Sign in to follow this  
Followers 0
AwpJustin

Need Some Help with this~~~

3 posts in this topic

hi can anyone help? apparently i tried importing  traders and objects that i created in E3DEN with M3editor following the tutorial video , but after doing all that my traders and objects don't seem to appear in game at all , am currently using esseker mission pbo

Initplayerlocal.sqf

Spoiler

#include "initServer.sqf"

if (!hasInterface || isServer) exitWith {};

///////////////////////////////////////////////////////////////////////////
// Boat Trader 2
///////////////////////////////////////////////////////////////////////////
_trader = 
[
    "Exile_Trader_Boat",
    "GreekHead_A3_05",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [5731.85,5487.84,2.57575],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType","Exile_Trader_Boat"];
///////////////////////////////////////////////////////////////////////////
// Boat Custom Trader 2
///////////////////////////////////////////////////////////////////////////
_trader = 
[
    "Exile_Trader_Boat
    "Exile_Cutscene_Police02",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [5705.67,5491.08,2.61053],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType","Exile_Trader_Boat"];
///////////////////////////////////////////////////////////////////////////
// Waste Dump Trader 2
///////////////////////////////////////////////////////////////////////////
_trader = 
[
    "Exile_Trader_WasteDump
    "C_man_polo_1_F",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [5710.76,5500.59,2.56505],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType","Exile_Trader_WasteDump"];
///////////////////////////////////////////////////////////////////////////
// Specops Trader
///////////////////////////////////////////////////////////////////////////
_trader
[
    "Exile_Trader_SpecialOperations",
    "I_diver_F",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [5734.34,5481.57,0.383859],
    0
]
call ExileClient_object_trader_create;
_trader setVariable ["ExileTraderType","Exile_Trader_SpecialOperations"];

