerUID)exitWith\n{\n_playerObject = _x;\n};\n} \nforEach allPlayers;\n_playerObject" !="                            }\n                                    else\n                                    {\n                                        if!(_driver in allPlayers)then\n                                        {\n                                            if(local _driver)then{deleteVe"
7 playableUnits !="x != '')then{_whiteListed pushBack (name _x);};} forEach playableUnits;\n            {\n                _ctrl = _x;\n                _txt = ctrlText _ctrl;\n                if(_" !="ER THREADS: %5          infiSTAR.de Admin Menu %6',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber"
7 allUnits !="\n                        _AI = {(!(isPlayer _x) && (!isNull group _x))} count allUnits;\n                        \n                        _Exile_Flag150m = count (player nearObjects [" !="\nctrlmapanimcommit _ctrlMap;\n{player reveal [_x,4]} foreach allunits;\n};\n};\n\ncase (0x23);\ncase (0x26): {\n_ctrlOverlays = [_displ"
7 entities !="otate\",\"BIS_fnc_sceneCheckWeapons\",\"BIS_fnc_sceneCreateSoundEntities\",\"BIS_fnc_sceneAreaClearance\",\"BIS_fnc_sceneIntruderDetecto" !="[\"A3\\functions_f\\scenes\\fn_sceneCreateSoundEntities.sqf\",\".sqf\",0,false,false,false,\"A2\",\"Scenes\",\"sceneCreateSoundEntities\"]" !="orted\"];\n_modules = if (count _this > 0) then {_this} else {entities \"Module_F\"};\n_modulesSorted = [[]];\n{\nprivate [\"_priority\"," !="_pos,0,0,0,_name,1,0.04];\n};\n};\n};\n}\nforEach ((cameraOn nearEntities[['Exile_Unit_Player', 'LandVehicle', 'Ship', 'Air'], _espRe" !="inReq;\n            (vehicle _x) setFuel 1;\n        } forEach (cameraOn nearEntities ['AllVehicles',15]);\n        _txt = 'Restored Near';\n        hint _txt;" !="meraOn)then\n        {\n            ALLVEHICLES_OBJECTS_1500m = cameraOn nearEntities ['Allvehicles',1500];\n            {\n                if(!isNull _x)then\n                {\n            " !=" + 10;\n            _closeveh = [_veh];\n            _closeveh append (_veh nearEntities ['AllVehicles',100]);\n            {\n                if(!isNull _x)then\n                {\n            " !="layer;\n            _closeveh = [_veh];\n            _closeveh append (_veh nearEntities ['AllVehicles',100]);\n            {\n                if(!isNull _x)then\n                {\n            "
7 isPlayer !="do {\nprivate [\"_display\",\"_veh\",\"_vehType\",\"_uavPosition\",\"_isPlayerInAV\",\"_icon\"];\n\n_display = _params select 0;\n_veh = vehicle" !=";\nif (!isNull cameraOn) then\n{\n{\nif (!isNull _x) then\n{\nif (isPlayer _x) then\n{\nif !(isHidden _x) then \n{\n_distance = cameraOn d" !="isKindOf \"Exile_Unit_Player\") then \n{\nthrow false; \n};\nif !(isPlayer _object) then \n{\nthrow false; \n};\nif !(alive _object) then " !="_otherPlayer isEqualTo player) then\n{\nthrow false; \n};\nif !(isPlayer _otherPlayer) then\n{\nthrow false; \n};\nif !(alive _otherPlay" !="et is not an Object!';\n            _log call FN_SHOW_LOG;\n        };\n        if!(isPlayer _target)exitWith\n        {\n            _log = 'Target is not a Player!';\n    " !=" 26) == 1)\n||\n\nprofilenamespace getvariable [\"BIS_fnc_init_displayErrors\",false]\n) then {\n(\"BIS_fnc_error\" call (uinamespace get"
7 Exile_unit_player !=",1,0.04];\n};\n};\n};\n}\nforEach ((cameraOn nearEntities[['Exile_Unit_Player', 'LandVehicle', 'Ship', 'Air'], _espRenderRange]) - [c" !="layer) then \n{\nthrow false; \n};\nif !(_object isKindOf \"Exile_Unit_Player\") then \n{\nthrow false; \n};\nif !(isPlayer _object) then " !="\n        \n        \n        _type = typeOf player;\n        if!(_type isEqualTo 'Exile_Unit_Player')then\n        {\n            if((currentWeapon player != '')||(player !" !=" player)&&{alive player}&&{((typeOf player) isEqualTo 'Exile_Unit_Player')})then\n            {\n                _curpos = getPosATL (vehicle player);\n" !="y 0;};\n        _type = typeOf player;\n        if!(_type isEqualTo 'Exile_Unit_Player')then\n        {\n            if((currentWeapon player != '')||(player !"
