Pomelo Loot Issue?

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Running the Esseker map, have the new loot setting down to 10%. Loot is nearly abundant (although that may just take some more tweeking) but here is the real strange thing:

Ever since the Pomelo update, there was friggin guns EVERYWHERE. I'm in a village and guns. Premium guns. All over the place. Has anyone else experienced this?

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Just noticed this on changelog for next patch:

Fixed: Wrong building loot coverage calculation.

Does anyone know if this 'fix' is already available somewhere (github, for example) or know how it is done?

Edited by CameraChick

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