InitServer.sqf

Spoiler

_objects =
[
    ["Exile_Boat_MotorBoat_White",[8533.09,5224.61,1.17489],[[-0.376539,-0.925991,0.0275381],[0.109336,-0.0149021,0.993893]],[false,false]],
    ["Land_Cargo_House_V1_F",[8525.67,5213.79,1.78846],[[-0.34338,-0.939196,0],[0,0,1]],[false,false]],
    ["Land_RowBoat_V1_F",[8518.86,5214.82,1.14206],[[-0.483117,0.866687,0.124307],[-0.073137,-0.181426,0.980681]],[false,false]],
    ["Land_TouristShelter_01_F",[8529.2,5226.61,1.30871],[[0.337461,0.941292,0.00940835],[0,-0.00999464,0.99995]],[false,false]],
    ["Land_BoatSmall_2a",[8515.79,5215.97,1.21078],[[-0.565449,-0.802454,-0.190619],[-0.0731338,-0.181422,0.980682]],[false,false]],
    ["Land_Kiosk_blueking_F",[8626.83,5351.83,15.4029],[[0.115227,-0.993129,-0.0204379],[0.00500326,-0.0199944,0.999788]],[false,false]],
    ["Exile_Sign_TraderCity",[8600.94,5421.17,15.6357],[[0.109063,-0.993995,0.00886659],[0.0249911,0.0116588,0.99962]],[false,false]],
    ["Land_WaterCooler_01_new_F",[8624.22,5353.53,15.5493],[[0.144441,-0.989301,-0.0205075],[0.00500326,-0.0199944,0.999788]],[false,false]],
    ["Land_CashDesk_F",[8626.54,5352.38,15.5145],[[-0.0794747,0.99663,0.020329],[0.00500326,-0.0199944,0.999788]],[false,false]],
    ["CUP_A1_Heli_H_civil",[8679.65,5432.49,7.6115],[[0.524334,-0.851155,0.0246713],[-0.0199947,0.0166586,0.999661]],[false,false]],
    ["CUP_A1_Heli_H_civil",[8691.92,5415.86,8.12589],[[-0.337911,0.941037,-0.0162863],[-0.0249912,0.00832678,0.999653]],[false,false]],
    ["CUP_A1_Heli_H_civil",[8675.86,5403.28,7.94102],[[-0.283649,0.958862,-0.0112954],[-0.0116625,0.00832882,0.999897]],[false,false]],
    ["CUP_A1_Heli_H_civil",[8661.7,5419.39,7.58773],[[-0.313613,0.949372,-0.0184388],[-0.00833653,0.0166649,0.999826]],[false,false]],
    ["HeliHCivil",[8668.46,5357.18,15.3349],[[0.998374,0.0569897,0.00104465],[0,-0.0183275,0.999832]],[false,false]],
    ["B_UAV_02_F",[8654.9,5360.72,15.3876],[[0.900001,-0.435827,-0.00735543],[0.00332957,-0.0100003,0.999944]],[false,false]],
    ["Land_MobileLandingPlatform_01_F",[8680.41,5417.33,7.85878],[[-0.99435,0.104358,-0.0194456],[-0.0183277,0.0116605,0.999764]],[false,false]],
    ["Land_HelicopterWheels_01_assembled_F",[8674.98,5417.07,8.62723],[[0.869244,0.494383,0],[0,0,1]],[false,false]],
    ["Land_HelicopterWheels_01_disassembled_F",[8676.56,5415.24,7.81632],[[0.997383,0.0705734,0.0156811],[-0.0166619,0.0133298,0.999772]],[false,false]],
    ["Land_ToolTrolley_01_F",[8675.13,5417.07,7.7709],[[0.805731,0.592275,0.00284694],[-0.0133317,0.0133305,0.999822]],[false,false]],
    ["Land_ToolTrolley_02_F",[8675.38,5415.92,7.78967],[[-0.458512,-0.88867,0.00573469],[-0.0133317,0.0133305,0.999822]],[false,false]],
    ["Land_Sunshade_01_F",[8676.85,5415.97,7.81153],[[0,0.999911,-0.0133317],[-0.0166619,0.0133298,0.999772]],[false,false]],
    ["Land_Sunshade_02_F",[8657.51,5358.27,15.3544],[[0,0.99995,0.0100004],[0.00332957,-0.0100003,0.999944]],[false,false]],
    ["Land_JetEngineStarter_01_F",[8658.17,5365,15.5158],[[-0.289423,0.953348,0.0858009],[0,-0.0896373,0.995974]],[false,false]],
    ["CUP_AirVehicles_EjectionSeat",[8658.57,5360.53,15.3796],[[0.94218,-0.335083,-0.00390818],[0,-0.0116625,0.999932]],[false,false]],
    ["Land_MobileLandingPlatform_01_F",[8657.25,5370.15,15.9603],[[-0.779017,-0.627003,0.000251719],[0.00165588,-0.00165588,0.999997]],[false,false]],
    ["Land_CanisterOil_F",[8631.47,5374.72,15.5547],[[-0.82441,-0.565974,0.00456],[0.00666787,-0.00165584,0.999976]],[false,false]],
    ["Land_CanisterFuel_F",[8631.07,5374.32,15.5567],[[0.99794,0.0638192,-0.00654861],[0.00666787,-0.00165584,0.999976]],[false,false]],
    ["CUP_A2_repair_center_ep1",[8628.08,5371.55,15.5547],[[-0.997529,-0.0699449,0.00653573],[0.00666787,-0.00165584,0.999976]],[false,false]],
    ["AmmoCrates_NoInteractive_Medium",[8581.74,5349.17,15.6504],[[0.704686,-0.7092,-0.021286],[0.00169117,-0.0283216,0.999597]],[false,false]],
    ["Exile_Construction_SupplyBox_Preview",[8581.03,5351.8,16.2711],[[-0.678339,-0.734749,0],[0,0,1]],[false,false]],
    ["Land_Workbench_01_F",[8612.43,5337.18,15.0945],[[-0.722293,-0.691314,-0.0194354],[0.00499134,-0.0333127,0.999433]],[false,false]],
    ["Land_Garaz_s_tankem",[8588.4,5349.51,15.5303],[[-0.681301,-0.731742,-0.0195797],[0.00169117,-0.0283216,0.999597]],[false,false]],
    ["land_bunka",[8606.15,5369.39,15.7728],[[-0.182848,0.983093,0.00971165],[0.00832912,-0.00832883,0.999931]],[false,false]],
    ["Land_Bunker_F",[8610.6,5335.99,15.0971],[[-0.636917,-0.770604,-0.0225046],[0.00499134,-0.0333127,0.999433]],[false,false]],
    ["CUP_C_Golf4_camodark_Civ",[8632.57,5375.69,15.5488],[[0,0.999999,0.00165826],[0.00666691,-0.00165823,0.999976]],[false,false]],
    ["Land_TableDesk_F",[8608.17,5372.2,15.9841],[[0.0968838,-0.995254,-0.00909689],[0.00832912,-0.00832883,0.999931]],[false,false]],
    ["I_Soldier_EPOCH",[8610.13,5368.64,15.7186],[[0.993395,-0.114746,0],[0,0,1]],[false,false]],
    ["B_G_Soldier_A_F",[8603.28,5367.63,15.7644],[[0.366891,-0.930264,0],[0,0,1]],[false,false]],
    ["Safe_SIM_EPOCH",[8603.63,5371.61,16.0171],[[-0.234601,0.97204,0.0100507],[0.00832912,-0.00832883,0.999931]],[false,false]],
    ["EntranceGate_EP1",[8610.64,5404.94,15.6205],[[0,0.99995,-0.0100007],[0.0166655,0.00999932,0.999811]],[false,false]],
    ["I_UAV_01_F",[8581.28,5352.73,15.741],[[0,0.999599,0.0283216],[0.00169117,-0.0283216,0.999597]],[false,false]],
    ["CUP_B_M2StaticMG_USMC",[8582.4,5350.95,15.6889],[[0.629911,0.776385,0.0209316],[0.00169117,-0.0283216,0.999597]],[false,false]],
    ["CUP_C_Golf4_kitty_Civ",[8620.55,5369.87,15.6314],[[0.0540595,-0.998512,-0.00710721],[0.00832483,-0.00666668,0.999943]],[false,false]]
];
{
    private ["_object"];
    _object = (_x select 0) createVehicle [0,0,0];
    _object setDir (_x select 2);
    _object setPosATL (_x select 1);
    _object allowDamage false;
    _object enableSimulationGlobal true;
}
forEach _objects;

its apparently not appearing in the game , i tried using it on server side but it gave me "error position" not sure though. 

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.