Kappa Slappa

CUP issues

47 posts in this topic

Hey guys,

Ive installed CUP weapons on a test server as well as ASDG_JR and CBA_A3.

The added weapons show in infistar but in the traders some weapons are blank with 0 cost and some weapons although added to the mpmission config.cpp cant be purchased.

I followed the install steps etc but cant figure out why some work and some don't etc.

Anyone able to help me trouble shoot this problem?

I can provide my config.cpp from mpmission if needed.

Many thanks,

Kappa

 

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6 hours ago, Kappa Slappa said:

*BUMP*

 

Anybody have any ideas?

if they are listed in traders then you need to look at the missing prices as the trader build and the trader classes are working.

try looking at

Quote

class CfgExileArsenal

check spellings along with commas and extra spaces and make sure they match the

Quote

class CfgTraderCategories

 

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Also you don't need both Joint Rails and CBA as CBA already contains JR included in it ;)

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But when I added CBA_A3, it still told me I'm missing ADSG_JR

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@red_ned You sir a legend!

Just checked through the config.cpp and loads had added spaces, remove those and pow all working =] thank you very much.

Kappa

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@F1Schu

@red_ned

 

Guys, ive come across another issue, all weapons etc are working BUT after I log off the server and rejoin, the weapon I had brought has vanished?

How do I stop this :/ 

Kappa

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Remove CBA and add just Joint Rails to your server -mod section, don't pay any attention to the warning about needing CBA, you don't unless you are using CUP Units & Vehicles or some other mod that requires it.

CUP weapons runs fine stand alone with Joint rails, if you add both CBA and JR you will be running JR twice as its already part of CBA.

 

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