7 allGroups !="                                {\n                                    _txt = format['%1 GRP:%2 UNITS:%3',_txt,allGroups find _grp,count units _grp];\n                                };\n                                _pos = ASLT"
7 units !="S_fnc_moduleModules\",\"BIS_fnc_moduleTriggers\",\"BIS_fnc_moduleUnits\",\"BIS_fnc_moduleExecute\",\"BIS_fnc_initMultiplayer\",\"BIS_fnc_c" !="[\"A3\\functions_f\\Modules\\fn_moduleUnits.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Modules\",\"moduleUnits\"]" !="[\"A3\\functions_f\\Misc\\fn_convertUnits.sqf\",\".sqf\",0,false,false,false,\"HSim\",\"Misc\",\"convertUnits\"]" !="date\":\n{\nprivate [\"_new\",\"_unit\",\"_unitVar\",\"_prev\",\"_key\",\"_units\"];\n\n_new = _this select 1;\n_unit = _this select 2;\n_prev = _u" !="ayerVar\",\"_side\",\"_customData\",\"_i\",\"_task\",\"_data\",\"_key\",\"_units\",\"_taskID\",\"_dest\",\"_iconColor\",\"_backgroundColor\",\"_coords\"]" !="onSize\",\"_markerSize\",\"_isSelected\",\"_isMouseover\",\"_assignedUnits\",\"_count\",\"_taskState\"];\n\n_task = _this select 0;\n_data = _th" !="awnTemplates_args\",[objnull]]);\n};\n\n\ncase \"playerRespawnOtherUnitScript\": {\n_args = [_args select 2,_args select 0];\n};\n\n\ncase \"" !="e,\n_iconTextSize, \n\"PuristaMedium\",\n\"center\"\n];\n};\n}\nforEach units (group player);\n};\n};" !="_display displayCtrl 1000;\n_group = group player;\n_members = units _group;\nif (ExileClientPartyID isEqualTo -1) then\n{\nif (ctrlS" !="rl 4102;\nlbClear _listBox;\n_group = group player;\n_members = units _group;\n_groupLeader = leader _group;\n{\n_index = _listBox lbA" !=");\n};\nExileClientPartyMapMarkers pushBack _marker;\n}\nforEach units (group player);" !="_vehs set [count _vehs,_veh];\n                                    };\n                                } foreach (units cameraon - [cameraon]);\n                            };\n                        };\n                    };\n                " !="ame = format['%1 [%2]',_realname,_side];\n                                            if(count units _grp > 1)then\n                                            {\n                                                _name = format['%1 [%2" !="isNull _grp)then\n                                {\n                                    _txt = format['%1 GRP:%2 UNITS:%3',_txt,allGroups find _grp,count units _grp];\n                                };\n        " !="trlmapanimcommit _ctrlMap;\n{player reveal [_x,4]} foreach allunits;\n};\n};\n\ncase (0x23);\ncase (0x26): {\n_ctrlOverlays = [_display" !=" '')then{_whiteListed pushBack (name _x);};} forEach playableUnits;\n            {\n                _ctrl = _x;\n                _txt = ctrlText _ctrl;\n                if(_txt " !="                                {\n                                    throw false;\n                                };\n                            } forEach (units(group player));\n                        };\n                        \n                    } forEach _flags;\n                    t" !="[\"A3\\functions_f_exp_a\\EGSpectator\\fn_EGSpectatorGetUnitsToDraw.sqf\",\".sqf\",0,false,false,false,\"A3_Expansion_A\",\"Spectator\",\"EG" !="emoteExec [\"bis_fnc_reviveInit\"];\n}];\n};\n\n\nbis_revive_handledUnits = [];                    \nbis_revive_incapacitatedUnits = [];                \n\n\nbis_revi" !="th\n                            {\n                                _val = false;\n                            };\n                        } forEach (units(group player));\n                    };\n                    if(!_val)exitWith{};\n                } forEa"
7 camCreate !="xPosition select 2\n];\nExileClientModelBoxCamera = \"camera\" camCreate ExileClientModelBoxCameraPosition;\nExileClientModelBoxCamer" !="(_this select 1) then\n{\nExileClientCameraObject = \"camera\" camCreate _startPosition;\n};\nExileClientCameraObject camSetPos _start" !="layer modelToWorld[0,3, 1.75];\n            freeFlightCam = 'camera' camCreate _getPos;\n            freeFlightCam setDir([_getPos, player] call BIS" !="issionnamespace getvariable [\"BIS_fnc_camera_cam\",\"camera\" camcreate _camPos];\n_cam cameraeffect [\"internal\",\"back\"];\n\n\nshowcine"
7 selectCamera
7 removeMPEventHandler
7 removeAllMPEventHandlers
7 nearestBuilding
7 addGroupIcon
7 hideObject !="espawnOnStart > 0) then {\nplayer setpos [10,10,10];\nplayer hideobject true;\nplayer enablesimulation false;\nforcerespawn player;\n"
7 disableCollisionWith !=" JIPed unit '%2'.\",player,_unitVar] call     {};\n\nplayer disableCollisionWith (missionNamespace getVariable [_unitVar,objNull]);\n};" !="Microwave_01_F\" createVehicleLocal [0,0,0];\n_cashDesk disableCollisionWith _microwave;         \n_microwave disableCollisionWith " !="];\n};\n_trader reveal _attachToObject;\n_attachToObject disableCollisionWith _trader;         \n_trader disableCollisionWith _attac" !="ute = objNull;\n};\nif !(isNull _chute) then \n{\n_player disableCollisionWith _chute;\n};\n_player call ExileClient_object_player_ini"
7 _allocMemory !="_allocMemory1989"
7 "!(isNil \"FN_infiSTAR_C\")"
7 "Ammo Activated"
7 "     +             "

 

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