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Raven-DMW

Trader Question

1 post in this topic

Posted (edited)

Sorry if this is a silly question or has been asked loads of times but I have searched and can’t find much info on it

I can place traders fine and have them all working, my question is around the Trader Animation type

Examples

 

Spoiler

 

///////////////////////////////////////////////////////////////////////////

// Food Trader ES PETRO

///////////////////////////////////////////////////////////////////////////

_trader =

[

    "Exile_Trader_Food",

    "GreekHead_A3_01",

    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],

    [3956.32,9301.26,0],

    190.527

]

call ExileClient_object_trader_create;

 

_trader setVariable ["ExileTraderType", "Exile_Trader_Food"];

///////////////////////////////////////////////////////////////////////////

// Equipment Trader ES PETRO

///////////////////////////////////////////////////////////////////////////

_trader =

[

    "Exile_Trader_Equipment",

    "WhiteHead_19",

    ["InBaseMoves_Lean1"],

    [3964.93,9292.76,0],

    197.674

]

call ExileClient_object_trader_create;

 

_trader setVariable ["ExileTraderType", "Exile_Trader_Equipment"];

///////////////////////////////////////////////////////////////////////////

// Vehicle Trader ES PETRO

///////////////////////////////////////////////////////////////////////////

_trader =

[

    "Exile_Trader_Vehicle",

    "WhiteHead_11",

    ["LHD_krajPaluby"],

    [3967.21,9283.11,0],

    243.654

]

call ExileClient_object_trader_create;

_trader setVariable ["ExileTraderType", "Exile_Trader_Vehicle"];

 

Is there a full list so I can see what animations I can use? What do they all mean? Also whats the “GreekHead_A3_01 \ WhiteHead_19 \ WhiteHead_11”? is that uniforms?

Sorry if a silly question, new to the server setup but so far I have worked the other stuff out

Thanks

Edited by Raven-DMW

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